예제 #1
0
 /// <summary>
 /// Check if is sun up for TAS T3D Document
 /// </summary>
 /// <param name="T3DDocument">T3D Document</param>
 /// <param name="Zone">Zone</param>
 /// <param name="WrLWCalculation">Wr LW Calculation</param>
 /// <param name="Results">Array of results</param>
 /// <param name="GroundLux">Ground Lux</param>
 /// <returns name="Result">Result of operation</returns>
 /// <search>
 /// TAS, T3DDocument, T3DDocument, set lux results, SetLuxResults, Set Lux Results, setluxresults
 /// </search>
 public static bool SetLuxResults(T3DDocument T3DDocument, Zone Zone, WrLWCalculation WrLWCalculation, object Results, double GroundLux)
 {
     return(Document.SetLuxResults(Zone.pZone, WrLWCalculation.pWrLWCalculation, Results, GroundLux));
 }
예제 #2
0
 /// <summary>
 /// Gets TAS T3D Document Ground Lux
 /// ======== NOT TESTED YET ======
 /// </summary>
 /// <param name="T3DDocument">T3D Document</param>
 /// <param name="Zone">Zone</param>
 /// <returns name="Value">Ground Lux</returns>
 /// <search>
 /// TAS, T3DDocument, tas, T3Ddocument, GetGroundLux, Get Ground Lux, getgroundlux
 /// </search>
 public static double GetGroundLux(T3DDocument T3DDocument, Zone Zone)
 {
     return(Document.GetGroundLux(Zone.pZone));
 }
예제 #3
0
 /// <summary>
 /// Gets TAS T3D Document Lux Results
 /// ======== NOT TESTED YET ======
 /// </summary>
 /// <param name="T3DDocument">T3D Document</param>
 /// <param name="Zone">Zone</param>
 /// <returns name="Value">Lux Results</returns>
 /// <search>
 /// TAS, T3DDocument, tas, T3Ddocument, GetLuxResults, Get Lux Results, getluxresults
 /// </search>
 public static object GetLuxResults(T3DDocument T3DDocument, Zone Zone)
 {
     return(Document.GetLuxResults(Zone.pZone));
 }
예제 #4
0
 /// <summary>
 /// Gets TAS T3D Document Daylight Factor
 /// ======== NOT TESTED YET ======
 /// </summary>
 /// <param name="T3DDocument">T3D Document</param>
 /// <param name="Zone">Zone</param>
 /// <returns name="Value">Current Lux Results</returns>
 /// <search>
 /// TAS, T3DDocument, tas, T3Ddocument, GetDaylightFactor, Get Daylight Factor, getdaylightfactor
 /// </search>
 public static double GetDaylightFactor(T3DDocument T3DDocument, Zone Zone)
 {
     return(Document.GetDaylightFactor(Zone.pZone));
 }