static internal ClassExpCollection Initialize(CharacterClassCollection ccc) { ClassExpCollection temp = new ClassExpCollection(); for (int i = 0; i < ccc.charClassList.Count; i++) { temp.savedEXP.Add(new ClassExperience(ccc.charClassList[i])); } return(temp); }
public void GenerateSave(CharacterClassCollection ccc) { classExp = ClassExpCollection.Initialize(ccc); abilityEquipList = ccc.abiEquipList; actualTalentSlots = new List <BaseTalentSlot>(ccc.baseTalentSlot); }