public override void Init() { //Cargar mesh var loader = new TgcSceneLoader(); mesh = loader.loadSceneFromFile(MediaDir + "ModelosTgc\\LogoTGC\\LogoTGC-TgcScene.xml").Meshes[0]; mesh.AutoTransformEnable = true; //Cargar Shader de PhongShading mesh.Effect = TgcShaders.Instance.TgcMeshPhongShader; mesh.Technique = TgcShaders.Instance.getTgcMeshTechnique(mesh.RenderType); //Texto help textHelp = new TgcText2D(); textHelp.Position = new Point(15, 260); textHelp.Size = new Size(500, 100); textHelp.changeFont(new Font("TimesNewRoman", 16, FontStyle.Regular)); textHelp.Color = Color.Yellow; textHelp.Align = TgcText2D.TextAlign.LEFT; textHelp.Text = "��Por donde empezar? Presionar \"H\""; //Help form var helpRtf = File.ReadAllText(MediaDir + "\\help.rtf"); helpForm = new EjemploDefaultHelpForm(helpRtf); //Camara Camara = new TgcRotationalCamera(new Vector3(), 150f, Input); }