protected override int onUpdate(TBTWorkingData wData) { TBTActionPrioritizedSelectorContext thisContext = getContext <TBTActionPrioritizedSelectorContext>(wData); int runningStatus = TBTRunningStatus.FINISHED; if (thisContext.lastSelectedIndex != thisContext.currentSelectedIndex) { if (IsIndexValid(thisContext.lastSelectedIndex)) { TBTAction node = GetChild <TBTAction>(thisContext.lastSelectedIndex); node.Transition(wData); } thisContext.lastSelectedIndex = thisContext.currentSelectedIndex; } if (IsIndexValid(thisContext.currentSelectedIndex)) { TBTAction node = GetChild <TBTAction>(thisContext.currentSelectedIndex); runningStatus = node.Update(wData); if (TBTRunningStatus.IsFinished(runningStatus)) { thisContext.lastSelectedIndex = -1; } } return(runningStatus); }
protected override void onTransition(TBTWorkingData wData) { TBTActionSequenceContext thisContext = getContext <TBTActionSequenceContext>(wData); TBTAction node = GetChild <TBTAction>(thisContext.currentSelectedIndex); if (node != null) { node.Transition(wData); } }
protected override void onTransition(TBTWorkingData wData) { TBTActionParellelContext thisContext = getContext <TBTActionParellelContext>(wData); for (int i = 0; i < GetChildCount(); i++) { TBTAction node = GetChild <TBTAction>(i); node.Transition(wData); } initListTo <int>(thisContext.runningStatus, TBTRunningStatus.EXECUTING); }
protected override void onTransition(TBTWorkingData wData) { TBTActionPrioritizedSelectorContext thisContext = getContext <TBTActionPrioritizedSelectorContext>(wData); TBTAction node = GetChild <TBTAction>(thisContext.lastSelectedIndex); if (node != null) { node.Transition(wData); } thisContext.lastSelectedIndex = -1; }
protected override void onTransition(TBTWorkingData wData) { TBTActionLoopContext thisContext = getContext <TBTActionLoopContext>(wData); if (IsIndexValid(0)) { TBTAction node = GetChild <TBTAction>(0); node.Transition(wData); } thisContext.currentCount = 0; }