public int deflateEnd(){ if(dstate==null) return Z_STREAM_ERROR; int ret=dstate.deflateEnd(); dstate=null; return ret; }
// Compute the optimal bit lengths for a tree and update the total bit length // for the current block. // IN assertion: the fields freq and dad are set, heap[heap_max] and // above are the tree nodes sorted by increasing frequency. // OUT assertions: the field len is set to the optimal bit length, the // array bl_count contains the frequencies for each bit length. // The length opt_len is updated; static_len is also updated if stree is // not null. internal void gen_bitlen(Deflate s) { short[] tree = dyn_tree; short[] stree = stat_desc.static_tree; int[] extra = stat_desc.extra_bits; int based = stat_desc.extra_base; int max_length = stat_desc.max_length; int h; // heap index int n, m; // iterate over the tree elements int bits; // bit length int xbits; // extra bits short f; // frequency int overflow = 0; // number of elements with bit length too large for (bits = 0; bits <= MAX_BITS; bits++) s.bl_count[bits] = 0; // In a first pass, compute the optimal bit lengths (which may // overflow in the case of the bit length tree). tree[s.heap[s.heap_max]*2+1] = 0; // root of the heap for(h=s.heap_max+1; h<HEAP_SIZE; h++){ n = s.heap[h]; bits = tree[tree[n*2+1]*2+1] + 1; if (bits > max_length){ bits = max_length; overflow++; } tree[n*2+1] = (short)bits; // We overwrite tree[n*2+1] which is no longer needed if (n > max_code) continue; // not a leaf node s.bl_count[bits]++; xbits = 0; if (n >= based) xbits = extra[n-based]; f = tree[n*2]; s.opt_len += f * (bits + xbits); if (stree!=null) s.static_len += f * (stree[n*2+1] + xbits); } if (overflow == 0) return; // This happens for example on obj2 and pic of the Calgary corpus // Find the first bit length which could increase: do { bits = max_length-1; while(s.bl_count[bits]==0) bits--; s.bl_count[bits]--; // move one leaf down the tree s.bl_count[bits+1]+=2; // move one overflow item as its brother s.bl_count[max_length]--; // The brother of the overflow item also moves one step up, // but this does not affect bl_count[max_length] overflow -= 2; } while (overflow > 0); for (bits = max_length; bits != 0; bits--) { n = s.bl_count[bits]; while (n != 0) { m = s.heap[--h]; if (m > max_code) continue; if (tree[m*2+1] != bits) { s.opt_len += (int)(((long)bits - (long)tree[m*2+1])*(long)tree[m*2]); tree[m*2+1] = (short)bits; } n--; } } }
public int deflateInit(int level, int bits, bool nowrap){ dstate=new Deflate(); return dstate.deflateInit(this, level, nowrap?-bits:bits); }
// Construct one Huffman tree and assigns the code bit strings and lengths. // Update the total bit length for the current block. // IN assertion: the field freq is set for all tree elements. // OUT assertions: the fields len and code are set to the optimal bit length // and corresponding code. The length opt_len is updated; static_len is // also updated if stree is not null. The field max_code is set. internal void build_tree(Deflate s) { short[] tree=dyn_tree; short[] stree=stat_desc.static_tree; int elems=stat_desc.elems; int n, m; // iterate over heap elements int max_code=-1; // largest code with non zero frequency int node; // new node being created // Construct the initial heap, with least frequent element in // heap[1]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. // heap[0] is not used. s.heap_len = 0; s.heap_max = HEAP_SIZE; for(n=0; n<elems; n++) { if(tree[n*2] != 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else{ tree[n*2+1] = 0; } } // The pkzip format requires that at least one distance code exists, // and that at least one bit should be sent even if there is only one // possible code. So to avoid special checks later on we force at least // two codes of non zero frequency. while (s.heap_len < 2) { node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); tree[node*2] = 1; s.depth[node] = 0; s.opt_len--; if (stree!=null) s.static_len -= stree[node*2+1]; // node is 0 or 1 so it does not have extra bits } this.max_code = max_code; // The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, // establish sub-heaps of increasing lengths: for(n=s.heap_len/2;n>=1; n--) s.pqdownheap(tree, n); // Construct the Huffman tree by repeatedly combining the least two // frequent nodes. node=elems; // next internal node of the tree do{ // n = node of least frequency n=s.heap[1]; s.heap[1]=s.heap[s.heap_len--]; s.pqdownheap(tree, 1); m=s.heap[1]; // m = node of next least frequency s.heap[--s.heap_max] = n; // keep the nodes sorted by frequency s.heap[--s.heap_max] = m; // Create a new node father of n and m tree[node*2] = (short)(tree[n*2] + tree[m*2]); s.depth[node] = (byte)(System.Math.Max(s.depth[n],s.depth[m])+1); tree[n*2+1] = tree[m*2+1] = (short)node; // and insert the new node in the heap s.heap[1] = node++; s.pqdownheap(tree, 1); } while(s.heap_len>=2); s.heap[--s.heap_max] = s.heap[1]; // At this point, the fields freq and dad are set. We can now // generate the bit lengths. gen_bitlen(s); // The field len is now set, we can generate the bit codes gen_codes(tree, max_code, s.bl_count); }