public EventProvider(Guid providerGuid)
 {
     this.m_providerId = providerGuid;
     s_returnCodeSlot = Thread.AllocateDataSlot();
     Thread.SetData(s_returnCodeSlot, 0);
     this.EtwRegister();
 }
예제 #2
0
        static DatabaseControl()
        {
            //log4net.Config.XmlConfigurator.Configure();

            AutoMappingConfiguration cfg = new AutoMappingConfiguration();

            System.Reflection.Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies().Where(w => w.FullName.Contains("ComprasColetivas.Domain.Model")).ToArray();

            factory = Fluently.Configure()

                .Database(MsSqlConfiguration.MsSql2008.ConnectionString(Properties.Settings.Default.ConnectionStringSQLServer).ShowSql())
                .Mappings(m =>
                {
                    m.AutoMappings.Add(AutoMap.Assemblies(cfg, assemblies).Conventions.Setup(c =>
                    {
                        c.Add<PrimaryKeyConvention>();
                        c.Add<CustomForeignKeyConvention>();
                        c.Add<DefaultStringLengthConvention>();
                        c.Add<TableConvention>();
                        c.Add<EnumMappingConvention>();

                    })
                                                                                                   );
                    m.AutoMappings.ToList()[0].IncludeBase<Pessoa>();
                    m.AutoMappings.ToList()[0].IncludeBase<Pagamento>();

                }).ExposeConfiguration(BuildSchema).BuildSessionFactory();

            mysessions = Thread.AllocateDataSlot();
        }
		private LocalDataStoreElement PopulateElement(LocalDataStoreSlot slot)
		{
			bool flag = false;
			RuntimeHelpers.PrepareConstrainedRegions();
			LocalDataStoreElement result;
			try
			{
				Monitor.Enter(this.m_Manager, ref flag);
				int slot2 = slot.Slot;
				if (slot2 < 0)
				{
					throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
				}
				if (slot2 >= this.m_DataTable.Length)
				{
					int slotTableLength = this.m_Manager.GetSlotTableLength();
					LocalDataStoreElement[] array = new LocalDataStoreElement[slotTableLength];
					Array.Copy(this.m_DataTable, array, this.m_DataTable.Length);
					this.m_DataTable = array;
				}
				if (this.m_DataTable[slot2] == null)
				{
					this.m_DataTable[slot2] = new LocalDataStoreElement(slot.Cookie);
				}
				result = this.m_DataTable[slot2];
			}
			finally
			{
				if (flag)
				{
					Monitor.Exit(this.m_Manager);
				}
			}
			return result;
		}
예제 #4
0
		/// <summary>
		/// 根据Request对象初始化所需环境信息
		/// </summary>
		/// <param name="request"></param>
		public static void InitHttpEnv(HttpRequest request)
		{
			HttpEnvInfo hei = new HttpEnvInfo(request);

			_HttpEnvSlot = Thread.AllocateDataSlot();
			Thread.SetData(_HttpEnvSlot, hei as IHttpEnvInterface);
		}
예제 #5
0
        static TxDataContextDriver()
        {
            AppDomain.CurrentDomain.AssemblyResolve += AssemblyResolve;
            _threadStorageSlot = Thread.AllocateDataSlot();

            CopySampleTraces();
        }
예제 #6
0
        /*=========================================================================
        ** Retrieves the value from the specified slot.
        =========================================================================*/
        public Object GetData(LocalDataStoreSlot slot)
        {
            Object o = null;

            // Validate the slot.
            m_Manager.ValidateSlot(slot);

            // Cache the slot index to avoid synchronization issues.
            int slotIdx = slot.Slot;

            if (slotIdx >= 0)
            {
                // Delay expansion of m_DataTable if we can
                if (slotIdx >= m_DataTable.Length)
                    return null;

                // Retrieve the data from the given slot.
                o = m_DataTable[slotIdx];
            }

            // Check if the slot has become invalid.
            if (!slot.IsValid())
                throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
            return o;
        }
예제 #7
0
 /// <summary>
 /// Static constructor creates a new session factory used by all instances
 /// of this class.
 /// </summary>
 static Repository()
 {
     Configuration cfg = new Configuration();
     cfg.AddAssembly("SFASystem.Domain");
     factory = cfg.BuildSessionFactory();
     mysessions =  Thread.AllocateDataSlot();
 }
 public LocalDataStoreSlot AllocateDataSlot()
 {
     LocalDataStoreSlot slot2;
     bool lockTaken = false;
     RuntimeHelpers.PrepareConstrainedRegions();
     try
     {
         long num4;
         Monitor.Enter(this, ref lockTaken);
         int length = this.m_SlotInfoTable.Length;
         if (this.m_FirstAvailableSlot >= length)
         {
             int num2;
             if (length < 0x200)
             {
                 num2 = length * 2;
             }
             else
             {
                 num2 = length + 0x80;
             }
             bool[] destinationArray = new bool[num2];
             Array.Copy(this.m_SlotInfoTable, destinationArray, length);
             this.m_SlotInfoTable = destinationArray;
             this.m_FirstAvailableSlot = length;
             length = num2;
         }
         int firstAvailableSlot = this.m_FirstAvailableSlot;
         while (true)
         {
             if (!this.m_SlotInfoTable[firstAvailableSlot])
             {
                 break;
             }
             firstAvailableSlot++;
         }
         this.m_SlotInfoTable[firstAvailableSlot] = true;
         this.m_CookieGenerator = (num4 = this.m_CookieGenerator) + 1L;
         LocalDataStoreSlot slot = new LocalDataStoreSlot(this, firstAvailableSlot, num4);
         firstAvailableSlot++;
         while (firstAvailableSlot < length)
         {
             if (this.m_SlotInfoTable[firstAvailableSlot])
             {
                 break;
             }
             firstAvailableSlot++;
         }
         this.m_FirstAvailableSlot = firstAvailableSlot;
         slot2 = slot;
     }
     finally
     {
         if (lockTaken)
         {
             Monitor.Exit(this);
         }
     }
     return slot2;
 }
예제 #9
0
 public void Close()
 {
     // Clear the hard refs; then, the only remaining refs to
     // all values we were storing are weak (unless somewhere
     // else is still using them) and so GC may reclaim them:
     hardRefs = null;
     t        = null;
 }
예제 #10
0
 public virtual void Close()
 {
     // Clear the hard refs; then, the only remaining refs to
     // all values we were storing are weak (unless somewhere
     // else is still using them) and so GC may reclaim them:
     hardRefs = null;
     t = null;
 }
        //=========================================================================
        // Allocate a slot and associate a name with it.
        //=========================================================================
        public LocalDataStoreSlot AllocateNamedDataSlot(String name)
        {
            lock (this) {
                // Allocate a normal data slot.
                LocalDataStoreSlot slot = AllocateDataSlot();

