예제 #1
0
        public override void Run(GameTime gameTime, Vector2 eventScrollValue)
        {
            if (!Condition.IsEnded)
            {
                //Check condition
                Condition.Run(gameTime, eventScrollValue);

                //Check Wait
                Wait.Run(gameTime, eventScrollValue);

                if (Wait.IsEnded)
                {
                    //Do Actions
                    foreach (String line in CommandsLineToRepeat)
                    {
                        Command c = null;

                        //Interprete Command
                        switch (line.Split(' ')[0])
                        {
                        case "addenemy":
                            c = new AddEnemyCommand(line, new Vector2(TGPAContext.Instance.ScreenWidth, TGPAContext.Instance.ScreenHeight));
                            break;

                        case "if":
                            c = new IfCommand(line);
                            break;

                        case "wait":
                            c = new WaitCommand(line);
                            break;

                        case "scrollspeedreset":
                            c = new ResetScrollingSpeedCommand(line);
                            break;

                        case "scrollspeed":
                            c = new NewScrollingSpeedCommand(line);
                            break;

                        case "addrandombonus":
                            c = new AddRandomBonusCommand(line);
                            break;

                        default:
                            throw new Exception("Invalid while-available TGPA script command " + line);
                        }

                        c.Run(gameTime, eventScrollValue);
                    }

                    Wait.Reset();
                }
            }

            IsEnded = Condition.IsEnded;
        }
예제 #2
0
        /// <summary>
        /// Read .tgpa files outside TGPA Game class
        /// </summary>
        /// <param name="file"></param>
        /// <returns></returns>
        public static Map BuildMapFromTGPAFile(String file, Vector2 screenResolution)
        {
            Map map = new Map();

            StreamReader reader = new StreamReader(TitleContainer.OpenStream(file));

            String line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            //Check version
            //try
            //{
            //    if (Convert.ToDouble((line.Split(' '))[1]) > Convert.ToDouble(TheGreatPaperGame.version))
            //    {
            //        reader.Close();
            //        throw new Exception("Insupported game version.");
            //    }
            //}
            //catch (FormatException) { throw new Exception("Invalid game version : " + line); } //Bullshit

            map.GameVersion = TheGreatPaperGame.Version;

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            //Map informations
            #region Map Infos

            try
            {
                map.Level = Convert.ToInt32((line.Split(' '))[1]);
            }
            catch (FormatException) { reader.Close(); throw new Exception("Invalid map level number : " + line); }

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            try
            {
                map.lastPart = Convert.ToBoolean(line.Replace("lastpart ", ""));
            }
            catch (FormatException) { reader.Close(); throw new Exception("Invalid map level lastpart : " + line); }

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            map.Name = LocalizedStrings.GetString(line.Replace("name ", ""));

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            String filedesc = line.Replace("desc ", "");
            map.Description = LocalizedStrings.GetString(filedesc);

            #endregion

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            //Backgrounds
            #region Backgrounds

            for (int i = 1; i < 4; i++)
            {
                ScrollingBackground bg = null;

                if (i == 1)
                    bg = map.Background1;
                else if (i == 2)
                    bg = map.Background2;
                else if (i == 3)
                    bg = map.Background3;

                string[] tokens = line.Split(' ');

                ScrollDirection direction = ScrollDirection.Left;

                try
                {
                    direction = ScrollingBackground.String2ScrollDirection(tokens[1]);
                }
                catch (Exception e)
                {
                    Logger.Log(LogLevel.Error, "TGPA Exception : " + e.Message);
                }

                bool inf = false;
                try
                {
                    inf = Convert.ToBoolean(tokens[4]);
                }
                catch (FormatException) { reader.Close(); throw new Exception("Invalid boolean for Infinite scroll : " + line); }

                Vector2 speed = Vector2.Zero;
                try
                {
                    speed = new Vector2(Convert.ToInt32(tokens[2]), Convert.ToInt32(tokens[3]));
                }
                catch (FormatException) { reader.Close(); throw new Exception("Invalid Vector for scroll speed : " + line); }

                bg = new ScrollingBackground(direction, speed, inf);

