private void PresenceByeSend() { byte[] buffer; TTNet.GeneratePresenceBuffer(MacAddress, out buffer, TTInstruction.Discovery_Bye); socketUDP.SendTo(buffer, PresenceEndPoint); }
private void PresenceHelloSend() { byte[] buffer; TTNet.GeneratePresenceBuffer(MacAddress, out buffer, TTInstruction.Discovery_Hello, Settings.SettingsData.Name, DeviceType); socketUDP.SendTo(buffer, PresenceEndPoint); }
private void Grid_Loaded(object sender, RoutedEventArgs e) { SetSendButtonEnabled(true); InitializeNetworkInfo(); // TCP transferServer = new TransferServer(IPAddress, Settings.SettingsData.NetworkTransferPort, Settings.SettingsData.MaxNetworkPingMs, Settings.SettingsData.MaxBufferSize, TransferProgress); transferServer.OnRecordableEvent += OnRecordableEvent; transferServer.Start(); transferClient = new TransferClient(Settings.SettingsData.NetworkTransferPort, Settings.SettingsData.MaxNetworkPingMs, Settings.SettingsData.MaxBufferSize, TransferProgress); transferClient.OnRecordableEvent += OnRecordableEvent; TTNet.GeneratePresenceBuffer(MacAddress, out PresenceBuffer, TTInstruction.Discovery_Present, Settings.SettingsData.Name, DeviceType); PresenceTimer = new Timer(new TimerCallback(PresenceSend), null, 2000, Settings.SettingsData.PresenceSendPeriod); PresenceTimeoutCheckTimer = new Timer(new TimerCallback(PresenceTimeoutTick), null, Settings.SettingsData.MaxNetworkPingMs, Settings.SettingsData.PresenceTimeoutCheckPeriod); presenceReceiveThread = new Thread(new ThreadStart(PresenceReceiveLoop)); presenceReceiveThread.IsBackground = true; presenceReceiveThread.Start(); PresenceHelloSend(); }