public Cell(ConstsUniverse ctUn, Genome genome, float energyLevel, int descriptor) : base(ctUn) { Initialize(genome, descriptor, energyLevel); }
public Cell(ConstsUniverse ctUn, Genome genome, float energyLevel) : base(ctUn) { Initialize(genome, 1, energyLevel); }
public Cell(ConstsUniverse ctUn, Genome genome) : base(ctUn) { Initialize(genome, 1, ConstsUniverse.EnergyLevel_CreatingCell); }
public Cell(Genome genome, float energyLevel, int descriptor) { Initialize(genome, descriptor, energyLevel); }
public Cell(Genome genome, float energyLevel) { Initialize(genome, 1, energyLevel); }
public Cell(Genome genome) { Initialize(genome, 1, UniverseConsts.DefCellEnergyLevel); }