                // Insert the association between the name and the data slot number
                // in the hash table.
                m_KeyToSlotMap.Add(name, slot);
                return(slot);
            }
        }
예제 #12
0
        public static void ThreadFunction(int i)
        {
            var counter = 0;
            LocalDataStorageSlot = Thread.AllocateNamedDataSlot(i.ToString());
            Thread.SetData(LocalDataStorageSlot, counter);

            while (true)
            {
                SharedFunction();
                Thread.Sleep(3000);
            }
        }
예제 #13
0
 public LocalDataStoreSlot AllocateDataSlot()
 {
     LocalDataStoreSlot slot2;
     bool tookLock = false;
     RuntimeHelpers.PrepareConstrainedRegions();
     try
     {
         LocalDataStoreSlot slot;
         int num3;
         Monitor.ReliableEnter(this, ref tookLock);
         int length = this.m_SlotInfoTable.Length;
         if (this.m_FirstAvailableSlot < length)
         {
             slot = new LocalDataStoreSlot(this, this.m_FirstAvailableSlot);
             this.m_SlotInfoTable[this.m_FirstAvailableSlot] = 1;
             int index = this.m_FirstAvailableSlot + 1;
             while (index < length)
             {
                 if ((this.m_SlotInfoTable[index] & 1) == 0)
                 {
                     break;
                 }
                 index++;
             }
             this.m_FirstAvailableSlot = index;
             return slot;
         }
         if (length < 0x200)
         {
             num3 = length * 2;
         }
         else
         {
             num3 = length + 0x80;
         }
         byte[] destinationArray = new byte[num3];
         Array.Copy(this.m_SlotInfoTable, destinationArray, length);
         this.m_SlotInfoTable = destinationArray;
         slot = new LocalDataStoreSlot(this, length);
         this.m_SlotInfoTable[length] = 1;
         this.m_FirstAvailableSlot = length + 1;
         slot2 = slot;
     }
     finally
     {
         if (tookLock)
         {
             Monitor.Exit(this);
         }
     }
     return slot2;
 }
        [System.Security.SecuritySafeCritical]  // auto-generated
        private LocalDataStoreElement PopulateElement(LocalDataStoreSlot slot)
        {
            bool tookLock = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            try {
                Monitor.Enter(m_Manager, ref tookLock);

                // Make sure that the slot was not freed in the meantime
                int slotIdx = slot.Slot;
                if (slotIdx < 0)
                {
                    throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
                }

                if (slotIdx >= m_DataTable.Length)
                {
                    int capacity = m_Manager.GetSlotTableLength();

                    // Validate that the specified capacity is larger than the current one.
                    Contract.Assert(capacity >= m_DataTable.Length, "LocalDataStore corrupted: capacity >= m_DataTable.Length");

                    // Allocate the new data table.
                    LocalDataStoreElement[] NewDataTable = new LocalDataStoreElement[capacity];

                    // Copy all the objects into the new table.
                    Array.Copy(m_DataTable, NewDataTable, m_DataTable.Length);

                    // Save the new table.
                    m_DataTable = NewDataTable;
                }

                // Validate that there is enough space in the local data store now
                Contract.Assert(slotIdx < m_DataTable.Length, "LocalDataStore corrupted: slotIdx < m_DataTable.Length");

                if (m_DataTable[slotIdx] == null)
                {
                    m_DataTable[slotIdx] = new LocalDataStoreElement(slot.Cookie);
                }

                return(m_DataTable[slotIdx]);
            }
            finally {
                if (tookLock)
                {
                    Monitor.Exit(m_Manager);
                }
            }
        }
예제 #15
0
 static ThreadTrace()
 {
     logFileName = Environment.GetEnvironmentVariable("ThreadTrace");
     if (logFileName == null)
         logFileName = "";
     isEnabled = logFileName.Length > 0;
     if (isEnabled)
     {
         slot = Thread.AllocateDataSlot();
         logs = new List<ThreadLog>();
         NativeMethods.QueryPerformanceFrequency(out frequency);
         Console.WriteLine("ThreadTrace: enabled");
         new Thread(ThreadProc).Start();
     }
 }
예제 #16
0
        public LocalDataStoreSlot AllocateDataSlot()
        {
            bool flag = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            LocalDataStoreSlot result;

            try
            {
                Monitor.Enter(this, ref flag);
                int num  = this.m_SlotInfoTable.Length;
                int num2 = this.m_FirstAvailableSlot;
                while (num2 < num && this.m_SlotInfoTable[num2])
                {
                    num2++;
                }
                if (num2 >= num)
                {
                    int num3;
                    if (num < 512)
                    {
                        num3 = num * 2;
                    }
                    else
                    {
                        num3 = num + 128;
                    }
                    bool[] array = new bool[num3];
                    Array.Copy(this.m_SlotInfoTable, array, num);
                    this.m_SlotInfoTable = array;
                }
                this.m_SlotInfoTable[num2] = true;
                int  slot            = num2;
                long cookieGenerator = this.m_CookieGenerator;
                this.m_CookieGenerator = checked (cookieGenerator + 1L);
                LocalDataStoreSlot localDataStoreSlot = new LocalDataStoreSlot(this, slot, cookieGenerator);
                this.m_FirstAvailableSlot = num2 + 1;
                result = localDataStoreSlot;
            }
            finally
            {
                if (flag)
                {
                    Monitor.Exit(this);
                }
            }
            return(result);
        }
        //=========================================================================
        // Retrieve the slot associated with a name, allocating it if no such
        // association has been defined.
        //=========================================================================
        public LocalDataStoreSlot GetNamedDataSlot(String name)
        {
            lock (this) {
                // Lookup in the hashtable to try find a slot for the name.
                LocalDataStoreSlot slot = (LocalDataStoreSlot)m_KeyToSlotMap[name];

                // If the name is not yet in the hashtable then add it.
                if (null == slot)
                {
                    return(AllocateNamedDataSlot(name));
                }

                // The name was in the hashtable so return the associated slot.
                return(slot);
            }
        }
예제 #18
0
        public void SetData(LocalDataStoreSlot slot, object data)
        {
            this.m_Manager.ValidateSlot(slot);
            int slot1 = slot.Slot;

            if (slot1 >= 0)
            {
                LocalDataStoreElement dataStoreElement = (slot1 < this.m_DataTable.Length ? this.m_DataTable[slot1] : (LocalDataStoreElement)null) ?? this.PopulateElement(slot);
                if (dataStoreElement.Cookie == slot.Cookie)
                {
                    dataStoreElement.Value = data;
                    return;
                }
            }
            throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
        }
예제 #19
0
        //=========================================================================
        // Sets the data in the specified slot.
        //=========================================================================
        public void SetData(LocalDataStoreSlot slot, Object data)
        {
            // Validate the slot.
            m_Manager.ValidateSlot(slot);

