/// <summary> /// Create a new Sentient object. /// </summary> /// <param name="id">Initial value of the ID property.</param> public static Sentient CreateSentient(global::System.Int32 id) { Sentient sentient = new Sentient(); sentient.ID = id; return sentient; }
/// <summary> /// Deprecated Method for adding a new object to the Sentients EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToSentients(Sentient sentient) { base.AddObject("Sentients", sentient); }