예제 #1
0
 /// <summary>
 /// To Update State
 /// </summary>
 /// <param name="stateDetail"></param>
 /// <returns></returns>
 public int UpdateState(StateDTO stateDetail)
 {
     state stateEntity = new state();
     AutoMapper.Mapper.Map(stateDetail, stateEntity);
     ESalesUnityContainer.Container.Resolve<IGenericRepository<state>>().Update(stateEntity);
     
     //return value
     return stateEntity.State_Id;          
 }
예제 #2
0
     private void Fixupstate(state previousValue)
     {
         if (previousValue != null && previousValue.truckdetails.Contains(this))
         {
             previousValue.truckdetails.Remove(this);
         }
 
         if (state != null)
         {
             if (!state.truckdetails.Contains(this))
             {
                 state.truckdetails.Add(this);
             }
             if (Truck_State != state.State_Id)
             {
                 Truck_State = state.State_Id;
             }
         }
     }
예제 #3
0
     private void Fixupstate(state previousValue)
     {
         if (previousValue != null && previousValue.districts.Contains(this))
         {
             previousValue.districts.Remove(this);
         }
 
         if (state != null)
         {
             if (!state.districts.Contains(this))
             {
                 state.districts.Add(this);
             }
             if (Dist_StateId != state.State_Id)
             {
                 Dist_StateId = state.State_Id;
             }
         }
     }
예제 #4
0
     private void Fixupstate(state previousValue)
     {
         if (previousValue != null && previousValue.agentdetails.Contains(this))
         {
             previousValue.agentdetails.Remove(this);
         }
 
         if (state != null)
         {
             if (!state.agentdetails.Contains(this))
             {
                 state.agentdetails.Add(this);
             }
             if (Agent_RegState != state.State_Id)
             {
                 Agent_RegState = state.State_Id;
             }
         }
     }
예제 #5
0
     private void Fixupstate(state previousValue)
     {
         if (previousValue != null && previousValue.customers.Contains(this))
         {
             previousValue.customers.Remove(this);
         }
 
         if (state != null)
         {
             if (!state.customers.Contains(this))
             {
                 state.customers.Add(this);
             }
             if (Cust_State != state.State_Id)
             {
                 Cust_State = state.State_Id;
             }
         }
         else if (!_settingFK)
         {
             Cust_State = null;
         }
     }
예제 #6
0
     private void Fixupstate(state previousValue)
     {
         if (previousValue != null && previousValue.standalonetrucks.Contains(this))
         {
             previousValue.standalonetrucks.Remove(this);
         }
 
         if (state != null)
         {
             if (!state.standalonetrucks.Contains(this))
             {
                 state.standalonetrucks.Add(this);
             }
             if (StandaloneTruck_State != state.State_Id)
             {
                 StandaloneTruck_State = state.State_Id;
             }
         }
     }