            // I can't think of a way to avoid the race described in the
            // LocalDataStoreSlot finalizer method without a lock.
            lock (m_Manager) {
                if (!slot.IsValid())
                {
                    throw new InvalidOperationException("InvalidOperation_SlotHasBeenFreed");
                }

                // Do the actual set operation.
                SetDataInternal(slot.Slot, data, true /*bAlloc*/);
            }
        }
예제 #20
0
파일: Tracer.cs 프로젝트: Qibbi/OpenSAGE
 static Tracer()
 {
     TraceKind[] verbosityLevels = new TraceKind[10];
     verbosityLevels[1] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message;
     verbosityLevels[2] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message;
     verbosityLevels[3] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info;
     verbosityLevels[4] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info;
     verbosityLevels[5] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info;
     verbosityLevels[6] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info | TraceKind.Note;
     verbosityLevels[7] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info | TraceKind.Note;
     verbosityLevels[8] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info | TraceKind.Note;
     verbosityLevels[9] = TraceKind.All;
     VerbosityLevels = verbosityLevels;
     _indentLevelStore = Thread.AllocateDataSlot();
     _traceMask = (TraceKind)VerbosityLevels[1];
     _tracers = new Dictionary<string, Tracer>();
 }
		public void SetData(LocalDataStoreSlot slot, object data)
		{
			this.m_Manager.ValidateSlot(slot);
			int slot2 = slot.Slot;
			if (slot2 >= 0)
			{
				LocalDataStoreElement localDataStoreElement = (slot2 < this.m_DataTable.Length) ? this.m_DataTable[slot2] : null;
				if (localDataStoreElement == null)
				{
					localDataStoreElement = this.PopulateElement(slot);
				}
				if (localDataStoreElement.Cookie == slot.Cookie)
				{
					localDataStoreElement.Value = data;
					return;
				}
			}
			throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
		}
예제 #22
0
 public static void SetGlobalContextData <T>(string name, T value)
 {
     if (HttpContext.Current != null)
     {
         HttpContext.Current.Items[name] = value;
     }
     else
     {
         System.LocalDataStoreSlot namedDataSlot = System.Threading.Thread.GetNamedDataSlot(name);
         if (namedDataSlot == null)
         {
             namedDataSlot = System.Threading.Thread.AllocateNamedDataSlot(name);
         }
         if (namedDataSlot != null)
         {
             System.Threading.Thread.SetData(namedDataSlot, value);
         }
     }
 }
예제 #23
0
파일: Tracer.cs 프로젝트: Qibbi/OpenSAGE
 static Tracer()
 {
     TraceKind[] verbosityLevels = new TraceKind[10];
     verbosityLevels[1] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message;
     verbosityLevels[2] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message;
     verbosityLevels[3] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info;
     verbosityLevels[4] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info;
     verbosityLevels[5] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info;
     verbosityLevels[6] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info | TraceKind.Note;
     verbosityLevels[7] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info | TraceKind.Note;
     verbosityLevels[8] = TraceKind.Exception | TraceKind.Assert | TraceKind.Error | TraceKind.Warning | TraceKind.Message | TraceKind.Info | TraceKind.Note;
     verbosityLevels[9] = TraceKind.All;
     VerbosityLevels = verbosityLevels;
     _indentLevelStore = Thread.AllocateDataSlot();
     _traceMask = (TraceKind)VerbosityLevels[1];
     _tracers = new Dictionary<string, Tracer>();
     _tracersListSync = new RWObjectLocker();
     GlobalData.Current.DanglingStaticDisposables.Add(typeof(Tracer));
 }
        public void SetData(LocalDataStoreSlot slot, object data)
        {
            this.m_Manager.ValidateSlot(slot);
            int index = slot.Slot;

            if (index >= 0)
            {
                LocalDataStoreElement element = (index < this.m_DataTable.Length) ? this.m_DataTable[index] : null;
                if (element == null)
                {
                    element = this.PopulateElement(slot);
                }
                if (element.Cookie == slot.Cookie)
                {
                    element.Value = data;
                    return;
                }
            }
            throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
        }
예제 #25
0
        public LocalDataStoreSlot AllocateNamedDataSlot(string name)
        {
            bool lockTaken = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            try
            {
                Monitor.Enter((object)this, ref lockTaken);
                LocalDataStoreSlot localDataStoreSlot = this.AllocateDataSlot();
                this.m_KeyToSlotMap.Add(name, localDataStoreSlot);
                return(localDataStoreSlot);
            }
            finally
            {
                if (lockTaken)
                {
                    Monitor.Exit((object)this);
                }
            }
        }
예제 #26
0
        public object GetData(LocalDataStoreSlot slot)
        {
            object obj2 = null;

            this.m_Manager.ValidateSlot(slot);
            int index = slot.Slot;

            if (index >= 0)
            {
                if (index >= this.m_DataTable.Length)
                {
                    return(null);
                }
                obj2 = this.m_DataTable[index];
            }
            if (!slot.IsValid())
            {
                throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
            }
            return(obj2);
        }
예제 #27
0
 public static T GetGlobalContextData <T>(string name)
 {
     if (((HttpContext.Current != null) && (HttpContext.Current.Items[name] != null) &&
          (HttpContext.Current.Items[name].GetType() == typeof(T))))
     {
         return((T)HttpContext.Current.Items[name]);
     }
     if (System.Threading.Thread.GetNamedDataSlot(name) != null)
     {
         object data = null;
         System.LocalDataStoreSlot namedDataSlot = System.Threading.Thread.GetNamedDataSlot(name);
         if (namedDataSlot != null)
         {
             data = System.Threading.Thread.GetData(namedDataSlot);
         }
         if ((data != null) && (data.GetType() == typeof(T)))
         {
             return((T)data);
         }
     }
     return(default(T));
 }
예제 #28
0
		public void TestDatastore ()
		{
			otherCtx = cbo.GetContext ();
			
			slot = Context.AllocateDataSlot ();
			LocalDataStoreSlot namedSlot1 = Context.AllocateNamedDataSlot ("slot1");
			LocalDataStoreSlot namedSlot2 = Context.GetNamedDataSlot ("slot2");
			
			Context.SetData (slot, "data");
			Context.SetData (namedSlot1, "data1");
			Context.SetData (namedSlot2, "data2");
			
			otherCtx.DoCallBack (new CrossContextDelegate (CheckOtherContextDatastore));
			
