// Icons //public static GUIContent strikethroughIcon; public static void GetUIStyles() { if (TMP_GUISkin != null) { return; } // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) string tmproAssetFolderPath = TMP_EditorUtility.GetAssetLocation(); if (EditorGUIUtility.isProSkin) { TMP_GUISkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_DarkSkin.guiskin", typeof(GUISkin)) as GUISkin; alignLeft = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignLeft.psd", typeof(Texture2D)) as Texture2D; alignCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCenter.psd", typeof(Texture2D)) as Texture2D; alignRight = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignRight.psd", typeof(Texture2D)) as Texture2D; alignJustified = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignJustified.psd", typeof(Texture2D)) as Texture2D; alignFlush = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignFlush.psd", typeof(Texture2D)) as Texture2D; alignGeoCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCenterGeo.psd", typeof(Texture2D)) as Texture2D; alignTop = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignTop.psd", typeof(Texture2D)) as Texture2D; alignMiddle = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMiddle.psd", typeof(Texture2D)) as Texture2D; alignBottom = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBottom.psd", typeof(Texture2D)) as Texture2D; alignBaseline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBaseLine.psd", typeof(Texture2D)) as Texture2D; alignMidline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMidLine.psd", typeof(Texture2D)) as Texture2D; alignCapline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCapLine.psd", typeof(Texture2D)) as Texture2D; progressTexture = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/Progress Bar.psd", typeof(Texture2D)) as Texture2D; //selectionBox = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/SelectionBox.psd", typeof(Texture2D)) as Texture2D; //strikethroughIcon = new GUIContent(AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/icon_strikethrough.psd", typeof(Texture2D)) as Texture2D); selectionBox = EditorGUIUtility.Load("IN thumbnailshadow On@2x") as Texture2D; } else { TMP_GUISkin = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/TMPro_LightSkin.guiskin", typeof(GUISkin)) as GUISkin; alignLeft = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignLeft_Light.psd", typeof(Texture2D)) as Texture2D; alignCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCenter_Light.psd", typeof(Texture2D)) as Texture2D; alignRight = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignRight_Light.psd", typeof(Texture2D)) as Texture2D; alignJustified = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignJustified_Light.psd", typeof(Texture2D)) as Texture2D; alignFlush = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignFlush_Light.psd", typeof(Texture2D)) as Texture2D; alignGeoCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCenterGeo_Light.psd", typeof(Texture2D)) as Texture2D; alignTop = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignTop_Light.psd", typeof(Texture2D)) as Texture2D; alignMiddle = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMiddle_Light.psd", typeof(Texture2D)) as Texture2D; alignBottom = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBottom_Light.psd", typeof(Texture2D)) as Texture2D; alignBaseline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignBaseLine_Light.psd", typeof(Texture2D)) as Texture2D; alignMidline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignMidLine_Light.psd", typeof(Texture2D)) as Texture2D; alignCapline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/btn_AlignCapLine_Light.psd", typeof(Texture2D)) as Texture2D; progressTexture = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/GUISkins/Textures/Progress Bar (Light).psd", typeof(Texture2D)) as Texture2D; selectionBox = EditorGUIUtility.Load("IN thumbnailshadow On@2x") as Texture2D; } if (TMP_GUISkin != null) { Label = TMP_GUISkin.FindStyle("Label"); //ScrollView = TMP_GUISkin.FindStyle("ScrollView"); //VerticalScrollBar = TMP_GUISkin.FindStyle("VerticalScrollbar"); //HorizontalScrollBar = TMP_GUISkin.FindStyle("HorizontalScrollbar"); Section_Label = TMP_GUISkin.FindStyle("Section Label"); Group_Label = TMP_GUISkin.FindStyle("Group Label"); Group_Label_Left = TMP_GUISkin.FindStyle("Group Label - Left Half"); TextAreaBoxEditor = TMP_GUISkin.FindStyle("Text Area Box (Editor)"); TextAreaBoxWindow = TMP_GUISkin.FindStyle("Text Area Box (Window)"); TextureAreaBox = TMP_GUISkin.FindStyle("Texture Area Box"); SquareAreaBox85G = TMP_GUISkin.FindStyle("Square Area Box (85 Grey)"); alignContent_A = new GUIContent[] { new GUIContent(alignLeft, "Left"), new GUIContent(alignCenter, "Center"), new GUIContent(alignRight, "Right"), new GUIContent(alignJustified, "Justified"), new GUIContent(alignFlush, "Flush"), new GUIContent(alignGeoCenter, "Geometry Center") }; alignContent_B = new GUIContent[] { new GUIContent(alignTop, "Top"), new GUIContent(alignMiddle, "Middle"), new GUIContent(alignBottom, "Bottom"), new GUIContent(alignBaseline, "Baseline"), new GUIContent(alignMidline, "Midline"), new GUIContent(alignCapline, "Capline") }; } //m_isInitialized = true; }
