private void loadObjects(int width, int height) { MyObject tlo0 = new MyObject("menuTlo0", 0, 0, width, height, "background0", 0); tlo0.isDraw = false; myObjects.Add(tlo0); MyObject tlo1 = new MyObject("menuTlo1", 0, 0, width, height, "background1", 0); tlo1.isDraw = false; myObjects.Add(tlo1); MyObject tlo2 = new MyObject("menuTlo2", 0, 0, width, height, "background2", 0); tlo2.isDraw = false; myObjects.Add(tlo2); RoundIcon roundIcon = new RoundIcon("gwiazdki0", 0, 0, width, height, "Round1", "button1"); icons.Add(roundIcon); RoundIcon roundIcon2 = new RoundIcon("gwiazdki0", roundIcon.width, 0, width, height, "Round2", "button2"); icons.Add(roundIcon2); RoundIcon roundIcon3 = new RoundIcon("gwiazdki0", roundIcon.width * 2, 0, width, height, "Round3", "button3"); icons.Add(roundIcon3); MySong mainSound = new MySong("bensound-funnysong", "mainSound"); songs.Add(mainSound); }
private void loadObjects(int width, int height) { int w = (300 * width) / 1920; int h = (300 * height) / 1080; MyObject moon = new MyObject("ksiezyc", xMoon, -h / 2, w, h, "moon", 0); myObjects.Add(moon); MyObject moon2 = new MyObject("ksiezyc", xMoon2, -h / 2, w, h, "moon", 0); myObjects.Add(moon2); w = w / 2; h = h / 2; for (int i = 0; i < 10; i++) { MyObject num = new MyObject(i.ToString(), 0, 0, w, h, i.ToString(), 0, false); num.isDraw = false; myObjects.Add(num); } MyObject digitOfTens = new MyObject("1", width - (2 * w), 0, w, h, "digitOfTens", 1, false); myObjects.Add(digitOfTens); MyObject digitOfUnity = new MyObject("1", width - w, 0, w, h, "digitOfUnity", 1, false); myObjects.Add(digitOfUnity); w = (400 * width) / 1920; h = (400 * height) / 1080; w = w / 3; h = h / 3; hen = new Hen((width / 3), yGround - h, w, h, "kura"); w = (300 * width) / 1920; h = (300 * height) / 1080; w = (w * 3) / 4; h = (h * 3) / 4; MyObject buttonR = new MyObject("PrzyciskPr", width - w, height - h, w, h, "buttonR", 1); myObjects.Add(buttonR); MyObject buttonLeft = new MyObject("PrzyciskL", width - (w * 2), height - h, w, h, "buttonLeft", 1); myObjects.Add(buttonLeft); MyObject buttonUp = new MyObject("PrzyciskW", 0, height - h, w, h, "buttonUp", 1); myObjects.Add(buttonUp); w = (400 * width) / 1920; h = (400 * height) / 1080; w = w / 3; h = h / 3; MyObject henR = new MyObject("kura", (width / 3), yGround - h, w, h, "henR", 0); henR.isDraw = false; myObjects.Add(henR); hen.rectangle = henR.rectangle; henY = hen.rectangle.Y; henYStart = henY; MyObject henL = new MyObject("kuraL", (width / 3), yGround - h, w, h, "henL", 0); henL.isDraw = false; myObjects.Add(henL); MyObject henRU = new MyObject("kuraPG", (width / 3), yGround - h, w, h, "henRU", 0); henRU.isDraw = false; myObjects.Add(henRU); MyObject henLU = new MyObject("kuraLG", (width / 3), yGround - h, w, h, "henLU", 0); henLU.isDraw = false; myObjects.Add(henLU); MyObject henL1 = new MyObject("kuraL_D_0", (width / 3), yGround - h, w, h, "henL1", 0); henL1.isDraw = false; myObjects.Add(henL1); MyObject henL2 = new MyObject("kuraL_D_1", (width / 3), yGround - h, w, h, "henL2", 0); henL2.isDraw = false; myObjects.Add(henL2); MyObject henR1 = new MyObject("kuraP_D_0", (width / 3), yGround - h, w, h, "henR1", 0); henR1.isDraw = false; myObjects.Add(henR1); MyObject henR2 = new MyObject("kuraP_D_1", (width / 3), yGround - h, w, h, "henR2", 0); henR2.isDraw = false; myObjects.Add(henR2); w = (400 * width) / 1920; h = (400 * height) / 1080; w = w / 3; h = h / 3; MyObject spiritTexture = new MyObject("kuraDuch", (width / 3), yGround - h, w, h, "spiritTexture", 0); spiritTexture.isDraw = false; myObjects.Add(spiritTexture); MyObject dimness = new MyObject("PoziomAkcja", 0, 0, background.rectangle.Width, background.rectangle.Height, "dimness", 0); dimness.isDraw = false; myObjects.Add(dimness); w = (600 * width) / 1920; h = (600 * height) / 1080; w = w / 2; h = h / 2; w = (2 * w) / 3; h = (h * 2) / 3; MyObject buttonAgain = new MyObject("przyciskJeszczeRaz", width / 2, (3 * height) / 5, w, h, "buttonAgain", 0); buttonAgain.isDraw = false; myObjects.Add(buttonAgain); MyObject buttonMenu = new MyObject("przyciskStop", buttonAgain.rectangle.X - (3 * buttonAgain.rectangle.Width) / 2, (3 * height) / 5, w, h, "buttonMenu", 1); buttonMenu.isDraw = false; myObjects.Add(buttonMenu); MyObject buttonNextRound = new MyObject("przyciskDalejPoziom", buttonAgain.rectangle.X, buttonAgain.rectangle.Y, w, h, "buttonNextRound", 1); buttonNextRound.isDraw = false; myObjects.Add(buttonNextRound); w = (900 * width) / 1920; h = (600 * height) / 1080; MyObject captionLose = new MyObject("przegrana", 0, height / 10, w, h, "captionLose", 1, false); captionLose.isDraw = false; captionLose.rectangle.X = (width / 2) - (w / 2); myObjects.Add(captionLose); MyObject captionEndRound = new MyObject("poziomUkonczony", (width / 2) - (w / 2), height / 10, w, h, "captionEndRound", 1, false); captionEndRound.isDraw = false; myObjects.Add(captionEndRound); w = (100 * width) / 1920; h = (100 * height) / 1080; MyObject goldenStar = new MyObject("gwiazdkaZlota", 0, 0, w, h, "goldenStar", 1, false); goldenStar.isDraw = false; myObjects.Add(goldenStar); MyObject greyStar = new MyObject("gwiazdkaSzara.svg", 0, 0, w, h, "greyStar", 1, false); greyStar.isDraw = false; myObjects.Add(greyStar); MyObject secondStar = new MyObject("gwiazdkaZlota", (width / 2) - (w / 2), height / 20, w, h, "secondStar", 1, false); secondStar.isDraw = false; myObjects.Add(secondStar); MyObject firstStar = new MyObject("gwiazdkaZlota", secondStar.rectangle.X - w, height / 20, w, h, "firstStar", 1, false); firstStar.isDraw = false; myObjects.Add(firstStar); MyObject thirdStar = new MyObject("gwiazdkaZlota", secondStar.rectangle.X + w, height / 20, w, h, "thirdStar", 1, false); thirdStar.isDraw = false; myObjects.Add(thirdStar); w = (600 * width) / 1920; h = (600 * height) / 1080; MyObject chickenCoop = new MyObject("piramida", xCoop, (yGround - h), w, h, "coop", 0); myObjects.Add(chickenCoop); maxHenX = chickenCoop.rectangle.X - (chickenCoop.rectangle.Width) / 2; w = (300 * width) / 1920; h = (300 * height) / 1080; MyObject buttonOn = new MyObject("przyciskDuchyON", xButtonOn, yButtonOn - (yButtonOn / 10), widthButtonOn, widthButtonOn, "switchOn", 1); buttonOn.isDraw = false; myObjects.Add(buttonOn); MyObject buttonOff = new MyObject("przyciskDuchyOFF", xButtonOn, yButtonOn - (yButtonOn / 10), widthButtonOn, widthButtonOn, "switchOff", 1); buttonOff.isDraw = true; myObjects.Add(buttonOff); MyObject sign = new MyObject("znak", xSign, yGround - h, w, h, "sign", 0); myObjects.Add(sign); MySong mainSound = new MySong("bensound-psychedelic", "mainSound"); songs.Add(mainSound); MediaPlayer.MediaStateChanged += MediaPlayer_MediaStateChanged; w = (400 * width) / 1920; h = (400 * height) / 1080; w = w / 3; h = h / 3; MyObject ghostTex1 = new MyObject("duch", 0, 0, w, h, "ghostTex1", 0); ghostTex1.isDraw = false; myObjects.Add(ghostTex1); MyObject ghostTex2 = new MyObject("duch2", 0, 0, w, h, "ghostTex2", 0); ghostTex2.isDraw = false; myObjects.Add(ghostTex2); }
private void positionElements(int width, int height) { int w = (300 * width) / 1920; int h = (300 * height) / 1080; w = w / 2; h = h / 2; for (int i = 0; i < 10; i++) { MyObject num = new MyObject(i.ToString(), 0, 0, w, h, i.ToString(), 0, false); num.isDraw = false; myObjects.Add(num); } MyObject digitOfTens = new MyObject("1", width - (2 * w), 0, w, h, "digitOfTens", 1, false); myObjects.Add(digitOfTens); MyObject digitOfUnity = new MyObject("1", width - w, 0, w, h, "digitOfUnity", 1, false); myObjects.Add(digitOfUnity); w = (400 * width) / 1920; h = (400 * height) / 1080; w = w / 3; h = h / 3; hen = new Hen((width / 3), yGround - h, w, h, "kura"); MyObject tree = new MyObject(); tree.myName = "tree"; w = (600 * width) / 1920; h = (600 * height) / 1080; h = (600 * height) / 1080; w = (w * 2) / 3; h = (h * 2) / 3; tree.width = w; tree.height = h; tree.rectangle = new Rectangle(width / 10, yGround - h, w, h); tree.textureFile = "drzewo"; tree.levelDraw = 0; myObjects.Add(tree); w = (300 * width) / 1920; h = (300 * height) / 1080; MyObject cloud = new MyObject("chmura", width / 20, height / 20, w, h, "cloud", 1); myObjects.Add(cloud); MyObject cloud2 = new MyObject("chmura", width * 2, height / 21, w, h, "cloud2", 1); myObjects.Add(cloud2); MyObject cloud3 = new MyObject("chmura", width / 2, height / 50, w, h, "cloud3", 1); myObjects.Add(cloud3); w = (w * 3) / 4; h = (h * 3) / 4; MyObject buttonR = new MyObject("PrzyciskPr", width - w, height - h, w, h, "buttonR", 1); myObjects.Add(buttonR); MyObject buttonLeft = new MyObject("PrzyciskL", width - (w * 2), height - h, w, h, "buttonLeft", 1); myObjects.Add(buttonLeft); MyObject buttonUp = new MyObject("PrzyciskW", 0, height - h, w, h, "buttonUp", 1); myObjects.Add(buttonUp); w = (300 * width) / 1920; h = (300 * height) / 1080; w = w / 3; h = h / 3; MyObject butRed = new MyObject("Cg", (width * 4) / 5, (yGround - h) + (h / 10), w, h, "butRed", 0); myObjects.Add(butRed); w = (400 * width) / 1920; h = (400 * height) / 