                //Parts
                while ((line = reader.ReadLine()).Split(' ')[0].Equals("bgpart"))
                {
                    Logger.Log(LogLevel.Info, "BG Found  " + line.Split(' ')[1]);

                    bg.AddBackground(line.Split(' ')[1]);
                }

                if (bg.BackgroundSprites.Count == 0) { reader.Close(); throw new Exception("No BGPart found for Background " + i); }

                if (i == 1)
                    map.Background1 = bg;
                else if (i == 2)
                    map.Background2 = bg;
                else if (i == 3)
                    map.Background3 = bg;

                line = reader.ReadLine();
                while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            }

            #endregion

            //Initialization
            #region Init

            if (!line.Split(' ')[0].Equals("init"))
            {
                reader.Close();
                throw new Exception("Invalid TGPA map : init section not found");
            }

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            //level music
            string[] tokens2 = line.Split('\"');
            if (tokens2.Length < 4)
            {
                Console.WriteLine("No music loaded");
            }
            else
            {
                map.Music = new MySong(tokens2[0].Split(' ')[1], tokens2[1], tokens2[3]);
            }
            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            //Initial datas
            try
            {
                map.InitialScore = Convert.ToInt32(line.Split(' ')[1]);
            }
            catch (FormatException) { reader.Close(); throw new Exception("Invalid integer for score : " + line); }

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            try
            {
                map.InitialLivesCount = Convert.ToInt32(line.Split(' ')[1]);
            }
            catch (FormatException) { reader.Close(); throw new Exception("Invalid integer for lives : " + line); }

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            string weaponName = line.Split(' ')[1];
            map.InitialWeapon = Weapon.TypeToWeapon(weaponName);

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            //Initial loc
            Vector2 initialPlayerLoc = new Vector2(Convert.ToInt32(line.Split(' ')[1]), Convert.ToInt32(line.Split(' ')[2]));
            map.InitialPlayerLocation = initialPlayerLoc;

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            //Initial flip
            string sFlip = line.Split(' ')[1];
            SpriteEffects flip = SpriteEffects.None;

            if (sFlip.Equals(SpriteEffects.FlipHorizontally.ToString()))
            {
                flip = SpriteEffects.FlipHorizontally;
            }
            else if (sFlip.Equals(SpriteEffects.FlipVertically.ToString()))
            {
                flip = SpriteEffects.FlipVertically;
            }

            map.InitialFlip = flip;

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            //End conditions
            Event endmap = new Event(Vector2.Zero, null);
            String winflag = line.Split(' ')[1];
            line = reader.ReadLine();
            String loseflag = line.Split(' ')[1];
            endmap.AddCommand(new EndLevelCommand(winflag, loseflag));

            map.Events.Add(endmap);

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            ScrollDirection outDirection = ScrollingBackground.String2ScrollDirection(line.Split(' ')[1]);
            map.OutDirection = outDirection;

            #endregion

            //Script
            #region Script event

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            if (!line.Split(' ')[0].Equals("begin"))
            {
                reader.Close();
                throw new Exception("Invalid TGPA map : begin keyword not found");
            }

            line = reader.ReadLine();
            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            //Read all events
            while (!line.Split(' ')[0].Equals("end"))
            {
                tokens2 = line.Split(' ');

                if (!tokens2[0].Equals("event"))
                {
                    reader.Close();
                    throw new Exception("Invalid TGPA map : event section missing (line : " + line + ")");
                }

                Vector2 vector = Vector2.Zero;
                try
                {
                    vector = new Vector2((float)Convert.ToDouble(tokens2[2]), (float)Convert.ToDouble(tokens2[3]));
                }
                catch (FormatException) { reader.Close(); throw new Exception("Invalid Vector for event scroll value : " + line); }

                line = reader.ReadLine();
                tokens2 = line.Split(' ');
                if (!tokens2[0].Equals("start"))
                {
                    reader.Close();
                    throw new Exception("Invalid TGPA map : start keyword missing");
                }

                String startFlag = null;
                IfCommand ifc = null;

                try
                {
                    startFlag = line.Split(' ')[1];
                    if (!startFlag.Equals("")) ifc = new IfCommand(startFlag);
                }
                catch (IndexOutOfRangeException) { }

                Event e = new Event(vector, ifc);

                line = reader.ReadLine();
                while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

                List<Command> commands = new List<Command>();

                //Add actions
                while (!line.Split(' ')[0].Equals("endevent"))
                {
                    Command c = null;

                    switch (line.Split(' ')[0])
                    {
                        case "addenemy":
                            c = new AddEnemyCommand(line, screenResolution);