public static void GetUIStyles() { if (!(TMP_GUISkin != null)) { string assetLocation = TMP_EditorUtility.GetAssetLocation(); if (EditorGUIUtility.isProSkin) { TMP_GUISkin = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/TMPro_DarkSkin.guiskin", typeof(GUISkin)) as GUISkin); alignLeft = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignLeft.psd", typeof(Texture2D)) as Texture2D); alignCenter = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignCenter.psd", typeof(Texture2D)) as Texture2D); alignRight = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignRight.psd", typeof(Texture2D)) as Texture2D); alignJustified = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignJustified.psd", typeof(Texture2D)) as Texture2D); alignFlush = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignFlush.psd", typeof(Texture2D)) as Texture2D); alignGeoCenter = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignCenterGeo.psd", typeof(Texture2D)) as Texture2D); alignTop = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignTop.psd", typeof(Texture2D)) as Texture2D); alignMiddle = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignMiddle.psd", typeof(Texture2D)) as Texture2D); alignBottom = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignBottom.psd", typeof(Texture2D)) as Texture2D); alignBaseline = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignBaseLine.psd", typeof(Texture2D)) as Texture2D); alignMidline = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignMidLine.psd", typeof(Texture2D)) as Texture2D); alignCapline = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignCapLine.psd", typeof(Texture2D)) as Texture2D); progressTexture = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/Progress Bar.psd", typeof(Texture2D)) as Texture2D); selectionBox = (EditorGUIUtility.Load("IN thumbnailshadow On@2x") as Texture2D); } else { TMP_GUISkin = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/TMPro_LightSkin.guiskin", typeof(GUISkin)) as GUISkin); alignLeft = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignLeft_Light.psd", typeof(Texture2D)) as Texture2D); alignCenter = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignCenter_Light.psd", typeof(Texture2D)) as Texture2D); alignRight = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignRight_Light.psd", typeof(Texture2D)) as Texture2D); alignJustified = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignJustified_Light.psd", typeof(Texture2D)) as Texture2D); alignFlush = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignFlush_Light.psd", typeof(Texture2D)) as Texture2D); alignGeoCenter = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignCenterGeo_Light.psd", typeof(Texture2D)) as Texture2D); alignTop = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignTop_Light.psd", typeof(Texture2D)) as Texture2D); alignMiddle = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignMiddle_Light.psd", typeof(Texture2D)) as Texture2D); alignBottom = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignBottom_Light.psd", typeof(Texture2D)) as Texture2D); alignBaseline = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignBaseLine_Light.psd", typeof(Texture2D)) as Texture2D); alignMidline = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignMidLine_Light.psd", typeof(Texture2D)) as Texture2D); alignCapline = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/btn_AlignCapLine_Light.psd", typeof(Texture2D)) as Texture2D); progressTexture = (AssetDatabase.LoadAssetAtPath(assetLocation + "/GUISkins/Textures/Progress Bar (Light).psd", typeof(Texture2D)) as Texture2D); selectionBox = (EditorGUIUtility.Load("IN thumbnailshadow On@2x") as Texture2D); } if (TMP_GUISkin != null) { Label = TMP_GUISkin.FindStyle("Label"); Section_Label = TMP_GUISkin.FindStyle("Section Label"); Group_Label = TMP_GUISkin.FindStyle("Group Label"); Group_Label_Left = TMP_GUISkin.FindStyle("Group Label - Left Half"); TextAreaBoxEditor = TMP_GUISkin.FindStyle("Text Area Box (Editor)"); TextAreaBoxWindow = TMP_GUISkin.FindStyle("Text Area Box (Window)"); TextureAreaBox = TMP_GUISkin.FindStyle("Texture Area Box"); SquareAreaBox85G = TMP_GUISkin.FindStyle("Square Area Box (85 Grey)"); alignContent_A = new GUIContent[4] { new GUIContent(alignLeft, "Left"), new GUIContent(alignCenter, "Center"), new GUIContent(alignRight, "Right"), new GUIContent(alignJustified, "Justified") //new GUIContent(alignFlush, "Flush"), //new GUIContent(alignGeoCenter, "Geometry Center") }; alignContent_B = new GUIContent[6] { new GUIContent(alignTop, "Top"), new GUIContent(alignMiddle, "Middle"), new GUIContent(alignBottom, "Bottom"), new GUIContent(alignBaseline, "Baseline"), new GUIContent(alignMidline, "Midline"), new GUIContent(alignCapline, "Capline") }; } } }