			Assert.IsTrue (Context.GetData (slot).Equals ("data"), "Wrong data 1");
			Assert.IsTrue (Context.GetData (namedSlot1).Equals ("data1"), "Wrong data 2");
			Assert.IsTrue (Context.GetData (namedSlot2).Equals ("data2"), "Wrong data 3");
			
			try
			{
				namedSlot1 = Context.AllocateNamedDataSlot ("slot1");
				Assert.Fail ("Exception expected");
			}
			catch {}
			
			Context.FreeNamedDataSlot ("slot1");
			Context.FreeNamedDataSlot ("slot2");
			
			try
			{
				namedSlot1 = Context.AllocateNamedDataSlot ("slot1");
			}
			catch 
			{
				Assert.Fail ("Exception not expected");
			}
			
			Context.FreeNamedDataSlot ("slot1");
		}
예제 #29
0
        public LocalDataStoreSlot AllocateNamedDataSlot(string name)
        {
            LocalDataStoreSlot slot2;
            bool tookLock = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            try
            {
                Monitor.ReliableEnter(this, ref tookLock);
                LocalDataStoreSlot slot = this.AllocateDataSlot();
                this.m_KeyToSlotMap.Add(name, slot);
                slot2 = slot;
            }
            finally
            {
                if (tookLock)
                {
                    Monitor.Exit(this);
                }
            }
            return(slot2);
        }
        /*=========================================================================
        ** Allocate a slot and associate a name with it.
        ** =========================================================================*/
        public LocalDataStoreSlot AllocateNamedDataSlot(String name)
        {
            bool tookLock = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            try {
                Monitor.ReliableEnter(this, ref tookLock);
                // Allocate a normal data slot.
                LocalDataStoreSlot slot = AllocateDataSlot();

                // Insert the association between the name and the data slot number
                // in the hash table.
                m_KeyToSlotMap.Add(name, slot);
                return(slot);
            }
            finally {
                if (tookLock)
                {
                    Monitor.Exit(this);
                }
            }
        }
		public object GetData(LocalDataStoreSlot slot)
		{
			this.m_Manager.ValidateSlot(slot);
			int slot2 = slot.Slot;
			if (slot2 >= 0)
			{
				if (slot2 >= this.m_DataTable.Length)
				{
					return null;
				}
				LocalDataStoreElement localDataStoreElement = this.m_DataTable[slot2];
				if (localDataStoreElement == null)
				{
					return null;
				}
				if (localDataStoreElement.Cookie == slot.Cookie)
				{
					return localDataStoreElement.Value;
				}
			}
			throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
		}
예제 #32
0
        public void SetData(LocalDataStoreSlot slot, object data)
        {
            this.m_Manager.ValidateSlot(slot);
            bool tookLock = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            try
            {
                Monitor.ReliableEnter(this.m_Manager, ref tookLock);
                if (!slot.IsValid())
                {
                    throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
                }
                this.SetDataInternal(slot.Slot, data, true);
            }
            finally
            {
                if (tookLock)
                {
                    Monitor.Exit(this.m_Manager);
                }
            }
        }
        public object GetData(LocalDataStoreSlot slot)
        {
            this.m_Manager.ValidateSlot(slot);
            int index = slot.Slot;

            if (index >= 0)
            {
                if (index >= this.m_DataTable.Length)
                {
                    return(null);
                }
                LocalDataStoreElement element = this.m_DataTable[index];
                if (element == null)
                {
                    return(null);
                }
                if (element.Cookie == slot.Cookie)
                {
                    return(element.Value);
                }
            }
            throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
        }
예제 #34
0
        public LocalDataStoreSlot AllocateNamedDataSlot(string name)
        {
            bool flag = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            LocalDataStoreSlot result;

            try
            {
                Monitor.Enter(this, ref flag);
                LocalDataStoreSlot localDataStoreSlot = this.AllocateDataSlot();
                this.m_KeyToSlotMap.Add(name, localDataStoreSlot);
                result = localDataStoreSlot;
            }
            finally
            {
                if (flag)
                {
                    Monitor.Exit(this);
                }
            }
            return(result);
        }
예제 #35
0
        public LocalDataStoreSlot AllocateDataSlot()
        {
            bool lockTaken = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            try
            {
                Monitor.Enter((object)this, ref lockTaken);
                int length = this.m_SlotInfoTable.Length;
                int index  = this.m_FirstAvailableSlot;
                while (index < length && this.m_SlotInfoTable[index])
                {
                    ++index;
                }
                if (index >= length)
                {
                    bool[] flagArray = new bool[length >= 512 ? length + 128 : length * 2];
                    Array.Copy((Array)this.m_SlotInfoTable, (Array)flagArray, length);
                    this.m_SlotInfoTable = flagArray;
                }
                this.m_SlotInfoTable[index] = true;
                int  slot = index;
                long num  = this.m_CookieGenerator;
                this.m_CookieGenerator = checked (num + 1L);
                long cookie = num;
                LocalDataStoreSlot localDataStoreSlot = new LocalDataStoreSlot(this, slot, cookie);
                this.m_FirstAvailableSlot = index + 1;
                return(localDataStoreSlot);
            }
            finally
            {
                if (lockTaken)
                {
                    Monitor.Exit((object)this);
                }
            }
        }
        /*=========================================================================
        ** Retrieves the value from the specified slot.
        ** =========================================================================*/
        public Object GetData(LocalDataStoreSlot slot)
        {
            // Validate the slot.
            m_Manager.ValidateSlot(slot);

            // Cache the slot index to avoid synchronization issues.
            int slotIdx = slot.Slot;

            if (slotIdx >= 0)
            {
                // Delay expansion of m_DataTable if we can
                if (slotIdx >= m_DataTable.Length)
                {
                    return(null);
                }

                // Retrieve the data from the given slot.
                LocalDataStoreElement element = m_DataTable[slotIdx];

                //Initially we prepopulate the elements to be null.
                if (element == null)
                {
                    return(null);
                }

                // Check that the element is owned by this slot by comparing cookies.
                // This is necesary to avoid resurection ----s.
                if (element.Cookie == slot.Cookie)
                {
                    return(element.Value);
                }

