//public void GameManagerSetup() //{ // Init(); // //InitManagers(); //} private void Init() { timeManager = GetComponentInChildren <TimeManager>(); inputManager = GetComponentInChildren <InputManager>(); cameraManager = GetComponentInChildren <CameraManager>(); dayManager = GetComponentInChildren <DayManager>(); fSMManager = GetComponentInChildren <FSMManager>(); uIManager = GetComponentInChildren <UIManager>(); skyManager = GetComponentInChildren <SkyManager>(); levelManager = GetComponentInChildren <LevelManager>(); tabboz = GetComponentInChildren <Tabboz3D>(); }
private void CheckOutNow() { Tabboz3D m_tabboz = GameManager3D.instance.tabboz; int Tot = 0; foreach (ISaleable _item in Cart) //Da sostituire con un aggiornamento ad aggiunta { Tot += _item.Price; } if (m_tabboz.Money >= Tot) { m_tabboz.Money -= Tot; foreach (ISaleable _item in Cart) { _item.EquipMe(); } } Cart.Clear(); }