void OnEnable() { // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) string tmproAssetFolderPath = TMPro_EditorUtility.GetAssetLocation(); // Get all serialized properties prop_isEnabled = serializedObject.FindProperty("m_isEnabled"); prop_propertiesChanged = serializedObject.FindProperty("propertiesChanged"); // Get the appropriate skin based on Dark or Light Unity Skin. if (EditorGUIUtility.isProSkin) { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_DarkSkin.guiskin", typeof(GUISkin)) as GUISkin; } else { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_LightSkin.guiskin", typeof(GUISkin)) as GUISkin; } if (mySkin != null) { fieldLabel = mySkin.FindStyle("Section Label"); //textAreaBox = mySkin.FindStyle("Text Area Box (Editor)"); } }
public void OnEnable() { m_editorWindow = this; UpdateEditorWindowSize(768, 768); // Get the UI Skin and Styles for the various Editors TMP_UIStyleManager.GetUIStyles(); // Locate the plugin files & move them to root of project if that hasn't already been done. #if !UNITY_5 // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) string tmproAssetFolderPath = TMPro_EditorUtility.GetAssetLocation(); string projectPath = Path.GetFullPath("Assets/.."); if (System.IO.File.Exists(projectPath + "/TMPro_Plugin.dll") == false) { FileUtil.ReplaceFile(tmproAssetFolderPath + "/Plugins/TMPro_Plugin.dll", projectPath + "/TMPro_Plugin.dll"); // Copy the .dll FileUtil.ReplaceFile(tmproAssetFolderPath + "/Plugins/TMPro_Plugin.dylib", projectPath + "/TMPro_Plugin.dylib"); // Copy Mac .dylib FileUtil.ReplaceFile(tmproAssetFolderPath + "/Plugins/vcomp120.dll", projectPath + "/vcomp120.dll"); // Copy OpemMP .dll } else // Check if we are using the latest versions { if (System.IO.File.GetLastWriteTime(tmproAssetFolderPath + "/Plugins/TMPro_Plugin.dylib") > System.IO.File.GetLastWriteTime(projectPath + "/TMPro_Plugin.dylib")) { FileUtil.ReplaceFile(tmproAssetFolderPath + "/Plugins/TMPro_Plugin.dylib", projectPath + "/TMPro_Plugin.dylib"); } if (System.IO.File.GetLastWriteTime(tmproAssetFolderPath + "/Plugins/TMPro_Plugin.dll") > System.IO.File.GetLastWriteTime(projectPath + "/TMPro_Plugin.dll")) { FileUtil.ReplaceFile(tmproAssetFolderPath + "/Plugins/TMPro_Plugin.dll", projectPath + "/TMPro_Plugin.dll"); } if (System.IO.File.GetLastWriteTime(tmproAssetFolderPath + "/Plugins/vcomp120.dll") > System.IO.File.GetLastWriteTime(projectPath + "/vcomp120.dll")) { FileUtil.ReplaceFile(tmproAssetFolderPath + "/Plugins/vcomp120.dll", projectPath + "/vcomp120.dll"); } } #endif // Add Event Listener related to Distance Field Atlas Creation. TMPro_EventManager.COMPUTE_DT_EVENT += ON_COMPUTE_DT_EVENT; // Debug Link to received message from Native Code //TMPro_FontPlugin.LinkDebugLog(); // Link with C++ Plugin to get Debug output }
public void OnEnable() { m_editorWindow = this; UpdateEditorWindowSize(768, 768); // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) string tmproAssetFolderPath = TMPro_EditorUtility.GetAssetLocation(); if (EditorGUIUtility.isProSkin) { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_DarkSkin.guiskin", typeof(GUISkin)) as GUISkin; progressTexture = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/Progress Bar.psd", typeof(Texture2D)) as Texture2D; } else { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_LightSkin.guiskin", typeof(GUISkin)) as GUISkin; progressTexture = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/Progress Bar (Light).psd", typeof(Texture2D)) as Texture2D; } if (mySkin != null) { SectionLabel = mySkin.FindStyle("Section Label"); textureAreaBox = mySkin.FindStyle("Texture Area Box"); textAreaBox = mySkin.FindStyle("Text Area Box (Window)"); } // Locate the plugin files & move them to root of project if that hasn't already been done. string projectPath = Path.GetFullPath("Assets/.."); if (System.IO.File.Exists(projectPath + "/TMPro_Plugin.dll") == false) { FileUtil.ReplaceFile(tmproAssetFolderPath + "/Plugins/TMPro_Plugin.dll", projectPath + "/TMPro_Plugin.dll"); // Copy the .dll FileUtil.ReplaceFile(tmproAssetFolderPath + "/Plugins/TMPro_Plugin.dylib", projectPath + "/TMPro_Plugin.dylib"); // Copy Mac .dylib FileUtil.ReplaceFile(tmproAssetFolderPath + "/Plugins/vcomp120.dll", projectPath + "/vcomp120.dll"); // Copy OpemMP .dll } // Add Event Listener related to Distance Field Atlas Creation. TMPro_EventManager.COMPUTE_DT_EVENT += ON_COMPUTE_DT_EVENT; // Debug Link to received message from Native Code //TMPro_FontPlugin.LinkDebugLog(); // Link with C++ Plugin to get Debug output }