                // Fall thru and throw exception
            }

            throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
        }
        private LocalDataStoreElement PopulateElement(LocalDataStoreSlot slot)
        {
            bool flag = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            LocalDataStoreElement result;

            try
            {
                Monitor.Enter(this.m_Manager, ref flag);
                int slot2 = slot.Slot;
                if (slot2 < 0)
                {
                    throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
                }
                if (slot2 >= this.m_DataTable.Length)
                {
                    int slotTableLength           = this.m_Manager.GetSlotTableLength();
                    LocalDataStoreElement[] array = new LocalDataStoreElement[slotTableLength];
                    Array.Copy(this.m_DataTable, array, this.m_DataTable.Length);
                    this.m_DataTable = array;
                }
                if (this.m_DataTable[slot2] == null)
                {
                    this.m_DataTable[slot2] = new LocalDataStoreElement(slot.Cookie);
                }
                result = this.m_DataTable[slot2];
            }
            finally
            {
                if (flag)
                {
                    Monitor.Exit(this.m_Manager);
                }
            }
            return(result);
        }
        /*=========================================================================
        ** Allocates a data slot by finding an available index and wrapping it
        ** an object to prevent clients from manipulating it directly, allowing us
        ** to make assumptions its integrity.
        ** =========================================================================*/
        public LocalDataStoreSlot AllocateDataSlot()
        {
            lock (this) {
                int i;
                LocalDataStoreSlot slot;

                // Retrieve the current size of the table.
                int SlotTableSize = m_SlotInfoTable.Length;

                // Check if there are any slots left.
                if (m_FirstAvailableSlot < SlotTableSize)
                {
                    // Save the first available slot.
                    slot = new LocalDataStoreSlot(this, m_FirstAvailableSlot);
                    m_SlotInfoTable[m_FirstAvailableSlot] = DataSlotOccupied;

                    // Find the next available slot.
                    for (i = m_FirstAvailableSlot + 1; i < SlotTableSize; ++i)
                    {
                        if (0 == (m_SlotInfoTable[i] & DataSlotOccupied))
                        {
                            break;
                        }
                    }

                    // Save the new "first available slot".
                    m_FirstAvailableSlot = i;

                    // Return the slot index.
                    return(slot);
                }

                // The table is full so we need to increase its size.
                int NewSlotTableSize;
                if (SlotTableSize < SlotTableDoubleThreshold)
                {
                    // The table is still relatively small so double it.
                    NewSlotTableSize = SlotTableSize * 2;
                }
                else
                {
                    // The table is relatively large so simply increase its size by a given amount.
                    NewSlotTableSize = SlotTableSize + LargeSlotTableSizeIncrease;
                }

                // Allocate the new slot info table.
                byte[] NewSlotInfoTable = new byte[NewSlotTableSize];

                // Copy the old array into the new one.
                Array.Copy(m_SlotInfoTable, NewSlotInfoTable, SlotTableSize);
                m_SlotInfoTable = NewSlotInfoTable;

                // SlotTableSize is the index of the first empty slot in the expanded table.
                slot = new LocalDataStoreSlot(this, SlotTableSize);
                m_SlotInfoTable[SlotTableSize] = DataSlotOccupied;
                m_FirstAvailableSlot           = SlotTableSize + 1;

                // Return the selected slot
                return(slot);
            }
        }
예제 #39
0
 [System.Security.SecurityCritical]  // auto-generated_required
 public static Object GetData(LocalDataStoreSlot slot)
 {
     return Thread.CurrentContext.MyLocalStore.GetData(slot);              
 }
        public LocalDataStoreSlot AllocateDataSlot()
        {
            LocalDataStoreSlot slot2;
            bool lockTaken = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            try
            {
                long num4;
                Monitor.Enter(this, ref lockTaken);
                int length = this.m_SlotInfoTable.Length;
                if (this.m_FirstAvailableSlot >= length)
                {
                    int num2;
                    if (length < 0x200)
                    {
                        num2 = length * 2;
                    }
                    else
                    {
                        num2 = length + 0x80;
                    }
                    bool[] destinationArray = new bool[num2];
                    Array.Copy(this.m_SlotInfoTable, destinationArray, length);
                    this.m_SlotInfoTable      = destinationArray;
                    this.m_FirstAvailableSlot = length;
                    length = num2;
                }
                int firstAvailableSlot = this.m_FirstAvailableSlot;
                while (true)
                {
                    if (!this.m_SlotInfoTable[firstAvailableSlot])
                    {
                        break;
                    }
                    firstAvailableSlot++;
                }
                this.m_SlotInfoTable[firstAvailableSlot] = true;
                this.m_CookieGenerator = (num4 = this.m_CookieGenerator) + 1L;
                LocalDataStoreSlot slot = new LocalDataStoreSlot(this, firstAvailableSlot, num4);
                firstAvailableSlot++;
                while (firstAvailableSlot < length)
                {
                    if (this.m_SlotInfoTable[firstAvailableSlot])
                    {
                        break;
                    }
                    firstAvailableSlot++;
                }
                this.m_FirstAvailableSlot = firstAvailableSlot;
                slot2 = slot;
            }
            finally
            {
                if (lockTaken)
                {
                    Monitor.Exit(this);
                }
            }
            return(slot2);
        }
		public void OnDeserialization(object sender)
		{
			slot = Thread.AllocateNamedDataSlot("CastlePerThread");
			instances = new List<Burden>();
		}
예제 #42
0
 [System.Security.SecurityCritical]  // auto-generated_required
 public static void SetData(LocalDataStoreSlot slot, Object data)
 {
                 Thread.CurrentContext.MyLocalStore.SetData(slot, data);                    
 }
		public void ValidateSlot(LocalDataStoreSlot slot)
		{
			if (slot == null || slot.Manager != this)
			{
				throw new ArgumentException(Environment.GetResourceString("Argument_ALSInvalidSlot"));
			}
		}
예제 #44
0
 public static object GetData(LocalDataStoreSlot slot)
 {
     LocalDataStoreManager.ValidateSlot(slot);
     LocalDataStore domainLocalStore = GetDomainLocalStore();
     if (domainLocalStore == null)
     {
         return null;
     }
     return domainLocalStore.GetData(slot);
 }
예제 #45
0
파일: CSContext.cs 프로젝트: pcstx/OA
 private static void SaveContextToStore(LocalDataStoreSlot storeSlot, CSContext context)
 {
     Thread.SetData(storeSlot, context);
 }
예제 #46
0
        }                                                                                  // 0x0000000180631650-0x00000001806316C0

        private LocalDataStoreElement PopulateElement(LocalDataStoreSlot slot) => default; // 0x00000001806317B0-0x0000000180631A80
예제 #47
0
        [System.Security.SecuritySafeCritical]  // auto-generated
        private LocalDataStoreElement PopulateElement(LocalDataStoreSlot slot)
        {
            bool tookLock = false;
            RuntimeHelpers.PrepareConstrainedRegions();
            try {
                Monitor.Enter(m_Manager, ref tookLock);

