public BlockPair(int percentageChanceOfPowerBlock1, int percentageChanceOfPowerBlock2) { Block1 = new Block(percentageChanceOfPowerBlock1); Block2 = new Block(percentageChanceOfPowerBlock2); BlockPairDefaultConfig(); }
public BlockPair(Block.BlockTypeEnum blockType1, Block.BlockTypeEnum blockType2) { Block1 = new Block(blockType1); Block2 = new Block(blockType2); BlockPairDefaultConfig(); }
public void Test2() { var testBlock = new Block(Block.BlockTypeEnum.Green); //Change the block status to stopped testBlock.Status = Block.BlockStatusEnum.Stopped; Assert.AreEqual(testBlock.Status, Block.BlockStatusEnum.Stopped); }
public void Test4() { var testBlock = new Block(100); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.Blue); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.Green); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.Orange); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.Purple); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.Red); }
public void Test3() { var testBlock = new Block(0); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.DelayedExplosion); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.BigExplosion); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.InIce); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.MorphingBlock); Assert.AreNotEqual(testBlock.Type, Block.BlockTypeEnum.Rock); }
public void Init() { _arena = new Arena(); _block1 = new Block(Block.BlockTypeEnum.Green) {ArenaXPosition = 2, ArenaYPosition = 1}; _arena.AddBlock(_block1, Block.BlockStatusEnum.Stopped); _block2 = new Block(Block.BlockTypeEnum.Green) {ArenaXPosition = 3, ArenaYPosition = 1}; _arena.AddBlock(_block2, Block.BlockStatusEnum.Stopped); _block3 = new Block(Block.BlockTypeEnum.Green) {ArenaXPosition = 4, ArenaYPosition = 1}; _arena.AddBlock(_block3, Block.BlockStatusEnum.Stopped); _block4 = new Block(Block.BlockTypeEnum.Green) {ArenaXPosition = 3, ArenaYPosition = 2}; _arena.AddBlock(_block4, Block.BlockStatusEnum.Stopped); _block5 = new Block(Block.BlockTypeEnum.Green) {ArenaXPosition = 3, ArenaYPosition = 3}; _arena.AddBlock(_block5, Block.BlockStatusEnum.Stopped); }
public StatusChangedHandlerArgs(Block.BlockStatusEnum previousStatus, Block.BlockStatusEnum newStatus, int x, int y) { PreviousStatus = previousStatus; NewStatus = newStatus; X = x; Y = y; }
private void RemoveBlock(Block blockToRemove) { if ( _blockArena[(blockToRemove.ArenaXPosition - ArrayOffset), (blockToRemove.ArenaYPosition - ArrayOffset)] == null) { throw new Exception("There is no block to remove at this location."); } _blockArena[blockToRemove.ArenaXPosition - ArrayOffset, blockToRemove.ArenaYPosition - ArrayOffset] = null; }
private void AddBlockBase(Block blockToAdd) { if (_blockArena[(blockToAdd.ArenaXPosition - ArrayOffset), (blockToAdd.ArenaYPosition - ArrayOffset)] != null) { Debugger.Break(); Log.Instance.Error("There is already a block present at this location."); throw new Exception("There is already a block present at this location."); } Log.Instance.Trace("AddBlockBase [BlockNo] [" + blockToAdd.ArenaXPosition.ToString(CultureInfo.InvariantCulture) + "," + blockToAdd.ArenaYPosition.ToString(CultureInfo.InvariantCulture) + "]"); _blockArena[blockToAdd.ArenaXPosition - ArrayOffset, blockToAdd.ArenaYPosition - ArrayOffset] = blockToAdd; }
