/// <summary> /// Setup the 2D world /// </summary> protected void Init2DWorld() { Scene2D = new House2DScene(); }
/// <summary> /// Setup the 2D world /// </summary> protected void Init2DWorld() { Scene2D = new House2DScene(); }
/// <summary> /// Setup the 2D world /// </summary> protected void Init2DWorld() { Scene2D = new House2DScene(); }
/// <summary> /// Setup the 2D world /// </summary> protected void Init2DWorld() { Scene2D = new House2DScene(); }