/// <summary> /// To Update State /// </summary> /// <param name="stateDetail"></param> /// <returns></returns> public int UpdateState(StateDTO stateDetail) { state stateEntity = new state(); AutoMapper.Mapper.Map(stateDetail, stateEntity); ESalesUnityContainer.Container.Resolve<IGenericRepository<state>>().Update(stateEntity); //return value return stateEntity.State_Id; }
private void Fixupstate(state previousValue) { if (previousValue != null && previousValue.truckdetails.Contains(this)) { previousValue.truckdetails.Remove(this); } if (state != null) { if (!state.truckdetails.Contains(this)) { state.truckdetails.Add(this); } if (Truck_State != state.State_Id) { Truck_State = state.State_Id; } } }
private void Fixupstate(state previousValue) { if (previousValue != null && previousValue.districts.Contains(this)) { previousValue.districts.Remove(this); } if (state != null) { if (!state.districts.Contains(this)) { state.districts.Add(this); } if (Dist_StateId != state.State_Id) { Dist_StateId = state.State_Id; } } }
private void Fixupstate(state previousValue) { if (previousValue != null && previousValue.agentdetails.Contains(this)) { previousValue.agentdetails.Remove(this); } if (state != null) { if (!state.agentdetails.Contains(this)) { state.agentdetails.Add(this); } if (Agent_RegState != state.State_Id) { Agent_RegState = state.State_Id; } } }
private void Fixupstate(state previousValue) { if (previousValue != null && previousValue.customers.Contains(this)) { previousValue.customers.Remove(this); } if (state != null) { if (!state.customers.Contains(this)) { state.customers.Add(this); } if (Cust_State != state.State_Id) { Cust_State = state.State_Id; } } else if (!_settingFK) { Cust_State = null; } }
private void Fixupstate(state previousValue) { if (previousValue != null && previousValue.standalonetrucks.Contains(this)) { previousValue.standalonetrucks.Remove(this); } if (state != null) { if (!state.standalonetrucks.Contains(this)) { state.standalonetrucks.Add(this); } if (StandaloneTruck_State != state.State_Id) { StandaloneTruck_State = state.State_Id; } } }