private bool InitializeBot() { // Read Config File const string configFilePath = "configTS3AudioBot.cfg"; ConfigFile cfgFile = ConfigFile.Open(configFilePath) ?? ConfigFile.Create(configFilePath) ?? ConfigFile.GetDummy(); var afd = cfgFile.GetDataStruct<AudioFrameworkData>(typeof(AudioFramework), true); var bcd = cfgFile.GetDataStruct<BobControllerData>(typeof(BobController), true); var qcd = cfgFile.GetDataStruct<QueryConnectionData>(typeof(QueryConnection), true); var hmd = cfgFile.GetDataStruct<HistoryManagerData>(typeof(HistoryManager), true); var pmd = cfgFile.GetDataStruct<PluginManagerData>(typeof(PluginManager), true); var pld = cfgFile.GetDataStruct<PlaylistManagerData>(typeof(PlaylistManager), true); mainBotData = cfgFile.GetDataStruct<MainBotData>(typeof(MainBot), true); cfgFile.Close(); if (consoleOutput) { Log.RegisterLogger("[%T]%L: %M", "", Console.WriteLine); } if (writeLog && !string.IsNullOrEmpty(mainBotData.logFile)) { var encoding = new UTF8Encoding(false); logStream = new StreamWriter(File.Open(mainBotData.logFile, FileMode.Append, FileAccess.Write, FileShare.Read), encoding); Log.RegisterLogger("[%T]%L: %M\n" + (writeLogStack ? "%S\n" : ""), "", (msg) => { if (logStream != null) try { logStream.Write(msg); logStream.Flush(); } catch (IOException) { } }); } Log.Write(Log.Level.Info, "[============ TS3AudioBot started =============]"); string dateStr = DateTime.Now.ToLongDateString(); Log.Write(Log.Level.Info, "[=== Date: {0}{1} ===]", new string(' ', Math.Max(0, 32 - dateStr.Length)), dateStr); string timeStr = DateTime.Now.ToLongTimeString(); Log.Write(Log.Level.Info, "[=== Time: {0}{1} ===]", new string(' ', Math.Max(0, 32 - timeStr.Length)), timeStr); Log.Write(Log.Level.Info, "[==============================================]"); Log.Write(Log.Level.Info, "[============ Initializing Commands ===========]"); CommandManager = new CommandManager(); CommandManager.RegisterMain(this); Log.Write(Log.Level.Info, "[============ Initializing Modules ============]"); QueryConnection = new QueryConnection(qcd); var playlistManager = new PlaylistManager(pld); BobController = new BobController(bcd, QueryConnection); // old: new VLCConnection(afd.vlcLocation); // new: BobController AudioFramework = new AudioFramework(afd, BobController, playlistManager); SessionManager = new SessionManager(); HistoryManager = new HistoryManager(hmd); PluginManager = new PluginManager(this, pmd); Log.Write(Log.Level.Info, "[=========== Initializing Factories ===========]"); FactoryManager = new ResourceFactoryManager(AudioFramework); FactoryManager.DefaultFactorty = new MediaFactory(); FactoryManager.AddFactory(new YoutubeFactory()); FactoryManager.AddFactory(new SoundcloudFactory()); FactoryManager.AddFactory(new TwitchFactory()); Log.Write(Log.Level.Info, "[=========== Registering callbacks ============]"); // Inform our HistoryManager when a new resource started successfully AudioFramework.OnResourceStarted += HistoryManager.LogAudioResource; // Inform the BobClient on start/stop AudioFramework.OnResourceStarted += BobController.OnResourceStarted; AudioFramework.OnResourceStopped += BobController.OnResourceStopped; // In own favor update the own status text to the current song title AudioFramework.OnResourceStarted += SongUpdateEvent; // Register callback for all messages happening QueryConnection.OnMessageReceived += TextCallback; // Register callback to remove open private sessions, when user disconnects QueryConnection.OnClientDisconnect += (s, e) => SessionManager.RemoveSession(e.InvokerId); Log.Write(Log.Level.Info, "[================= Finalizing =================]"); // Create a default session for all users in all chat SessionManager.DefaultSession = new PublicSession(this); // Connect the query after everyting is set up try { QueryConnection.Connect(); } catch (QueryCommandException qcex) { Log.Write(Log.Level.Error, "There is either a problem with your connection configuration, or the query has not all permissions it needs. ({0})", qcex); return false; } Log.Write(Log.Level.Info, "[============== Connected & Done ==============]"); return true; }
internal R SetupRights(string key, MainBotData mainBotData) { try { // Check all own server groups var groups = GetClientServerGroups(me.DatabaseId); // Add self to master group (via token) if (!string.IsNullOrEmpty(key)) { tsBaseClient.PrivilegeKeyUse(key); } // Remember new group (or check if in new group at all) var groupsNew = GetClientServerGroups(me.DatabaseId); var groupDiff = groupsNew.Except(groups).ToArray(); if (mainBotData.BotGroupId == 0) { // Create new Bot group var botGroup = tsBaseClient.ServerGroupAdd("ServerBot"); mainBotData.BotGroupId = botGroup.ServerGroupId; // Add self to new group tsBaseClient.ServerGroupAddClient(botGroup.ServerGroupId, me.DatabaseId); } const int max = 75; // Add various rights to the bot group tsBaseClient.ServerGroupAddPerm(mainBotData.BotGroupId, new[] { PermissionId.i_client_whisper_power, // + Required for whisper channel playing PermissionId.i_client_private_textmessage_power, // + Communication PermissionId.b_client_server_textmessage_send, // + Communication PermissionId.b_client_channel_textmessage_send, // (+) Communication, could be used but not yet