void OnEnable() { // Serialized Properties anchorPosition_prop = serializedObject.FindProperty("m_anchorPosition"); pivot_prop = serializedObject.FindProperty("m_pivot"); rectangle_prop = serializedObject.FindProperty("m_rect"); margins_prop = serializedObject.FindProperty("m_margins"); m_textContainer = (TextContainer)target; m_transform = Selection.activeGameObject.transform; // GUI SKINS // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) string tmproAssetFolderPath = TMPro_EditorUtility.GetAssetLocation(); // GUI Skin if (EditorGUIUtility.isProSkin) { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_DarkSkin.guiskin", typeof(GUISkin)) as GUISkin; } else { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_LightSkin.guiskin", typeof(GUISkin)) as GUISkin; } if (mySkin != null) { SectionLabel = mySkin.FindStyle("Section Label"); //GroupLabel = mySkin.FindStyle("Group Label"); //SquareAreaBox85G = mySkin.FindStyle("Square Area Box (85 Grey)"); } /* * if (m_visualHelper == null) * { * m_visualHelper = GameObject.CreatePrimitive(PrimitiveType.Sphere).transform; * m_visualHelper.localScale = new Vector3(0.25f, 0.25f, 0.25f); * } */ }
public void OnEnable() { font_atlas_prop = serializedObject.FindProperty("atlas"); font_material_prop = serializedObject.FindProperty("material"); font_normalStyle_prop = serializedObject.FindProperty("NormalStyle"); font_boldStyle_prop = serializedObject.FindProperty("BoldStyle"); font_italicStyle_prop = serializedObject.FindProperty("ItalicStyle"); m_fontInfo_prop = serializedObject.FindProperty("m_fontInfo"); m_glyphInfoList_prop = serializedObject.FindProperty("m_glyphInfoList"); m_kerningInfo_prop = serializedObject.FindProperty("m_kerningInfo"); m_kerningPair_prop = serializedObject.FindProperty("m_kerningPair"); //m_isGlyphInfoListExpanded_prop = serializedObject.FindProperty("isGlyphInfoListExpanded"); //m_isKerningTableExpanded_prop = serializedObject.FindProperty("isKerningTableExpanded"); m_fontAsset = target as TextMeshProFont; m_kerningTable = m_fontAsset.kerningInfo; // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) string tmproAssetFolderPath = TMPro_EditorUtility.GetAssetLocation(); // GUI Skin if (EditorGUIUtility.isProSkin) { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_DarkSkin.guiskin", typeof(GUISkin)) as GUISkin; } else { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_LightSkin.guiskin", typeof(GUISkin)) as GUISkin; } if (mySkin != null) { SectionLabel = mySkin.FindStyle("Section Label"); GroupLabel = mySkin.FindStyle("Group Label"); SquareAreaBox85G = mySkin.FindStyle("Square Area Box (85 Grey)"); } }
public static void GetUIStyles() { if (TMP_GUISkin != null) { return; } // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) string tmproAssetFolderPath = TMPro_EditorUtility.GetAssetLocation(); if (EditorGUIUtility.isProSkin) { TMP_GUISkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_DarkSkin.guiskin", typeof(GUISkin)) as GUISkin; alignLeft = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignLeft.psd", typeof(Texture2D)) as Texture2D; alignCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCenter.psd", typeof(Texture2D)) as Texture2D; alignRight = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignRight.psd", typeof(Texture2D)) as Texture2D; alignJustified = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignJustified.psd", typeof(Texture2D)) as Texture2D; alignTop = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignTop.psd", typeof(Texture2D)) as Texture2D; alignMiddle = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMiddle.psd", typeof(Texture2D)) as Texture2D; alignBottom = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBottom.psd", typeof(Texture2D)) as Texture2D; alignBaseline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBaseLine.psd", typeof(Texture2D)) as Texture2D; alignMidline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMidLine.psd", typeof(Texture2D)) as Texture2D; progressTexture = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/Progress Bar.psd", typeof(Texture2D)) as Texture2D; } else { TMP_GUISkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_LightSkin.guiskin", typeof(GUISkin)) as GUISkin; alignLeft = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignLeft_Light.psd", typeof(Texture2D)) as Texture2D; alignCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCenter_Light.psd", typeof(Texture2D)) as Texture2D; alignRight = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignRight_Light.psd", typeof(Texture2D)) as Texture2D; alignJustified = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignJustified_Light.psd", typeof(Texture2D)) as Texture2D; alignTop = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignTop_Light.psd", typeof(Texture2D)) as Texture2D; alignMiddle = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMiddle_Light.psd", typeof(Texture2D)) as Texture2D; alignBottom = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBottom_Light.psd", typeof(Texture2D)) as Texture2D; alignBaseline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBaseLine_Light.psd", typeof(Texture2D)) as Texture2D; alignMidline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMidLine_Light.psd", typeof(Texture2D)) as Texture2D; progressTexture = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/Progress Bar (Light).psd", typeof(Texture2D)) as Texture2D; } if (TMP_GUISkin != null) { Label = TMP_GUISkin.FindStyle("Label"); Section_Label = TMP_GUISkin.FindStyle("Section Label"); Group_Label = TMP_GUISkin.FindStyle("Group Label"); Group_Label_Left = TMP_GUISkin.FindStyle("Group Label - Left Half"); TextAreaBoxEditor = TMP_GUISkin.FindStyle("Text Area Box (Editor)"); TextAreaBoxWindow = TMP_GUISkin.FindStyle("Text Area Box (Window)"); TextureAreaBox = TMP_GUISkin.FindStyle("Texture Area Box"); SquareAreaBox85G = TMP_GUISkin.FindStyle("Square Area Box (85 Grey)"); alignContent_A = new GUIContent[] { new GUIContent(alignLeft, "Left"), new GUIContent(alignCenter, "Center"), new GUIContent(alignRight, "Right"), new GUIContent(alignJustified, "Justified") }; alignContent_B = new GUIContent[] { new GUIContent(alignTop, "Top"), new GUIContent(alignMiddle, "Middle"), new GUIContent(alignBottom, "Bottom"), new GUIContent(alignBaseline, "Baseline"), new GUIContent(alignMidline, "Midline") }; } //m_isInitialized = true; }
public void OnEnable() { //Debug.Log("New Instance of TMPRO UGUI Editor with ID " + this.GetInstanceID()); // Initialize the Event Listener for Undo Events. Undo.undoRedoPerformed += OnUndoRedo; //Undo.postprocessModifications += OnUndoRedoEvent; text_prop = serializedObject.FindProperty("m_text"); fontAsset_prop = serializedObject.FindProperty("m_fontAsset"); fontSharedMaterial_prop = serializedObject.FindProperty("m_sharedMaterial"); //fontBaseMaterial_prop = serializedObject.FindProperty("m_baseMaterial"); isNewBaseMaterial_prop = serializedObject.FindProperty("m_isNewBaseMaterial"); fontStyle_prop = serializedObject.FindProperty("m_fontStyle"); fontSize_prop = serializedObject.FindProperty("m_fontSize"); fontSizeBase_prop = serializedObject.FindProperty("m_fontSizeBase"); autoSizing_prop = serializedObject.FindProperty("m_enableAutoSizing"); fontSizeMin_prop = serializedObject.FindProperty("m_fontSizeMin"); fontSizeMax_prop = serializedObject.FindProperty("m_fontSizeMax"); charSpacingMax_prop = serializedObject.FindProperty("m_charSpacingMax"); lineSpacingMax_prop = serializedObject.FindProperty("m_lineSpacingMax"); // Colors & Gradient fontColor_prop = serializedObject.FindProperty("m_fontColor"); enableVertexGradient_prop = serializedObject.FindProperty("m_enableVertexGradient"); fontColorGradient_prop = serializedObject.FindProperty("m_fontColorGradient"); overrideHtmlColor_prop = serializedObject.FindProperty("m_overrideHtmlColors"); characterSpacing_prop = serializedObject.FindProperty("m_characterSpacing"); lineSpacing_prop = serializedObject.FindProperty("m_lineSpacing"); paragraphSpacing_prop = serializedObject.FindProperty("m_paragraphSpacing"); textAlignment_prop = serializedObject.FindProperty("m_textAlignment"); enableWordWrapping_prop = serializedObject.FindProperty("m_enableWordWrapping"); wordWrappingRatios_prop = serializedObject.FindProperty("m_wordWrappingRatios"); textOverflowMode_prop = serializedObject.FindProperty("m_overflowMode"); horizontalMapping_prop = serializedObject.FindProperty("m_horizontalMapping"); verticalMapping_prop = serializedObject.FindProperty("m_verticalMapping"); uvOffset_prop = serializedObject.FindProperty("m_uvOffset"); uvLineOffset_prop = serializedObject.FindProperty("m_uvLineOffset"); enableKerning_prop = serializedObject.FindProperty("m_enableKerning"); //isOrthographic_prop = serializedObject.FindProperty("m_isOrthographic"); havePropertiesChanged_prop = serializedObject.FindProperty("havePropertiesChanged"); inputSource_prop = serializedObject.FindProperty("m_inputSource"); isInputPasingRequired_prop = serializedObject.FindProperty("isInputParsingRequired"); //isAffectingWordWrapping_prop = serializedObject.FindProperty("isAffectingWordWrapping"); enableExtraPadding_prop = serializedObject.FindProperty("m_enableExtraPadding"); isRichText_prop = serializedObject.FindProperty("m_isRichText"); checkPaddingRequired_prop = serializedObject.FindProperty("checkPaddingRequired"); margin_prop = serializedObject.FindProperty("m_margin"); //isMaskUpdateRequired_prop = serializedObject.FindProperty("isMaskUpdateRequired"); //mask_prop = serializedObject.FindProperty("m_mask"); maskOffset_prop = serializedObject.FindProperty("m_maskOffset"); //maskOffsetMode_prop = serializedObject.FindProperty("m_maskOffsetMode"); //maskSoftness_prop = serializedObject.FindProperty("m_maskSoftness"); //vertexOffset_prop = serializedObject.FindProperty("m_vertexOffset"); //sortingLayerID_prop = serializedObject.FindProperty("m_sortingLayerID"); //sortingOrder_prop = serializedObject.FindProperty("m_sortingOrder"); hasFontAssetChanged_prop = serializedObject.FindProperty("hasFontAssetChanged"); // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) string tmproAssetFolderPath = TMPro_EditorUtility.GetAssetLocation(); if (EditorGUIUtility.isProSkin) { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_DarkSkin.guiskin", typeof(GUISkin)) as GUISkin; alignLeft = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignLeft.psd", typeof(Texture2D)) as Texture2D; alignCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCenter.psd", typeof(Texture2D)) as Texture2D; alignRight = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignRight.psd", typeof(Texture2D)) as Texture2D; alignJustified = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignJustified.psd", typeof(Texture2D)) as Texture2D; alignTop = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignTop.psd", typeof(Texture2D)) as Texture2D; alignMiddle = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMiddle.psd", typeof(Texture2D)) as Texture2D; alignBottom = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBottom.psd", typeof(Texture2D)) as Texture2D; } else { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_LightSkin.guiskin", typeof(GUISkin)) as GUISkin; alignLeft = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignLeft_Light.psd", typeof(Texture2D)) as Texture2D; alignCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCenter_Light.psd", typeof(Texture2D)) as Texture2D; alignRight = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignRight_Light.psd", typeof(Texture2D)) as Texture2D; alignJustified = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignJustified_Light.psd", typeof(Texture2D)) as Texture2D; alignTop = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignTop_Light.psd", typeof(Texture2D)) as Texture2D; alignMiddle = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMiddle_Light.psd", typeof(Texture2D)) as Texture2D; alignBottom = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBottom_Light.psd", typeof(Texture2D)) as Texture2D; } if (mySkin != null) { Section_Label = mySkin.FindStyle("Section Label"); //Group_Label = mySkin.FindStyle("Group Label"); textAreaBox = mySkin.FindStyle("Text Area Box (Editor)"); alignContent_A = new GUIContent[] { new GUIContent(alignLeft, "Left"), new GUIContent(alignCenter, "Center"), new GUIContent(alignRight, "Right"), new GUIContent(alignJustified, "Justified") }; alignContent_B = new GUIContent[] { new GUIContent(alignTop, "Top"), new GUIContent(alignMiddle, "Middle"), new GUIContent(alignBottom, "Bottom") }; } m_textMeshProScript = (TextMeshProUGUI)target; m_rectTransform = Selection.activeGameObject.GetComponent <RectTransform>(); m_uiRenderer = Selection.activeGameObject.GetComponent <CanvasRenderer>(); // Add a Material Component if one does not exists /* * m_materialComponent = Selection.activeGameObject.GetComponent<MaterialComponent> (); * if (m_materialComponent == null) * { * m_materialComponent = Selection.activeGameObject.AddComponent<MaterialComponent> (); * } */ // Create new Material Editor if one does not exists if (m_uiRenderer != null && m_uiRenderer.GetMaterial() != null) { m_materialEditor = Editor.CreateEditor(m_uiRenderer.GetMaterial()); m_targetMaterial = m_uiRenderer.GetMaterial(); //Debug.Log("Currently Assigned Material is " + m_targetMaterial + ". Font Material is " + m_textMeshProScript.fontSharedMaterial); } //m_updateManager = Camera.main.gameObject.GetComponent<TMPro_UpdateManager>(); }
public void OnEnable() { // Initialize the Event Listener for Undo Events. Undo.undoRedoPerformed += OnUndoRedo; //Undo.postprocessModifications += OnUndoRedoEvent; text_prop = serializedObject.FindProperty("m_text"); fontAsset_prop = serializedObject.FindProperty("m_fontAsset"); fontSize_prop = serializedObject.FindProperty("m_fontSize"); fontColor_prop = serializedObject.FindProperty("m_fontColor"); characterSpacing_prop = serializedObject.FindProperty("m_characterSpacing"); lineLength_prop = serializedObject.FindProperty("m_lineLength"); //textRectangle_prop = serializedObject.FindProperty("m_textRectangle"); lineSpacing_prop = serializedObject.FindProperty("m_lineSpacing"); lineJustification_prop = serializedObject.FindProperty("m_lineJustification"); anchorPosition_prop = serializedObject.FindProperty("m_anchor"); horizontalMapping_prop = serializedObject.FindProperty("m_horizontalMapping"); verticalMapping_prop = serializedObject.FindProperty("m_verticalMapping"); enableKerning_prop = serializedObject.FindProperty("m_enableKerning"); overrideHtmlColor_prop = serializedObject.FindProperty("m_overrideHtmlColors"); enableWordWrapping_prop = serializedObject.FindProperty("m_enableWordWrapping"); wordWrappingRatios_prop = serializedObject.FindProperty("m_wordWrappingRatios"); isOrthographic_prop = serializedObject.FindProperty("m_isOrthographic"); havePropertiesChanged_prop = serializedObject.FindProperty("havePropertiesChanged"); inputSource_prop = serializedObject.FindProperty("m_inputSource"); isInputPasingRequired_prop = serializedObject.FindProperty("isInputParsingRequired"); isAffectingWordWrapping_prop = serializedObject.FindProperty("isAffectingWordWrapping"); enableExtraPadding_prop = serializedObject.FindProperty("m_enableExtraPadding"); isRichText_prop = serializedObject.FindProperty("m_isRichText"); checkPaddingRequired_prop = serializedObject.FindProperty("checkPaddingRequired"); //isMaskUpdateRequired_prop = serializedObject.FindProperty("isMaskUpdateRequired"); //mask_prop = serializedObject.FindProperty("m_mask"); //maskOffset_prop= serializedObject.FindProperty("m_maskOffset"); //maskOffsetMode_prop = serializedObject.FindProperty("m_maskOffsetMode"); //maskSoftness_prop = serializedObject.FindProperty("m_maskSoftness"); //vertexOffset_prop = serializedObject.FindProperty("m_vertexOffset"); sortingLayerID_prop = serializedObject.FindProperty("m_sortingLayerID"); sortingOrder_prop = serializedObject.FindProperty("m_sortingOrder"); hasFontAssetChanged_prop = serializedObject.FindProperty("hasFontAssetChanged"); // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) string tmproAssetFolderPath = TMPro_EditorUtility.GetAssetLocation(); if (EditorGUIUtility.isProSkin) { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_DarkSkin.guiskin", typeof(GUISkin)) as GUISkin; } else { mySkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_LightSkin.guiskin", typeof(GUISkin)) as GUISkin; } if (mySkin != null) { Section_Label = mySkin.FindStyle("Section Label"); //Group_Label = mySkin.FindStyle("Group Label"); textAreaBox = mySkin.FindStyle("Text Area Box (Editor)"); } m_textMeshProScript = (TextMeshPro)target; m_transform = Selection.activeGameObject.transform; m_renderer = Selection.activeGameObject.renderer; //m_updateManager = Camera.main.gameObject.GetComponent<TMPro_UpdateManager>(); }