/// <summary> /// Callback for when the ApplicationLauncher button is clicked. /// </summary> private void configGuiEnable() { if (configGUI == null) { configGUI = this.gameObject.AddOrGetComponent <ConfigurationGUI>(); } }
/// <summary> /// Callback for when the ApplicationLauncher button is clicked. Can also be called from within the GUI itself from a 'Close' button. /// </summary> internal void configGuiDisable() { if (configGUI != null) { GameObject.Destroy(configGUI); configGUI = null; } if (configAppButton != null && configAppButton.toggleButton != null) { configAppButton.toggleButton.Value = false; } }