GetCachedSwitchValue() 개인적인 메소드

private GetCachedSwitchValue ( string switchName, int &switchValue ) : bool
switchName string
switchValue int
리턴 bool
예제 #1
0
        internal static void ValidateLevels()
        {
            if (levelsValidated)
            {
                return;
            }

            bool level1 = !LocalAppContext.GetCachedSwitchValue(UseLegacyAccessibilityFeaturesSwitchName, ref useLegacyAccessibilityFeatures);
            bool level2 = !LocalAppContext.GetCachedSwitchValue(UseLegacyAccessibilityFeatures2SwitchName, ref useLegacyAccessibilityFeatures2);

            // 4.7.2 accessibility improvements are building upon the infrastructure introduced in 4.7.1,
            // thus the application has to opt-in into 4.7.1 level in order to get the 4.7.2 level of support.
            if (!level1 && level2)
            {
                throw new NotSupportedException(SR.GetString(SR.CombinationOfAccessibilitySwitchesNotSupported));
            }

            // If this code is executed concurrently, in the worst case we'll throw the same exception on each thread.
            levelsValidated = true;
        }
예제 #2
0
        internal static void ValidateLevels()
        {
            if (levelsValidated)
            {
                return;
            }

            // Level[N+1] accessibility improvements are building upon the infrastructure introduced in Level[N],
            // thus the application has to opt-in into Level[N] level in order to get the Level[N+1] level of support.
            Tuple <string, Action <int> >[] levelNamesAndSetters =
            {
                Tuple.Create <string, Action <int> >(UseLegacyAccessibilityFeaturesSwitchName,  (switchValue) => useLegacyAccessibilityFeatures  = switchValue),
                Tuple.Create <string, Action <int> >(UseLegacyAccessibilityFeatures2SwitchName, (switchValue) => useLegacyAccessibilityFeatures2 = switchValue),
                Tuple.Create <string, Action <int> >(UseLegacyAccessibilityFeatures3SwitchName, (switchValue) => useLegacyAccessibilityFeatures3 = switchValue)
            };
            bool higherLevelsAreExpectedToBeDisabled = false;
            bool invalidSwitchesCombination          = false;

            bool[] levelState = new bool[levelNamesAndSetters.Length];
            for (int i = 0; i < levelNamesAndSetters.Length; i++)
            {
                string       levelName           = levelNamesAndSetters[i].Item1;
                Action <int> setLevelSwitchValue = levelNamesAndSetters[i].Item2;

                int  levelSwitchValue = 0;
                bool levelIsDisabled  = LocalAppContext.GetCachedSwitchValue(levelName, ref levelSwitchValue);

                if (levelIsDisabled)
                {
                    higherLevelsAreExpectedToBeDisabled = true;
                }
                else if (higherLevelsAreExpectedToBeDisabled)
                {
                    invalidSwitchesCombination = true;
                }

                setLevelSwitchValue(levelSwitchValue);

                levelState[i] = levelIsDisabled;
            }

            if (invalidSwitchesCombination)
            {
#if DEPLOYMENT_NAMESPACE
                throw new NotSupportedException(System.Deployment.Application.Resources.GetString("CombinationOfAccessibilitySwitchesNotSupported"));
#else
                throw new NotSupportedException(SR.CombinationOfAccessibilitySwitchesNotSupported);
#endif
            }

            // Get other improvements values
            bool useLegacyToolTipDisplay = LocalAppContext.GetCachedSwitchValue(UseLegacyToolTipDisplaySwitchName, ref useLegacyToolTipDisplayBehavior);

            // If new ToolTip display behavior is enabled, Level3 should be enabled
            if (!useLegacyToolTipDisplay && levelState[2])
            {
#if DEPLOYMENT_NAMESPACE
                throw new NotSupportedException(System.Deployment.Application.Resources.GetString("KeyboardToolTipDisplayBehaviorRequiresAccessibilityImprovementsLevel3"));
#else
                throw new NotSupportedException(SR.KeyboardToolTipDisplayBehaviorRequiresAccessibilityImprovementsLevel3);
#endif
            }

            // If this code is executed concurrently, in the worst case we'll throw the same exception on each thread.
            levelsValidated = true;
        }