1080; w = w / 3; h = h / 3; MyObject henR = new MyObject("kura", (width / 3), yGround - h, w, h, "henR", 0); henR.isDraw = false; myObjects.Add(henR); hen.rectangle = henR.rectangle; henY = hen.rectangle.Y; henYStart = henY; MyObject henL = new MyObject("kuraL", (width / 3), yGround - h, w, h, "henL", 0); henL.isDraw = false; myObjects.Add(henL); MyObject henRU = new MyObject("kuraPG", (width / 3), yGround - h, w, h, "henRU", 0); henRU.isDraw = false; myObjects.Add(henRU); MyObject henLU = new MyObject("kuraLG", (width / 3), yGround - h, w, h, "henLU", 0); henLU.isDraw = false; myObjects.Add(henLU); MyObject henL1 = new MyObject("kuraL_D_0", (width / 3), yGround - h, w, h, "henL1", 0); henL1.isDraw = false; myObjects.Add(henL1); MyObject henL2 = new MyObject("kuraL_D_1", (width / 3), yGround - h, w, h, "henL2", 0); henL2.isDraw = false; myObjects.Add(henL2); MyObject henR1 = new MyObject("kuraP_D_0", (width / 3), yGround - h, w, h, "henR1", 0); henR1.isDraw = false; myObjects.Add(henR1); MyObject henR2 = new MyObject("kuraP_D_1", (width / 3), yGround - h, w, h, "henR2", 0); henR2.isDraw = false; myObjects.Add(henR2); MyObject spiritTexture = new MyObject("kuraDuch", (width / 3), yGround - h, w, h, "spiritTexture", 0); spiritTexture.isDraw = false; myObjects.Add(spiritTexture); w = (300 * width) / 1920; h = (300 * height) / 1080; MyObject signallerRed = new MyObject("sygnalizacjaCzerwona", (width * 4) / 5, (yGround - h), w, h, "signallerRed", 0); myObjects.Add(signallerRed); MyObject signallerYellow = new MyObject("sygnalizacjaZolta", (width * 4) / 5, (yGround - h), w, h, "signallerYellow", 0); signallerYellow.isDraw = false; myObjects.Add(signallerYellow); MyObject signallerGreen = new MyObject("sygnalizacjaZielona", (width * 4) / 5, (yGround - h), w, h, "signallerGreen", 0); signallerGreen.isDraw = false; myObjects.Add(signallerGreen); MyObject igly1Tex = new MyObject("igly1", 0, 0, 0, 0, "igly1", 1); igly1Tex.isDraw = false; myObjects.Add(igly1Tex); MyObject igly2Tex = new MyObject("igly2", 0, 0, 0, 0, "igly2", 1); igly2Tex.isDraw = false; myObjects.Add(igly2Tex); MyObject igly0Tex = new MyObject("igly0", 0, 0, 0, 0, "igly0", 1); igly0Tex.isDraw = false; myObjects.Add(igly0Tex); w = (300 * width) / 1920; h = (300 * height) / 1080; MyObject chickenCoop = new MyObject("kurnik", (width * 2) + (hen.rectangle.X - help.X), (yGround - h), w, h, "coop", 0); myObjects.Add(chickenCoop); w = (295 * width) / 1920; h = (332 * height) / 1080; w = w / 5; h = h / 5; MyObject chicken = new MyObject("chicken", xChicken1, yGround - h, w, h, "chicken1", 0); myObjects.Add(chicken); MyObject chicken2 = new MyObject("chicken", xChicken2, yChicken2 - h, w, h, "chicken2", 0); myObjects.Add(chicken2); MyObject smallchicken1 = new MyObject("chicken", width / 100, height / 100, w, h, "smallChicken1", 0); smallchicken1.isDraw = false; myObjects.Add(smallchicken1); MyObject smallchicken2 = new MyObject("chicken", smallchicken1.rectangle.X + (2 * w), smallchicken1.rectangle.Y, w, h, "smallChicken2", 