                // Make sure that the slot was not freed in the meantime
                int slotIdx = slot.Slot;
                if (slotIdx < 0)
                    throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));

                if (slotIdx >= m_DataTable.Length)
                {
                    int capacity = m_Manager.GetSlotTableLength();

                    // Validate that the specified capacity is larger than the current one.
                    Contract.Assert(capacity >= m_DataTable.Length, "LocalDataStore corrupted: capacity >= m_DataTable.Length");

                    // Allocate the new data table.
                    LocalDataStoreElement[] NewDataTable = new LocalDataStoreElement[capacity];

                    // Copy all the objects into the new table.
                    Array.Copy(m_DataTable, NewDataTable, m_DataTable.Length);

                    // Save the new table.
                    m_DataTable = NewDataTable;
                }

                // Validate that there is enough space in the local data store now
                Contract.Assert(slotIdx < m_DataTable.Length, "LocalDataStore corrupted: slotIdx < m_DataTable.Length");

                if (m_DataTable[slotIdx] == null)
                    m_DataTable[slotIdx] = new LocalDataStoreElement(slot.Cookie);

                return m_DataTable[slotIdx];
            }
            finally {
                if (tookLock)
                    Monitor.Exit(m_Manager);
            }
        }
예제 #48
0
        [System.Security.SecuritySafeCritical]  // auto-generated
        public LocalDataStoreSlot AllocateDataSlot()
        {
            bool tookLock = false;

            RuntimeHelpers.PrepareConstrainedRegions();
            try
            {
                Monitor.Enter(this, ref tookLock);
                LocalDataStoreSlot slot;

                int slotTableSize = m_SlotInfoTable.Length;

                // In case FreeDataSlot has moved the pointer back, the next slot may not be available.
                // Find the first actually available slot.
                int availableSlot = m_FirstAvailableSlot;
                while (availableSlot < slotTableSize)
                {
                    if (!m_SlotInfoTable[availableSlot])
                    {
                        break;
                    }
                    availableSlot++;
                }

                // Check if there are any slots left.
                if (availableSlot >= slotTableSize)
                {
                    // The table is full so we need to increase its size.
                    int newSlotTableSize;
                    if (slotTableSize < SlotTableDoubleThreshold)
                    {
                        // The table is still relatively small so double it.
                        newSlotTableSize = slotTableSize * 2;
                    }
                    else
                    {
                        // The table is relatively large so simply increase its size by a given amount.
                        newSlotTableSize = slotTableSize + LargeSlotTableSizeIncrease;
                    }

                    // Allocate the new slot info table.
                    bool[] newSlotInfoTable = new bool[newSlotTableSize];

                    // Copy the old array into the new one.
                    Array.Copy(m_SlotInfoTable, newSlotInfoTable, slotTableSize);
                    m_SlotInfoTable = newSlotInfoTable;
                }

                // availableSlot is the index of the empty slot.
                m_SlotInfoTable[availableSlot] = true;

                // We do not need to worry about overflowing m_CookieGenerator. It would take centuries
                // of intensive slot allocations on current machines to get the 2^64 counter to overflow.
                // We will perform the increment with overflow check just to play it on the safe side.
                slot = new LocalDataStoreSlot(this, availableSlot, checked (m_CookieGenerator++));

                // Save the new "first available slot".hint
                m_FirstAvailableSlot = availableSlot + 1;

                // Return the selected slot
                return(slot);
            }
            finally
            {
                if (tookLock)
                {
                    Monitor.Exit(this);
                }
            }
        }
예제 #49
0
        /*=========================================================================
        ** Sets the data in the specified slot.
        =========================================================================*/
        public void SetData(LocalDataStoreSlot slot, Object data)
        {
            // Validate the slot.
            m_Manager.ValidateSlot(slot);

            // Cache the slot index to avoid synchronization issues.
            int slotIdx = slot.Slot;

            if (slotIdx >= 0)
            {
                LocalDataStoreElement element = (slotIdx < m_DataTable.Length) ? m_DataTable[slotIdx] : null;
                if (element == null)
                {
                    element = PopulateElement(slot);
                }

                // Check that the element is owned by this slot by comparing cookies.
                // This is necesary to avoid resurection race conditions.
                if (element.Cookie == slot.Cookie)
                {
                    // Set the data on the given slot.
                    element.Value = data;
                    return;
                }

                // Fall thru and throw exception
            }

            throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
        }
예제 #50
0
        /*=========================================================================
        ** Retrieves the value from the specified slot.
        =========================================================================*/
        public Object GetData(LocalDataStoreSlot slot)
        {
            // Validate the slot.
            m_Manager.ValidateSlot(slot);

            // Cache the slot index to avoid synchronization issues.
            int slotIdx = slot.Slot;

            if (slotIdx >= 0)
            {
                // Delay expansion of m_DataTable if we can
                if (slotIdx >= m_DataTable.Length)
                    return null;         
                
                // Retrieve the data from the given slot.
                LocalDataStoreElement element = m_DataTable[slotIdx];

          //Initially we prepopulate the elements to be null.     
          if (element == null)
              return null;

                // Check that the element is owned by this slot by comparing cookies.
                // This is necesary to avoid resurection race conditions.
                if (element.Cookie == slot.Cookie)
                    return element.Value;

                // Fall thru and throw exception
            }
                
            throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
        }
예제 #51
0
 public static void SetData(LocalDataStoreSlot slot, object data)
 {
     LocalDataStore domainLocalStore = GetDomainLocalStore();
     if (domainLocalStore == null)
     {
         domainLocalStore = LocalDataStoreManager.CreateLocalDataStore();
         SetDomainLocalStore(domainLocalStore);
     }
     domainLocalStore.SetData(slot, data);
 }
예제 #52
0
파일: Engine.cs 프로젝트: SealedSun/prx
        /// <summary>
        ///     Creates a new Prexonite virtual machine.
        /// </summary>
        public Engine()
        {
            //Thread local storage for stack
            _stackSlot = Thread.AllocateDataSlot();

            //Metatable
            _meta = MetaTable.Create();

            //PTypes
            _pTypeMap = new Dictionary<Type, PType>();
            _ptypemapiterator = new PTypeMapIterator(this);
            //int
            PTypeMap[typeof (int)] = PType.Int;
            PTypeMap[typeof (long)] = PType.Int;
            PTypeMap[typeof (short)] = PType.Int;
            PTypeMap[typeof (byte)] = PType.Int;

#if UseNonCTSIntegers
            PTypeMap[typeof(uint)]      = IntPType.Instance;
            PTypeMap[typeof(ulong)]     = IntPType.Instance;
            PTypeMap[typeof(ushort)]    = IntPType.Instance;
            PTypeMap[typeof(sbyte)]     = IntPType.Instance;
#endif

