public static new double ComputeY(X x, int d, int e, int f) { if (x == X.R) { return(2 * d + ((double)d * e / 100)); } return(BaseMapping.ComputeY(x, d, e, f)); }
public static new double ComputeY(X x, int d, int e, int f) { if (x == X.S) { return(f + d + ((double)d * e / 100)); // Also F + BaseMapping.ComputeY(x, d, e, f) } return(BaseMapping.ComputeY(x, d, e, f)); }
public static new X ComputeX(bool a, bool b, bool c) { if (a && b && !c) { return(X.T); } if (a && !b && c) { return(X.S); } return(BaseMapping.ComputeX(a, b, c)); }