/// <summary> /// Dumps all configuration options to a text file in Markdown format /// </summary> public static void DumpDescriptions() { var sb = new StringBuilder(); var defaults = new ServerSideConfig(); foreach (var field in defaults.GetType().GetFields().OrderBy(f => f.Name)) { if (field.IsStatic) continue; var name = field.Name; var type = field.FieldType.Name; var descattr = field.GetCustomAttributes(false).FirstOrDefault(o => o is DescriptionAttribute) as DescriptionAttribute; var desc = descattr != null && !string.IsNullOrWhiteSpace(descattr.Description) ? descattr.Description : "None"; var def = field.GetValue(defaults); sb.AppendLine("{0} ".SFormat(name)); sb.AppendLine("Type: {0} ".SFormat(type)); sb.AppendLine("Description: {0} ".SFormat(desc)); sb.AppendLine("Default: \"{0}\" ".SFormat(def)); sb.AppendLine(); } File.WriteAllText("ServerSideConfigDescriptions.txt", sb.ToString()); }
/// <summary> /// Dumps all configuration options to a text file in Markdown format /// </summary> public static void DumpDescriptions() { var sb = new StringBuilder(); var defaults = new ServerSideConfig(); foreach (var field in defaults.GetType().GetFields().OrderBy(f => f.Name)) { if (field.IsStatic) { continue; } var nameattr = field.GetCustomAttributes(false).FirstOrDefault(o => o is JsonPropertyAttribute) as JsonPropertyAttribute; var name = nameattr != null && !string.IsNullOrWhiteSpace(nameattr.PropertyName) ? nameattr.PropertyName : field.Name; var type = field.FieldType.Name; var descattr = field.GetCustomAttributes(false).FirstOrDefault(o => o is DescriptionAttribute) as DescriptionAttribute; var desc = descattr != null && !string.IsNullOrWhiteSpace(descattr.Description) ? descattr.Description : "无"; var def = field.GetValue(defaults); sb.AppendLine("{0} ".SFormat(name)); sb.AppendLine("字段种类: {0} ".SFormat(type)); sb.AppendLine("说明: {0} ".SFormat(desc)); sb.AppendLine("默认值: \"{0}\" ".SFormat(def)); sb.AppendLine(); } File.WriteAllText("云存档配置说明.txt", sb.ToString()); }
/// <summary>TShock - The constructor for the TShock plugin.</summary> /// <param name="game">game - The Terraria main game.</param> public TShock(Main game) : base(game) { Config = new ConfigFile(); ServerSideCharacterConfig = new ServerSideConfig(); ServerSideCharacterConfig.StartingInventory.Add(new NetItem(-15, 1, 0)); ServerSideCharacterConfig.StartingInventory.Add(new NetItem(-13, 1, 0)); ServerSideCharacterConfig.StartingInventory.Add(new NetItem(-16, 1, 0)); Order = 0; instance = this; }
public TShock(Main game) : base(game) { Config = new ConfigFile(); ServerSideCharacterConfig = new ServerSideConfig(); ServerSideCharacterConfig.StartingInventory.Add(new NetItem { netID = -15, prefix = 0, stack = 1 }); ServerSideCharacterConfig.StartingInventory.Add(new NetItem { netID = -13, prefix = 0, stack = 1 }); ServerSideCharacterConfig.StartingInventory.Add(new NetItem { netID = -16, prefix = 0, stack = 1 }); Order = 0; instance = this; }