protected override void LoadSpecialSkills() { //Energy Stars EnergyStars = new DurationCooldownIndicator(_dispatcher); SkillsDatabase.TryGetSkill(350410, Class.Priest, out Skill es); EnergyStars.Cooldown = new FixedSkillCooldown(es, CooldownType.Skill, _dispatcher, true); EnergyStars.Buff = new FixedSkillCooldown(es, CooldownType.Skill, _dispatcher, false); Grace = new DurationCooldownIndicator(_dispatcher); SkillsDatabase.TryGetSkill(390100, Class.Priest, out Skill gr); Grace.Cooldown = new FixedSkillCooldown(gr, CooldownType.Skill, _dispatcher, false); Grace.Buff = new FixedSkillCooldown(gr, CooldownType.Skill, _dispatcher, false); }