public void DropBlock(Block blockToDrop) { if (CanBlockDrop(blockToDrop)) { RemoveBlock(blockToDrop); blockToDrop.ArenaYPosition -= 1; AddBlock(blockToDrop); } }
public short ChangeStatusOfLinkedBlocks(Block.BlockTypeEnum checkingForBlockType, Block.BlockStatusEnum changeToBlockStatus, Block testBlock, short currentConnectionCount) { if (testBlock != null) { if (testBlock.Type == checkingForBlockType) { if (testBlock.Status != changeToBlockStatus) { testBlock.Status = changeToBlockStatus; currentConnectionCount++; if (testBlock.ArenaXPosition < _blockArena.GetLength(0)) { currentConnectionCount = ChangeStatusOfLinkedBlocks(checkingForBlockType, changeToBlockStatus, _blockArena[ testBlock.ArenaXPosition - ArrayOffset + 1, testBlock.ArenaYPosition - ArrayOffset], currentConnectionCount); } if (testBlock.ArenaXPosition > 1) { currentConnectionCount = ChangeStatusOfLinkedBlocks(checkingForBlockType, changeToBlockStatus, _blockArena[ testBlock.ArenaXPosition - ArrayOffset - 1, testBlock.ArenaYPosition - ArrayOffset], currentConnectionCount); } if (testBlock.ArenaYPosition < _blockArena.GetLength(1)) { currentConnectionCount = ChangeStatusOfLinkedBlocks(checkingForBlockType, changeToBlockStatus, _blockArena[ testBlock.ArenaXPosition - ArrayOffset, testBlock.ArenaYPosition - ArrayOffset + 1], currentConnectionCount); } if (testBlock.ArenaYPosition > 1) { currentConnectionCount = ChangeStatusOfLinkedBlocks(checkingForBlockType, changeToBlockStatus, _blockArena[ testBlock.ArenaXPosition - ArrayOffset, testBlock.ArenaYPosition - ArrayOffset - 1], currentConnectionCount); } } } } return currentConnectionCount; }
public bool CanBlockDrop(Block blockToTest) { bool canDrop = !((blockToTest.ArenaYPosition == ArenaFloor) || ((_blockArena[ blockToTest.ArenaXPosition - ArrayOffset, blockToTest.ArenaYPosition - ArrayOffset - BlockBelow] != null))); Log.Instance.Trace(string.Format("CanBlockDrop [BlockNo] [{0},{1}] = {2}", blockToTest.ArenaXPosition.ToString(CultureInfo.InvariantCulture), blockToTest.ArenaYPosition.ToString(CultureInfo.InvariantCulture), canDrop.ToString())); return canDrop; }
public void AddBlock(Block blockToAdd, Block.BlockStatusEnum newBlockStatus) { AddBlockBase(blockToAdd); blockToAdd.Status = newBlockStatus; }
private Texture2D GetImage(Block.BlockTypeEnum type) { Texture2D returnTexture = null; switch (type) { case Block.BlockTypeEnum.Red: returnTexture = _redBlock; break; case Block.BlockTypeEnum.Green: returnTexture = _greenBlock; break; case Block.BlockTypeEnum.Blue: returnTexture = _blueBlock; break; case Block.BlockTypeEnum.Orange: returnTexture = _orangeBlock; break; case Block.BlockTypeEnum.Purple: returnTexture = _purpleBlock; break; // case Block.BlockTypeEnum.BigExplosion: // break; // case Block.BlockTypeEnum.DelayedExplosion: // break; // case Block.BlockTypeEnum.Rock: // break; // case Block.BlockTypeEnum.InIce: // break; // case Block.BlockTypeEnum.MorphingBlock: // break; } return returnTexture; }
public void Test1() { var testBlock = new Block(Block.BlockTypeEnum.Green); Assert.AreEqual(testBlock.Type, Block.BlockTypeEnum.Green); }
private void AddBlock(Block blockToAdd) { AddBlockBase(blockToAdd); }
public void Test5() { for (int i = 0; i < 50; i++) { var testBlock = new Block(20); Console.WriteLine(testBlock.Type.ToString()); } }
public BothBlocksStoppedHandlerArgs(Block block1, Block block2) { Block1 = block1; Block2 = block2; }