public bool validRecipe(Item[] ingredient) { for (int i1 = 0; i1 < forgeRecipeList.Count; i1++) { ForgeRecipe i = forgeRecipeList[i1]; if (i.checkItem(ingredient) && i.checkQuantity(ingredient)) { currentRecipe = i; return(true); } } return(false); }
public void AddRecipe(ForgeRecipe r) { forgeRecipeList.Add(r); }
public static ForgeRecipe CreateRecipe(Mod mod) { ForgeRecipe newRecipe = new ForgeRecipe(mod); return(newRecipe); }