public static object ReadAndDeserialize(NetworkStream ns) { IFormatter formatter = new BinaryFormatter(); try { return(formatter.Deserialize(ns)); } catch (Exception e) { LogConsole.Log(e.Message); } return(null); }
private void StartGame() { NetworkStream StreamJ1 = Joueur1.GetStream(); NetworkStream StreamJ2 = Joueur2.GetStream(); PosShips GrilleJ1; PosShips GrilleJ2; LogConsole.Log("Début Partie"); ConnUtility.SerializeAndSend(StreamJ1, "Start"); ConnUtility.SerializeAndSend(StreamJ2, "Start"); StreamJ1.ReadTimeout = StreamJ2.ReadTimeout = 60000; try { LogConsole.Log("Lecture 1 "); GrilleJ1 = (PosShips)ConnUtility.ReadAndDeserialize(StreamJ1); LogConsole.Log("Lecture 2 "); GrilleJ2 = (PosShips)ConnUtility.ReadAndDeserialize(StreamJ2); LogConsole.Log("Tentative Lecture"); LogConsole.Log(GrilleJ1.PPorteAvion.ToString()); LogConsole.Log(GrilleJ2.PPorteAvion.ToString()); } catch (Exception e) { LogConsole.Log("Erreur réception grille Erreur: " + e.Message); } /*recevoir tableau*/ /*partir boucle Joueur1*/ //jeu.Abort(); while (true) { Thread.Sleep(500); } MatchMakingServeur.GameInstances.Remove(this); }