public static void Sample(this Animator animator, float time, string stateName, bool normalized = false) { AnimationUtil.Sample(animator, time, stateName, normalized); }
public static AnimationState GetAnimState(this Animation anim, string clipName = null) { return(AnimationUtil.GetAnimState(anim, clipName)); }
public static void Sample(this Animation anim, float time, string clipName = null, bool normalized = false) { AnimationUtil.Sample(anim, time, clipName, normalized); }