public void PlayBackgroundMusic(int mfxID) { if (mfxID < 1 || mfxID >= m_music.Count) { throw new ArgumentOutOfRangeException("mfxID", "The MFX id is out of range. Use the 1-based index that matches the number in the file name."); } Action _func = () => { m_songPlayer.Stop(); m_songPlayer.Close(); m_songPlayer.Open(m_music[mfxID - 1]); m_songPlayer.Play(); }; //when changing the map, the background music will be played from a different thread than the main // one since it is all being done in a callback from the received network data. This requires a // dispatcher to invoke the song change on the m_songPlayer, otherwise an exception is thrown because // the thread does not 'own' the m_songPlayer object. if (m_dispatcher.Thread != Thread.CurrentThread) { m_dispatcher.BeginInvoke(_func); } else { _func(); } }
public void Stop(ProgressBar progress) { _player.Stop(); i = 0; progress.Value = 0; sync.Stop(); }
private void playWindows(String note_octave) { System.Windows.Media.MediaPlayer mp = (MediaPlayer)deviceMap[note_octave]; mp.Stop(); mp.Position = new TimeSpan(0); mp.Play(); }
private void playSound(Uri path) { new Thread(() => { var c = new System.Windows.Media.MediaPlayer(); c.Open(path); c.Play(); Thread.Sleep(2000); c.Stop(); }).Start(); }
public void Stop() { _player.Stop(); _positionTimer.Stop(); IsPlaying = false; IsPaused = false; IsStopped = true; Position = 0.0; }
/// <summary> /// 停止播放声音 /// </summary> public static void StopAudio() { System.Windows.Application.Current.Dispatcher.Invoke(new Action(() => { try { if (_player != null) { _player.Stop(); } _player = null; } catch (Exception ex) { Log.SaveLog("Core Common_StopAudio", ex.ToString()); } })); }
private void btnStop_Click(object sender, RoutedEventArgs e) { time = mediaPlayer.Position; mediaPlayer.Stop(); }
public void Stop() { _internalPlayer.Stop(); }
/// <summary> /// 视频截取第一帧 /// </summary> /// <param name="videopath">要截屏的视频路径</param> /// <param name="savepath">要把截屏保存到得路径</param> /// <param name="rect">截屏所得图片框大小</param> public static void GetVideoThumb(string videopath, string savepath, Rect rect) { //打开视频 MediaPlayer _player = new MediaPlayer(); _player.Volume = 0; _player.Open(new Uri(videopath)); _player.Play(); //截取视频第一帧 Thread.Sleep(1300); RenderTargetBitmap target = new RenderTargetBitmap((int)rect.Width, (int)rect.Height, 1 / 100, 1 / 100, PixelFormats.Pbgra32); DrawingVisual visual = new DrawingVisual(); DrawingContext context = visual.RenderOpen(); context.DrawVideo(_player, new Rect(0, 0, (int)rect.Width, (int)rect.Height)); context.Close(); target.Render(visual); //移除视频 _player.Stop(); _player.Position = TimeSpan.FromSeconds(0); _player.Close(); _player = null; //保存第一帧 BitmapEncoder encoder = new TiffBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(target)); FileStream fs = new FileStream(savepath, FileMode.Create); encoder.Save(fs); fs.Close(); }
void frameThread_DoWork(object sender, DoWorkEventArgs e) { BackgroundWorker bw = (BackgroundWorker)sender; MediaPlayer myPlayer = new MediaPlayer(); myPlayer.Open(parameters.SourceUri); myPlayer.Volume = 0; myPlayer.Play(); while (myPlayer.NaturalVideoWidth < 1) System.Threading.Thread.Sleep(100); myState = ScallopSensorState.Active; this.StatusChanged(this, new ScallopSensorStatusChangedEventArgs(ScallopSensorState.Idle, ScallopSensorState.Active)); RenderTargetBitmap rtb = new RenderTargetBitmap(myPlayer.NaturalVideoWidth, myPlayer.NaturalVideoHeight, 96, 96, PixelFormats.Pbgra32); while (true) { if (bw.CancellationPending == true) { myPlayer.Stop(); e.Cancel = true; return; } DrawingVisual dv = new DrawingVisual(); DrawingContext dc = dv.RenderOpen(); dc.DrawVideo(myPlayer, new Rect(0, 0, myPlayer.NaturalVideoWidth, myPlayer.NaturalVideoHeight)); dc.Close(); rtb.Clear(); rtb.Render(dv); BitmapFrame bmp = BitmapFrame.Create(rtb); switch (parameters.FrameFormat) { case ("System.Drawing.Bitmap"): using (MemoryStream memoryStream = new MemoryStream()) { //bitmapEncoder.Frames.Add(BitmapFrame.Create(bmp)); PngBitmapEncoder bitmapEncoder = new PngBitmapEncoder(); bitmapEncoder.Frames.Add(bmp); bitmapEncoder.Save(memoryStream); memoryStream.Flush(); using (Bitmap bmp2 = Bitmap.FromStream(memoryStream) as Bitmap, bmp3 = new Bitmap(bmp2.Width,bmp2.Height,System.Drawing.Imaging.PixelFormat.Format24bppRgb)) { bmp3.SetResolution(bmp2.HorizontalResolution, bmp2.VerticalResolution); using (System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bmp3)) { g.DrawImage(bmp2, 0, 0); } if (this.Data != null) this.Data(this, new ScallopSensorDataEventArgs((System.Drawing.Bitmap)bmp3.Clone(), "new frame")); } } break; case ("System.Windows.Media.Imaging.BitmapSource"): if (this.Data != null) this.Data(this, new ScallopSensorDataEventArgs(bmp as BitmapSource, "new frame")); break; } if (myPlayer.Position >= myPlayer.NaturalDuration) { myPlayer.Stop(); myPlayer.Position = TimeSpan.Zero; myPlayer.Play(); } } }
public void Stop() { player.Stop(); }
/// <summary> /// Funkcja wątku odtwarzania muzyki w tle /// </summary> public static void MusicThreadFunc() { try { mp = new MediaPlayer(); mp.Open(new System.Uri(Path.GetFullPath(@"background_music.wav"))); mp.Volume = (double)MusicVolumeTrackBar.Value / 10; mp.Play(); } catch { } while (!music_stop) { if (music_changed) { if (MuteCheckbox.Checked) { mp.Volume = 0; music_changed = false; } else { mp.Volume = (double)MusicVolumeTrackBar.Value / 10; music_changed = false; } } } if(mp!=null) mp.Stop(); music_stop = false; }
/// <summary> /// Funkcja watku odtwarzania pojedynczych dzwiekow /// </summary> public static void SoundThreadFunc() { try { sp = new MediaPlayer(); sp.Open(new System.Uri(Path.GetFullPath(@"found.wav"))); sp.Volume = (double)musicVolTrackbar.Value / 10; sp.Play(); } catch { } while (!sound_stop) { if (sound_changed) { if (MuteCheckbox.Checked) { sp.Volume = 0; sound_changed = false; } else { sp.Open(new System.Uri(Path.GetFullPath(@"found.wav"))); sp.Volume = (double)musicVolTrackbar.Value / 10; sp.Play(); sound_changed = false; } } } if (sp != null) sp.Stop(); sound_stop = false; }
public void Stop() { _mp.Stop(); }
/// <summary> /// Stops the music player's track. /// </summary> public static void StopMusic() { MusicPlayer.Stop(); }