public void PlayTestMultipleSongsWithFailures() { var helper = new PlayTestHelper(); foreach (var item in QueueItems) { helper.Enqueue(item); } // Let a few songs fail for (var i = 0; i < Iterations; ++i) { var queueItem = QueueItems[i]; if (ShouldFailSong(i)) { helper.FailLoad(queueItem); continue; } helper.Play(queueItem, i); helper.InvokeSongEnd(); } helper.AssertAtEndOfPlay(); helper.CheckTasksCanceled(0); }
public void PlayTestMultipleSongsWithFailuresLoadBeforeSongEnd() { var helper = new PlayTestHelper(); foreach (var item in QueueItems) { helper.Enqueue(item); } if (ShouldFailSong(0)) { helper.FailLoad(QueueItems[0]); } // Let a few songs fail // current song is already prepared for (var i = 0; i < Iterations; ++i) { var queueItem = QueueItems[i]; if (ShouldFailSong(i)) { continue; } helper.Play(queueItem, i); for (var j = i + 1; j < Iterations; ++j) { if (ShouldFailSong(j)) { helper.FailLoad(QueueItems[j]); } else { break; } } helper.InvokeSongEnd(); } helper.AssertAtEndOfPlay(); helper.CheckTasksCanceled(0); }