                            AddEnemyRessourcesToLoadIfNecessary(map, (AddEnemyCommand)c);

                            break;

                        case "addbge":
                            c = new AddBackgroundElementCommand(line, screenResolution);
                            AddBGERessourcesToLoadIfNecessary(map, (AddBackgroundElementCommand)c);
                            break;

                        case "if":
                            c = new IfCommand(line);
                            break;

                        case "set":
                            c = new SetFlagCommand(line, true);
                            break;

                        case "unset":
                            c = new UnsetFlagCommand(line, true);
                            break;

                        case "whilenot":
                            c = new WhileNotCommand(line);

                            line = reader.ReadLine();
                            while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

                            List<String> lines = new List<String>();
                            while (!line.Split(' ')[0].Equals("done"))
                            {
                                if (line.Split(' ')[0].Equals("addenemy"))
                                {
                                    AddEnemyRessourcesToLoadIfNecessary(map, new AddEnemyCommand(line, screenResolution));
                                }
                                lines.Add(line);

                                line = reader.ReadLine();
                                while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();
                            }

                            ((WhileNotCommand)c).AddCommands(lines);

                            break;

                        case "scrollspeedreset":
                            c = new ResetScrollingSpeedCommand(line);
                            break;

                        case "scrollspeed":
                            c = new NewScrollingSpeedCommand(line);
                            break;

                        case "changemusic":
                            c = new ChangeMusicCommand(line);

                            map.MusicRessourcesToLoad.Add(((ChangeMusicCommand)c).Song);

                            break;

                        case "autogen":
                            c = new EnemyAutoGenerationCommand(line);
                            break;

                        case "addrandombonus":
                            c = new AddRandomBonusCommand(line);
                            break;

                        case "changemusicstate":
                            c = new ChangeMusicStateCommand(line);
                            break;

                        case "wait":
                            c = new WaitCommand(line);
                            break;

                        case "addbomb":
                            c = new AddBombToPlayerCommand(line);
                            break;

                        default:
                            throw new Exception("Unknown TGPA script command " + line);
                    }

                    commands.Add(c);

                    line = reader.ReadLine();
                    while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();
                } //commands

                e.AddCommands(commands);

                map.Events.Add(e);

                line = reader.ReadLine();
                while (line.Equals("") || line.StartsWith("//")) line = reader.ReadLine();

            } //events

            #endregion

            reader.Close();

            return map;
        }
예제 #3
0
        private static void AddEnemyRessourcesToLoadIfNecessary(Map map, AddEnemyCommand c)
        {
            //Enemy ressources to load with the map
            bool mustAdd = true;

            //Get one enemy of each type used in the map
            foreach (BadGuy b in map.EnemyRessourcesToLoad)
            {
                if (b.GetType() == c.Enemy.GetType())
                    mustAdd = false;
            }

            if (mustAdd)
                map.EnemyRessourcesToLoad.Add(c.Enemy);
        }
        public override void Run(GameTime gameTime, Vector2 eventScrollValue)
        {
            if (!Condition.IsEnded)
            {
                //Check condition
                Condition.Run(gameTime, eventScrollValue);

                //Check Wait
                Wait.Run(gameTime, eventScrollValue);

                if (Wait.IsEnded)
                {
                    //Do Actions
                    foreach (String line in CommandsLineToRepeat)
                    {
                        Command c = null;

                        //Interprete Command
                        switch (line.Split(' ')[0])
                        {
                            case "addenemy":
                                c = new AddEnemyCommand(line, new Vector2(TGPAContext.Instance.ScreenWidth, TGPAContext.Instance.ScreenHeight));
                                break;

                            case "if":
                                c = new IfCommand(line);
                                break;

                            case "wait":
                                c = new WaitCommand(line);
                                break;

                            case "scrollspeedreset":
                                c = new ResetScrollingSpeedCommand(line);
                                break;

                            case "scrollspeed":
                                c = new NewScrollingSpeedCommand(line);
                                break;

                            case "addrandombonus":
                                c = new AddRandomBonusCommand(line);
                                break;

                            default:
                                throw new Exception("Invalid while-available TGPA script command " + line);
                        }

                        c.Run(gameTime, eventScrollValue);
                    }

                    Wait.Reset();
                }
            }

            IsEnded = Condition.IsEnded;
        }