public void OnRotationChange(TSOClient.Code.Rendering.Lot.Model.HouseRenderState state)
 {
     InvalidateCamera();
     Components.ForEach(x => x.OnRotationChange(state));
 }
예제 #2
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 public void OnScrollChange(TSOClient.Code.Rendering.Lot.Model.HouseRenderState state)
 {
 }
예제 #3
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 public override void OnZoomChanged(TSOClient.Code.Rendering.Lot.Model.HouseRenderState state)
 {
     m_Dirty = true;
 }
예제 #4
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 public void OnRotationChange(TSOClient.Code.Rendering.Lot.Model.HouseRenderState state)
 {
 }