0); smallchicken2.isDraw = false; myObjects.Add(smallchicken2); w = (600 * width) / 1920; h = (600 * height) / 1080; MyObject mountain = new MyObject("gora", chickenCoop.rectangle.X + chickenCoop.rectangle.Width, yGround - h, w, h, "mountain", 0); myObjects.Add(mountain); MyObject dimness = new MyObject("PoziomAkcja", 0, 0, background.rectangle.Width, background.rectangle.Height, "dimness", 0); dimness.isDraw = false; myObjects.Add(dimness); w = (600 * width) / 1920; h = (600 * height) / 1080; w = w / 2; h = h / 2; w = (2 * w) / 3; h = (h * 2) / 3; MyObject buttonAgain = new MyObject("przyciskJeszczeRaz", width / 2, (3 * height) / 5, w, h, "buttonAgain", 1); buttonAgain.isDraw = false; myObjects.Add(buttonAgain); MyObject buttonMenu = new MyObject("przyciskStop", buttonAgain.rectangle.X - (3 * buttonAgain.rectangle.Width) / 2, (3 * height) / 5, w, h, "buttonMenu", 1); buttonMenu.isDraw = false; myObjects.Add(buttonMenu); MyObject buttonNextRound = new MyObject("przyciskDalejPoziom", buttonAgain.rectangle.X, buttonAgain.rectangle.Y, w, h, "buttonNextRound", 1); buttonNextRound.isDraw = false; myObjects.Add(buttonNextRound); w = (900 * width) / 1920; h = (600 * height) / 1080; MyObject captionLose = new MyObject("przegrana", 0, height / 10, w, h, "captionLose", 1, false); captionLose.isDraw = false; captionLose.rectangle.X = (width / 2) - (w / 2); myObjects.Add(captionLose); MyObject captionEndRound = new MyObject("poziomUkonczony", (width / 2) - (w / 2), height / 10, w, h, "captionEndRound", 1, false); captionEndRound.isDraw = false; myObjects.Add(captionEndRound); w = (100 * width) / 1920; h = (100 * height) / 1080; MyObject goldenStar = new MyObject("gwiazdkaZlota", 0, 0, w, h, "goldenStar", 1, false); goldenStar.isDraw = false; myObjects.Add(goldenStar); MyObject greyStar = new MyObject("gwiazdkaSzara.svg", 0, 0, w, h, "greyStar", 1, false); greyStar.isDraw = false; myObjects.Add(greyStar); MyObject secondStar = new MyObject("gwiazdkaZlota", (width / 2) - (w / 2), height / 20, w, h, "secondStar", 1, false); secondStar.isDraw = false; myObjects.Add(secondStar); MyObject firstStar = new MyObject("gwiazdkaZlota", secondStar.rectangle.X - w, height / 20, w, h, "firstStar", 1, false); firstStar.isDraw = false; myObjects.Add(firstStar); MyObject thirdStar = new MyObject("gwiazdkaZlota", secondStar.rectangle.X + w, height / 20, w, h, "thirdStar", 1, false); thirdStar.isDraw = false; myObjects.Add(thirdStar); MySong mainSound = new MySong("bensound-clearday", "mainSound"); songs.Add(mainSound); MySong choir = new MySong("choir", "choir"); songs.Add(choir); MediaPlayer.MediaStateChanged += MediaPlayer_MediaStateChanged; MySoundEffect jumpSound = new MySoundEffect("tap", "jumpSound"); soundEffects.Add(jumpSound); }
