internal MatchingStyle( FontStyle style, FontWeight weight, FontStretch stretch ) { _vector = new Vector( (stretch.ToOpenTypeStretch() - FontStretches.Normal.ToOpenTypeStretch()) * FontStretchScale, style.GetStyleForInternalConstruction() * FontStyleScale, (weight.ToOpenTypeWeight() - FontWeights.Normal.ToOpenTypeWeight()) / 100.0 * FontWeightScale ); }