public static void Vote(CommandArgs args) { TSPlayer tSPlayer = args.Player; bool multipleOngoingVotes = VotingSystem.ongoingVotes.Count() > 1; int voteID = 1; if (args.Parameters.Count < (multipleOngoingVotes ? 2 : 1) || !int.TryParse(args.Parameters[0], out int optionID)) { tSPlayer.SendErrorMessage("Invalid syntax! Proper syntax: /vote <Option ID>" + (multipleOngoingVotes ? " <Vote ID>" : "")); return; } if (multipleOngoingVotes && !int.TryParse(args.Parameters[1], out voteID)) { tSPlayer.SendErrorMessage("Invalid syntax! Proper syntax: /vote <Option ID> <Vote ID>"); return; } VotingSystem votingSystem = VotingSystem.GetVotingSystem(voteID - 1); if (votingSystem == null) { tSPlayer.SendErrorMessage("There is no ongoing vote with that vote ID!"); return; } if (votingSystem.voters.Contains(tSPlayer)) { tSPlayer.SendErrorMessage("You have already voted!"); return; } if (!votingSystem.AddVote(tSPlayer, optionID - 1)) { tSPlayer.SendErrorMessage("There is no option with that ID!"); return; } OptionInfo optionInfo = votingSystem.options[optionID - 1]; tSPlayer.SendSuccessMessage(string.Format("You successfully voted for \"{0}\" in \"{1}\" \"{0}\" now has {2} vote{3}!", optionInfo.option, votingSystem.question, optionInfo.votes, optionInfo.votes == 1 ? "" : "s")); if (!votingSystem.HasEveryoneVoted()) { return; } TShock.Utils.Broadcast("Everyone participating has voted and so the vote will conclude early.", Color.DarkOrange); votingSystem.Stop(); }
public static void ForceVote(CommandArgs args) { TSPlayer tSPlayer = args.Player; bool multipleOngoingVotes = VotingSystem.ongoingVotes.Count() > 1; int voteID = 1; if (args.Parameters.Count < (multipleOngoingVotes ? 2 : 1) || !int.TryParse(args.Parameters[0], out int optionID)) { tSPlayer.SendErrorMessage("Invalid syntax! Proper syntax: /forcevote <Option ID>" + (multipleOngoingVotes ? " <Vote ID>" : "")); return; } if (multipleOngoingVotes && !int.TryParse(args.Parameters[1], out voteID)) { tSPlayer.SendErrorMessage("Invalid syntax! Proper syntax: /forcevote <Option ID> <Vote ID>"); return; } VotingSystem votingSystem = VotingSystem.GetVotingSystem(voteID - 1); if (votingSystem == null) { tSPlayer.SendErrorMessage("There is no ongoing vote with that vote ID!"); return; } if (!votingSystem.AddVote(tSPlayer, optionID - 1)) { tSPlayer.SendErrorMessage("There is no option with that ID!"); return; } OptionInfo optionInfo = votingSystem.options[optionID - 1]; tSPlayer.SendSuccessMessage(string.Format("You successfully forcevoted for \"{0}\" in \"{1}\"!", optionInfo.option, votingSystem.question)); TShock.Utils.Broadcast(string.Format("{0} forcevoted and so the vote will conclude early.", tSPlayer.Name), Color.DarkOrange); votingSystem.ForceStop(optionInfo); }