PermissionId.b_client_modify_dbproperties, // ? Dont know but seems also required for the next one PermissionId.b_client_modify_description, // + Used to change the description of our bot PermissionId.b_client_info_view, // (+) only used as fallback usually PermissionId.b_virtualserver_client_list, // ? Dont know but seems also required for the next one PermissionId.i_channel_subscribe_power, // + Required to find user to communicate PermissionId.b_virtualserver_client_dbinfo, // + Required to get basic user information for history, api, etc... PermissionId.i_client_talk_power, // + Required for normal channel playing PermissionId.b_client_modify_own_description, // ? not sure if this makes b_client_modify_description superfluous PermissionId.b_group_is_permanent, // + Group should stay even if bot disconnects PermissionId.i_client_kick_from_channel_power, // + Optional for kicking PermissionId.i_client_kick_from_server_power, // + Optional for kicking PermissionId.i_client_max_clones_uid, // + In case that bot times out and tries to join again PermissionId.b_client_ignore_antiflood, // + The bot should be resistent to forced spam attacks PermissionId.b_channel_join_ignore_password, // + The noble bot will not abuse this power PermissionId.b_channel_join_permanent, // + Allow joining to all channel even on strict servers PermissionId.b_channel_join_semi_permanent, // + Allow joining to all channel even on strict servers PermissionId.b_channel_join_temporary, // + Allow joining to all channel even on strict servers PermissionId.b_channel_join_ignore_maxclients, // + Allow joining full channels PermissionId.i_channel_join_power, // + Allow joining to all channel even on strict servers }, new[] { max, max, 1, 1, 1, 1, 1, 1, max, 1, max, 1, 1, max, max, 4, 1, 1, 1, 1, 1, 1, max, }, new[] { false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, }, new[] { false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, }); // Leave master group again if (groupDiff.Length > 0) { foreach (var grp in groupDiff) { tsBaseClient.ServerGroupDelClient(grp, me.DatabaseId); } } return(R.OkR); } catch (Ts3CommandException cex) { Log.Write(Log.Level.Warning, cex.ErrorStatus.ErrorFormat()); return("Auto setup failed! (See logs for more details)"); } }
public R InitializeBot() { Log.Info("Bot connecting..."); // Read Config File var afd = Config.GetDataStruct <AudioFrameworkData>("AudioFramework", true); var tfcd = Config.GetDataStruct <Ts3FullClientData>("QueryConnection", true); var hmd = Config.GetDataStruct <HistoryManagerData>("HistoryManager", true); var pld = Config.GetDataStruct <PlaylistManagerData>("PlaylistManager", true); mainBotData = Config.GetDataStruct <MainBotData>("MainBot", true); AudioValues.audioFrameworkData = afd; Injector.RegisterType <Bot>(); Injector.RegisterType <BotInjector>(); Injector.RegisterType <PlaylistManager>(); Injector.RegisterType <TeamspeakControl>(); Injector.RegisterType <SessionManager>(); Injector.RegisterType <HistoryManager>(); Injector.RegisterType <PlayManager>(); Injector.RegisterType <IPlayerConnection>(); Injector.RegisterType <ITargetManager>(); Injector.RegisterType <Ts3BaseFunctions>(); Injector.RegisterModule(this); Injector.RegisterModule(Injector); Injector.RegisterModule(new PlaylistManager(pld)); var teamspeakClient = new Ts3Full(tfcd); Injector.RegisterModule(teamspeakClient); Injector.RegisterModule(teamspeakClient.GetLowLibrary <Ts3FullClient>()); Injector.RegisterModule(new SessionManager()); HistoryManager historyManager = null; if (hmd.EnableHistory) { Injector.RegisterModule(historyManager = new HistoryManager(hmd), x => x.Initialize()); } Injector.RegisterModule(new PlayManager()); Injector.RegisterModule(teamspeakClient.TargetPipe); if (!Injector.AllResolved()) { Log.Warn("Cyclic bot module dependency"); Injector.ForceCyclicResolve(); if (!Injector.AllResolved()) { Log.Error("Missing bot module dependency"); return("Could not load all bot modules"); } } PlayerConnection.OnSongEnd += PlayManager.SongStoppedHook; PlayManager.BeforeResourceStarted += BeforeResourceStarted; // In own favor update the own status text to the current song title PlayManager.AfterResourceStarted += LoggedUpdateBotStatus; PlayManager.AfterResourceStopped += LoggedUpdateBotStatus; // Log our resource in the history if (hmd.EnableHistory) { PlayManager.AfterResourceStarted += (s, e) => historyManager.LogAudioResource(new HistorySaveData(e.PlayResource.BaseData, e.Owner)); } // Update our thumbnail PlayManager.AfterResourceStarted += GenerateStatusImage; PlayManager.AfterResourceStopped += GenerateStatusImage; // Register callback for all messages happening QueryConnection.OnMessageReceived += TextCallback; // Register callback to remove open private sessions, when user disconnects QueryConnection.OnClientDisconnect += OnClientDisconnect; QueryConnection.OnBotDisconnect += (s, e) => Dispose(); QueryConnection.OnBotConnected += OnBotConnected; BadgesString = tfcd.ClientBadges; // Connect the query after everyting is set up try { QueryConnection.Connect(); } catch (Ts3Exception qcex) { Log.Info(qcex, "There is either a problem with your connection configuration, or the query has not all permissions it needs."); return("Query error"); } return(R.OkR); }