private void loadObjects(int width, int height) { int w = (300 * width) / 1920; int h = (300 * height) / 1080; w = w / 2; h = h / 2; for (int i = 0; i < 10; i++) { MyObject num = new MyObject(i.ToString(), 0, 0, w, h, i.ToString(), 0, false); num.isDraw = false; myObjects.Add(num); } MyObject digitOfTens = new MyObject("1", width - (2 * w), 0, w, h, "digitOfTens", 1, false); myObjects.Add(digitOfTens); MyObject digitOfUnity = new MyObject("1", width - w, 0, w, h, "digitOfUnity", 1, false); myObjects.Add(digitOfUnity); w = (400 * width) / 1920; h = (400 * height) / 1080; w = w / 3; h = h / 3; hen = new Hen((width / 3), yGround - h, w, h, "kura"); w = (300 * width) / 1920; h = (300 * height) / 1080; w = (w * 3) / 4; h = (h * 3) / 4; MyObject buttonR = new MyObject("PrzyciskPr", width - w, height - h, w, h, "buttonR", 1); myObjects.Add(buttonR); MyObject buttonLeft = new MyObject("PrzyciskL", width - (w * 2), height - h, w, h, "buttonLeft", 1); myObjects.Add(buttonLeft); MyObject buttonUp = new MyObject("PrzyciskW", 0, height - h, w, h, "buttonUp", 1); myObjects.Add(buttonUp); w = (400 * width) / 1920; h = (400 * height) / 1080; w = w / 3; h = h / 3; MyObject henR = new MyObject("kura", (width / 3), yGround - h, w, h, "henR", 0); henR.isDraw = false; myObjects.Add(henR); hen.rectangle = henR.rectangle; henY = hen.rectangle.Y; henYStart = henY; MyObject henL = new MyObject("kuraL", (width / 3), yGround - h, w, h, "henL", 0); henL.isDraw = false; myObjects.Add(henL); MyObject henRU = new MyObject("kuraPG", (width / 3), yGround - h, w, h, "henRU", 0); henRU.isDraw = false; myObjects.Add(henRU); MyObject henLU = new MyObject("kuraLG", (width / 3), yGround - h, w, h, "henLU", 0); henLU.isDraw = false; myObjects.Add(henLU); MyObject henL1 = new MyObject("kuraL_D_0", (width / 3), yGround - h, w, h, "henL1", 0); henL1.isDraw = false; myObjects.Add(henL1); MyObject henL2 = new MyObject("kuraL_D_1", (width / 3), yGround - h, w, h, "henL2", 0); henL2.isDraw = false; myObjects.Add(henL2); MyObject henR1 = new MyObject("kuraP_D_0", (width / 3), yGround - h, w, h, "henR1", 0); henR1.isDraw = false; myObjects.Add(henR1); MyObject henR2 = new MyObject("kuraP_D_1", (width / 3), yGround - h, w, h, "henR2", 0); henR2.isDraw = false; myObjects.Add(henR2); w = (300 * width) / 1920; h = (300 * height) / 1080; MyObject chickenCoop = new MyObject("kurnik", (width * 3) / 2 + (hen.rectangle.X - help.X), (yGround - h), w, h, "coop", 0); myObjects.Add(chickenCoop); w = (600 * width) / 1920; h = (600 * height) / 1080; MyObject tree = new MyObject("drzewo", width / 10, yGround - h, w, h, "tree", 0); myObjects.Add(tree); MyObject tree2 = new MyObject("drzewo", (helpX + chickenCoop.rectangle.X) / 2, yGround - h, w, h, "tree", 0); myObjects.Add(tree2); w = (295 * width) / 1920; h = (332 * height) / 1080; w = w / 5; h = h / 5; MyObject chicken = new MyObject("chicken", xChicken + w, yGround - h, w, h, "chicken1", 0); myObjects.Add(chicken); MyObject chicken2 = new MyObject("chicken", tree2.rectangle.X, yGround - h, w, h, "chicken2", 0); myObjects.Add(chicken2); MyObject smallchicken1 = new MyObject("chicken", width / 100, height / 100, w, h, "smallChicken1", 0); smallchicken1.isDraw = false; myObjects.Add(smallchicken1); MyObject