예제 #1
0
 internal void LoadGameButton()
 {
     if (LoadGameScreen.HasSaveFiles(SaveDataProcessor.saveFolder))
     {
         lgs               = new LoadGameScreen(SaveDataProcessor.saveFolder, this);
         currentScreen     = Screens.load;
         loadGameDataTimer = new TimingUtility(40, false, stopTimer1);
         loadGameDataTimer.SetStepTimer(60, 0);
     }
 }
예제 #2
0
 internal void CloseLoadScreen()
 {
     currentScreen = Screens.start;
     lgs.Close();
     lgs = null;
 }