            //char
            PTypeMap[typeof (char)] = PType.Char;

            //bool
            PTypeMap[typeof (bool)] = PType.Bool;

            //real
            PTypeMap[typeof (float)] = PType.Real;
            PTypeMap[typeof (double)] = PType.Real;

            //string
            PTypeMap[typeof (string)] = PType.String;

            PTypeMap[typeof (List<PValue>)] = PType.List;
            PTypeMap[typeof (PValue[])] = PType.List;
            PTypeMap[typeof (PValueHashtable)] = PType.Hash;

            //Registry
            _pTypeRegistry = new SymbolTable<Type>();
            _pTypeRegistryIterator = new PTypeRegistryIterator(this);
            PTypeRegistry[IntPType.Literal] = typeof (IntPType);
            PTypeRegistry[BoolPType.Literal] = typeof (BoolPType);
            PTypeRegistry[RealPType.Literal] = typeof (RealPType);
            PTypeRegistry[CharPType.Literal] = typeof (CharPType);
            PTypeRegistry[StringPType.Literal] = typeof (StringPType);
            PTypeRegistry[NullPType.Literal] = typeof (NullPType);
            PTypeRegistry[ObjectPType.Literal] = typeof (ObjectPType);
            PTypeRegistry[ListPType.Literal] = typeof (ListPType);
            PTypeRegistry[StructurePType.Literal] = typeof (StructurePType);
            PTypeRegistry[HashPType.Literal] = typeof (HashPType);
            PTypeRegistry[StructurePType.Literal] = typeof (StructurePType);

            //Assembly registry
            _registeredAssemblies = new List<Assembly>();
            foreach (
                var assName in Assembly.GetExecutingAssembly().GetReferencedAssemblies())
                _registeredAssemblies.Add(Assembly.Load(assName.FullName));

            //Commands
            _commandTable = new CommandTable();
            PCommand cmd;

            Commands.AddEngineCommand(PrintAlias, ConsolePrint.Instance);

            Commands.AddEngineCommand(PrintLineAlias, ConsolePrintLine.Instance);

            Commands.AddEngineCommand(MetaAlias, Prexonite.Commands.Core.Meta.Instance);

            Commands.AddEngineCommand(BoxedAlias, Boxed.Instance);

            // The concatenate command has been renamed to `string_concat` for Prexonite 2
            Commands.AddEngineCommand(ConcatenateAlias, Concat.Instance);
            Commands.AddEngineCommand(OldConcatenateAlias, Concat.Instance);

            Commands.AddEngineCommand(MapAlias, cmd = Map.Instance);
            Commands.AddEngineCommand(SelectAlias, cmd);

            Commands.AddEngineCommand(FoldLAlias, FoldL.Instance);

            Commands.AddEngineCommand(FoldRAlias, FoldR.Instance);

            Commands.AddEngineCommand(DisposeAlias, Dispose.Instance);

            // There is a macro that uses the same alias (CallAlias)
            //  it has the same purpose. For backwards compatibility,
            //  the command table will retain the old binding.
            Commands.AddEngineCommand(CallAlias, Call.Instance);
            Commands.AddEngineCommand(Call.Alias, Call.Instance);

            Commands.AddEngineCommand(ThunkAlias, ThunkCommand.Instance);
            Commands.AddEngineCommand(AsThunkAlias, AsThunkCommand.Instance);
            Commands.AddEngineCommand(ForceAlias, ForceCommand.Instance);
            Commands.AddEngineCommand(ToSeqAlias, ToSeqCommand.Instance);

            // There is a macro that uses the same alias (Call_MemberAlias)
            //  it has the same purpose. For backwards compatibility,
            //  the command table will retain the old binding.
            Commands.AddEngineCommand(Call_MemberAlias, Call_Member.Instance);
            Commands.AddEngineCommand(Call_Member.Alias, Call_Member.Instance);

            Commands.AddEngineCommand(CallerAlias, Caller.Instance);

            Commands.AddEngineCommand(PairAlias, Pair.Instance);

            Commands.AddEngineCommand(UnbindAlias, Unbind.Instance);

            Commands.AddEngineCommand(SortAlias, Sort.Instance);
            Commands.AddEngineCommand(SortAlternativeAlias, Sort.Instance);

            Commands.AddEngineCommand(LoadAssemblyAlias, LoadAssembly.Instance);

            Commands.AddEngineCommand(DebugAlias, new Debug());

            Commands.AddEngineCommand(SetCenterAlias, SetCenterCommand.Instance);

            Commands.AddEngineCommand(SetLeftAlias, SetLeftCommand.Instance);

            Commands.AddEngineCommand(SetRightAlias, SetRightCommand.Instance);

            Commands.AddEngineCommand(AllAlias, All.Instance);

            Commands.AddEngineCommand(WhereAlias, Where.Instance);

            Commands.AddEngineCommand(SkipAlias, Skip.Instance);

            Commands.AddEngineCommand(LimitAlias, cmd = Limit.Instance);
            Commands.AddEngineCommand(TakeAlias, cmd);

            Commands.AddEngineCommand(AbsAlias, Abs.Instance);

            Commands.AddEngineCommand(CeilingAlias, Ceiling.Instance);

            Commands.AddEngineCommand(ExpAlias, Exp.Instance);

            Commands.AddEngineCommand(FloorAlias, Floor.Instance);

            Commands.AddEngineCommand(LogAlias, Log.Instance);

            Commands.AddEngineCommand(MaxAlias, Max.Instance);

            Commands.AddEngineCommand(MinAlias, Min.Instance);

            Commands.AddEngineCommand(PiAlias, Pi.Instance);

            Commands.AddEngineCommand(RoundAlias, Round.Instance);

            Commands.AddEngineCommand(SinAlias, Sin.Instance);
            Commands.AddEngineCommand(CosAlias, Cos.Instance);

            Commands.AddEngineCommand(SqrtAlias, Sqrt.Instance);

            Commands.AddEngineCommand(TanAlias, Tan.Instance);

            Commands.AddEngineCommand(CharAlias, Char.Instance);

            Commands.AddEngineCommand(CountAlias, Count.Instance);

            Commands.AddEngineCommand(DistinctAlias, cmd = new Distinct());
            Commands.AddEngineCommand(UnionAlias, cmd);
            Commands.AddEngineCommand(UniqueAlias, cmd);

            Commands.AddEngineCommand(FrequencyAlias, new Frequency());

            Commands.AddEngineCommand(GroupByAlias, new GroupBy());

            Commands.AddEngineCommand(IntersectAlias, new Intersect());

