예제 #1
0
            private BitmapImage _targetImage;                                              //The new image

            /// <summary>
            /// Initiate the transition manipulation instance
            /// </summary>
            /// <param name="backgroundPictureManagerBlock">The real block</param>
            public ImageTransition(BackgroundPictureManagerBlock backgroundPictureManagerBlock)
            {
                _backgroundPictureManagerBlock = backgroundPictureManagerBlock;
                _timer = new Timer(33)
                {
                    AutoReset = true, Enabled = false
                };                                                          // 30 times a second
                _timer.Elapsed += (s, e) => Step();
            }
예제 #2
0
        /// <summary>
        /// Build the network
        /// </summary>
        /// <param name="kinectManager">The kinect manager</param>
        /// <returns>The result image block. The last in the chain</returns>
        public static ISourceBlock <BitmapSource> Build(IKinectManager kinectManager)
        {
            var skeletonBlock     = new SkeletonBlock(kinectManager);
            var gestureRecognizer = new GestureRecognizer();

            skeletonBlock.LinkTo(gestureRecognizer, new DataflowLinkOptions {
                PropagateCompletion = true
            });

            var backgroundPictureManagerBlock = new BackgroundPictureManagerBlock();

            gestureRecognizer.LinkTo(backgroundPictureManagerBlock);

            var greenTransformBlock = new GreenTransformBlock();

            backgroundPictureManagerBlock.LinkTo(greenTransformBlock,
                                                 new DataflowLinkOptions {
                PropagateCompletion = true
            });

            gestureRecognizer.LinkTo(greenTransformBlock.TargetCommand);

            var depthCameraBlock  = new DepthCameraBlock(kinectManager);
            var colorCameraBlock  = new ColorCameraBlock(kinectManager);
            var combineImageBlock = new ComposeImagesBlock(kinectManager);

            depthCameraBlock.LinkTo(combineImageBlock.DepthCameraTarget,
                                    new DataflowLinkOptions {
                PropagateCompletion = true
            });
            colorCameraBlock.LinkTo(combineImageBlock.ColorCameraTarget,
                                    new DataflowLinkOptions {
                PropagateCompletion = true
            });


            greenTransformBlock.LinkTo(combineImageBlock.ImageTarget,
                                       new DataflowLinkOptions {
                PropagateCompletion = true
            });

            return(combineImageBlock);
        }