//Constructor public SignalCollection(MainWindow uiWindow) { brushes = new List<SolidColorBrush>(); brushes.Add(Brushes.MediumVioletRed); brushes.Add(Brushes.LightBlue); brushes.Add(Brushes.BurlyWood); brushes.Add(Brushes.LightPink); brushes.Add(Brushes.Yellow); brushes.Add(Brushes.LightGreen); brushes.Add(Brushes.Gold); window = uiWindow; dataDispatcher = window.Dispatcher; signals = new List<Signal>(0); this.view = uiWindow.view; //set initial view params //view.XMAX = 2000; view.YMIN = 0; view.YMAX = 1024; view.XMIN = 0; view.LINESCALE = 1; horizontals = new List<gridLine>(10); verticals = new List<gridLine>(10); plotlineH = createHLine(0,false); plotlineH.hideLabel(); plotlineV = createVLine(0,false); plotlineV.hideLabel(); preparePlot(); drawWorkerDelegate w = drawWorker; w.BeginInvoke(null, null); //addSignal(true); }
//Create vertical gridlines with labels private gridLine createVLine(int x, bool addtogroup=true) { gridLine vline = new gridLine(x, LineDirection.Vertical, window); if (addtogroup == true) verticals.Add(vline); return vline; }
//Create horizontal gridlines with labels private gridLine createHLine(int y, bool addtogroup=true) { gridLine hline = new gridLine(y, LineDirection.Horizontal, window); if (addtogroup == true) horizontals.Add(hline); return hline; }