            // There is a macro that uses the same alias (Call_TailAlias)
            //  it has the same purpose. For backwards compatibility,
            //  the command table will retain the old binding.
            Commands.AddEngineCommand(Call_TailAlias, Call_Tail.Instance);
            Commands.AddEngineCommand(Call_Tail.Alias, Call_Tail.Instance);

            Commands.AddEngineCommand(ListAlias, List.Instance);

            Commands.AddEngineCommand(EachAlias, Each.Instance);

            Commands.AddEngineCommand(ExistsAlias, new Exists());

            Commands.AddEngineCommand(ForAllAlias, new ForAll());

            Commands.AddEngineCommand(CompileToCilAlias, CompileToCil.Instance);

            Commands.AddEngineCommand(TakeWhileAlias, TakeWhile.Instance);

            Commands.AddEngineCommand(ExceptAlias, Except.Instance);

            Commands.AddEngineCommand(RangeAlias, Range.Instance);

            Commands.AddEngineCommand(ReverseAlias, Reverse.Instance);

            Commands.AddEngineCommand(HeadTailAlias, HeadTail.Instance);

            Commands.AddEngineCommand(AppendAlias, Append.Instance);

            Commands.AddEngineCommand(SumAlias, Sum.Instance);

            Commands.AddEngineCommand(Contains.Alias, Contains.Instance);

            Commands.AddEngineCommand(ChanAlias, Chan.Instance);

            Commands.AddEngineCommand(SelectAlias, Select.Instance);

            Commands.AddEngineCommand(Call_AsyncAlias, CallAsync.Instance);
            Commands.AddEngineCommand(CallAsync.Alias, CallAsync.Instance);

            Commands.AddEngineCommand(AsyncSeqAlias, AsyncSeq.Instance);

            Commands.AddEngineCommand(CallSubPerformAlias, CallSubPerform.Instance);

            Commands.AddEngineCommand(PartialCallAlias, new PartialCallCommand());

            Commands.AddEngineCommand(PartialMemberCallAlias, PartialMemberCallCommand.Instance);

            Commands.AddEngineCommand(PartialConstructionAlias, PartialConstructionCommand.Instance);

            Commands.AddEngineCommand(PartialTypeCheckAlias, PartialTypeCheckCommand.Instance);
            Commands.AddEngineCommand(PartialTypeCastAlias, PartialTypecastCommand.Instance);
            Commands.AddEngineCommand(PartialStaticCallAlias, PartialStaticCallCommand.Instance);
            Commands.AddEngineCommand(FunctionalPartialCallCommand.Alias,
                FunctionalPartialCallCommand.Instance);
            Commands.AddEngineCommand(FlippedFunctionalPartialCallCommand.Alias,
                FlippedFunctionalPartialCallCommand.Instance);
            Commands.AddEngineCommand(PartialCallStarImplCommand.Alias,
                PartialCallStarImplCommand.Instance);

            Commands.AddEngineCommand(ThenAlias, ThenCommand.Instance);

            Commands.AddEngineCommand(Id.Alias, Id.Instance);
            Commands.AddEngineCommand(Const.Alias, Const.Instance);

            OperatorCommands.AddToEngine(this);

            Commands.AddEngineCommand(CreateEnumerator.Alias, CreateEnumerator.Instance);

            Commands.AddEngineCommand(CreateModuleName.Alias, CreateModuleName.Instance);

            Commands.AddEngineCommand(GetUnscopedAstFactory.Alias, GetUnscopedAstFactory.Instance);

            Commands.AddEngineCommand(CreateSourcePosition.Alias, CreateSourcePosition.Instance);

            Commands.AddEngineCommand(SeqConcat.Alias, SeqConcat.Instance);
        }
예제 #53
0
        public object GetData(LocalDataStoreSlot slot) => default; // 0x00000001806316C0-0x00000001806317B0

        public void SetData(LocalDataStoreSlot slot, object data)
        {
        }                                                                    // 0x0000000180631A80-0x0000000180631B90
예제 #54
0
		internal ProjectService ()
		{
			extensionChainSlot = Thread.AllocateDataSlot ();
			AddinManager.AddExtensionNodeHandler (FileFormatsExtensionPath, OnFormatExtensionChanged);
			AddinManager.AddExtensionNodeHandler (SerializableClassesExtensionPath, OnSerializableExtensionChanged);
			AddinManager.AddExtensionNodeHandler (ExtendedPropertiesExtensionPath, OnPropertiesExtensionChanged);
			AddinManager.AddExtensionNodeHandler (ProjectBindingsExtensionPath, OnProjectsExtensionChanged);
			AddinManager.ExtensionChanged += OnExtensionChanged;
			
			defaultFormat = formatManager.GetFileFormat ("MSBuild05");
		}
예제 #55
0
        }                                                          // 0x0000000180631620-0x0000000180631650

        public object GetData(LocalDataStoreSlot slot) => default; // 0x00000001806316C0-0x00000001806317B0
		public LocalDataStoreSlot AllocateDataSlot()
		{
			bool flag = false;
			RuntimeHelpers.PrepareConstrainedRegions();
			LocalDataStoreSlot result;
			try
			{
				Monitor.Enter(this, ref flag);
				int num = this.m_SlotInfoTable.Length;
				if (this.m_FirstAvailableSlot >= num)
				{
					int num2;
					if (num < 512)
					{
						num2 = num * 2;
					}
					else
					{
						num2 = num + 128;
					}
					bool[] array = new bool[num2];
					Array.Copy(this.m_SlotInfoTable, array, num);
					this.m_SlotInfoTable = array;
					this.m_FirstAvailableSlot = num;
					num = num2;
				}
				int num3 = this.m_FirstAvailableSlot;
				while (this.m_SlotInfoTable[num3])
				{
					num3++;
				}
				this.m_SlotInfoTable[num3] = true;
				int arg_9A_1 = num3;
				long cookieGenerator;
				this.m_CookieGenerator = checked((cookieGenerator = this.m_CookieGenerator) + 1L);
				LocalDataStoreSlot localDataStoreSlot = new LocalDataStoreSlot(this, arg_9A_1, cookieGenerator);
				num3++;
				while (num3 < num && !this.m_SlotInfoTable[num3])
				{
					num3++;
				}
				this.m_FirstAvailableSlot = num3;
				result = localDataStoreSlot;
			}
			finally
			{
				if (flag)
				{
					Monitor.Exit(this);
				}
			}
			return result;
		}
        }                                                            // 0x0000000180631090-0x00000001806312B0

        public void ValidateSlot(LocalDataStoreSlot slot)
        {
        }                                                     // 0x00000001806314E0-0x0000000180631560