private void UpdateInterno(TGC.Core.Camara.TgcCamera Camara, TgcD3dInput Input, float ElapsedTime)
    {
        //ElapsedTime = 0.01f;
        CoordenadaEsferica anguloNave = new CoordenadaEsferica(xwing.GetCoordenadaEsferica().acimutal, xwing.GetCoordenadaEsferica().polar + DESVIO_ANGULO_POLAR);

        CalcularDeltaAcimutal(ElapsedTime, anguloNave);
        CalcularDeltaPolar(ElapsedTime, anguloNave);

        RueditaMouse(Input);
        cameraPosition = CommonHelper.SumarVectores(xwing.GetPosition(), GetDistancePoint());
        lookAtCamera   = xwing.GetPosition();
        Camara.SetCamera(cameraPosition, lookAtCamera);
    }
 public void Update(TGC.Core.Camara.TgcCamera Camara, TgcD3dInput Input, float ElapsedTime)
 {
     UpdateInterno(Camara, Input, ElapsedTime);
 }