private void Draw() { Complex p = new Complex(0, 0, true); Complex q = new Complex(0, 0, true); double t = 2.0 * Math.PI / (fx / 1.25); Color pc, qc, c; int r = 0, g = 0, b = 0; for(int x = 0 ; x < fx ; x++) { p.cis(0.99, t * x); pc = Color.FromArgb(p.c); for(int y = 0 ; y < fy ; y++) { q.cis(0.99, t * y); qc = Color.FromArgb(q.c); //r = (int)(255.0 * ((pc.R / 255.0) * (qc.R / 255.0))); //g = (int)(255.0 * ((pc.G / 255.0) * (qc.G / 255.0))); //b = (int)(255.0 * ((pc.B / 255.0) * (qc.B / 255.0))); //r = (x > fx / 5 * 2) ? 0 : pc.R ^ qc.R; //g = (x < fx / 5 * 1 || x > fx / 5 * 4) ? 0 : pc.G ^ qc.G; //b = (x < fx / 5 * 3) ? 0 : pc.B ^ qc.B; r = pc.R ^ qc.R; g = pc.G ^ qc.G; b = pc.B ^ qc.B; c = Color.FromArgb(255, r, g, b); gi.SetPixel(x, y, c); } gf.DrawLine(new Pen(pc), x, 0, x, fy); } gf.DrawImage(gi, 0, 0); }