private static bool SwitchLoadModeToStreamingValidate() { var loadType = AssetBundleDef.GetAssetBundleLoadType(); Menu.SetChecked(ASSETBUNDLE_EDITOR_LOAD_TYPE_STREAMING, loadType == AssetBundleLoadType.Streaming); return(loadType != AssetBundleLoadType.Streaming); }
private static bool SwitchLoadModeToNetworkValidate() { var loadType = AssetBundleDef.GetAssetBundleLoadType(); Menu.SetChecked(ASSETBUNDLE_EDITOR_LOAD_TYPE_NETWORK, loadType == AssetBundleLoadType.Network); return(loadType != AssetBundleLoadType.Network); }
private static bool SwitchLoadModeToSimulateValidate() { var loadType = AssetBundleDef.GetAssetBundleLoadType(); Menu.SetChecked(ASSETBUNDLE_EDITOR_LOAD_TYPE_SIMULATE, loadType == AssetBundleLoadType.Simulate); return(loadType != AssetBundleLoadType.Simulate); }