public Group(string groupname, Group parentgroup = null, string chatcolor = "255,255,255", string permissions = null) { Name = groupname; Parent = parentgroup; ChatColor = chatcolor; Permissions = permissions; }
protected TPPlayer(String playerName) { TilesDestroyed = new Dictionary<Vector2, TileData>(); TilesCreated = new Dictionary<Vector2, TileData>(); Index = -1; FakePlayer = new Player {name = playerName, whoAmi = -1}; Group = new Group(tPulse.Config.DefaultGuestGroupName); AwaitingResponse = new Dictionary<string, Action<object>>(); }
public TPPlayer(int index) { TilesDestroyed = new Dictionary<Vector2, TileData>(); TilesCreated = new Dictionary<Vector2, TileData>(); Index = index; Group = new Group(tPulse.Config.DefaultGuestGroupName); IceTiles = new List<Point>(); AwaitingResponse = new Dictionary<string, Action<object>>(); }
public Group(string groupname, Group parentgroup, string chatcolor) : this(groupname, parentgroup, chatcolor, null) { }