smallchicken2 = new MyObject("chicken", smallchicken1.rectangle.X + (2 * w), smallchicken1.rectangle.Y, w, h, "smallChicken2", 0); smallchicken2.isDraw = false; myObjects.Add(smallchicken2); w = (400 * width) / 1920; h = (400 * height) / 1080; w = w / 3; h = h / 3; MyObject spiritTexture = new MyObject("kuraDuch", (width / 3), yGround - h, w, h, "spiritTexture", 0); spiritTexture.isDraw = false; myObjects.Add(spiritTexture); MyObject dimness = new MyObject("PoziomAkcja", 0, 0, background.rectangle.Width, background.rectangle.Height, "dimness", 0); dimness.isDraw = false; myObjects.Add(dimness); w = (600 * width) / 1920; h = (600 * height) / 1080; w = w / 2; h = h / 2; w = (2 * w) / 3; h = (h * 2) / 3; MyObject buttonAgain = new MyObject("przyciskJeszczeRaz", width / 2, (3 * height) / 5, w, h, "buttonAgain", 0); buttonAgain.isDraw = false; myObjects.Add(buttonAgain); MyObject buttonMenu = new MyObject("przyciskStop", buttonAgain.rectangle.X - (3 * buttonAgain.rectangle.Width) / 2, (3 * height) / 5, w, h, "buttonMenu", 1); buttonMenu.isDraw = false; myObjects.Add(buttonMenu); MyObject buttonNextRound = new MyObject("przyciskDalejPoziom", buttonAgain.rectangle.X, buttonAgain.rectangle.Y, w, h, "buttonNextRound", 1); buttonNextRound.isDraw = false; myObjects.Add(buttonNextRound); w = (900 * width) / 1920; h = (600 * height) / 1080; MyObject captionLose = new MyObject("przegrana", 0, height / 10, w, h, "captionLose", 1, false); captionLose.isDraw = false; captionLose.rectangle.X = (width / 2) - (w / 2); myObjects.Add(captionLose); MyObject captionEndRound = new MyObject("poziomUkonczony", (width / 2) - (w / 2), height / 10, w, h, "captionEndRound", 1, false); captionEndRound.isDraw = false; myObjects.Add(captionEndRound); w = (100 * width) / 1920; h = (100 * height) / 1080; MyObject goldenStar = new MyObject("gwiazdkaZlota", 0, 0, w, h, "goldenStar", 1, false); goldenStar.isDraw = false; myObjects.Add(goldenStar); MyObject greyStar = new MyObject("gwiazdkaSzara.svg", 0, 0, w, h, "greyStar", 1, false); greyStar.isDraw = false; myObjects.Add(greyStar); MyObject secondStar = new MyObject("gwiazdkaZlota", (width / 2) - (w / 2), height / 20, w, h, "secondStar", 1, false); secondStar.isDraw = false; myObjects.Add(secondStar); MyObject firstStar = new MyObject("gwiazdkaZlota", secondStar.rectangle.X - w, height / 20, w, h, "firstStar", 1, false); firstStar.isDraw = false; myObjects.Add(firstStar); MyObject thirdStar = new MyObject("gwiazdkaZlota", secondStar.rectangle.X + w, height / 20, w, h, "thirdStar", 1, false); thirdStar.isDraw = false; myObjects.Add(thirdStar); //MySong jumpVoice = new MySong("tap", "jumpVoice"); //songs.Add(jumpVoice); MySong choir = new MySong("choir", "choir"); songs.Add(choir); MySong mainSound = new MySong("bensound-hey", "mainSound"); songs.Add(mainSound); MediaPlayer.MediaStateChanged += MediaPlayer_MediaStateChanged; MySoundEffect jumpSound = new MySoundEffect("tap", "jumpSound"); soundEffects.Add(jumpSound); }