// Create the pen and triangle in a static constructor and freeze them to improve performance. static InsertionAdorner() { pen = new Pen { Brush = Brushes.Gray, Thickness = 2 }; pen.Freeze(); LineSegment firstLine = new LineSegment(new Point(0, -5), false); firstLine.Freeze(); LineSegment secondLine = new LineSegment(new Point(0, 5), false); secondLine.Freeze(); PathFigure figure = new PathFigure { StartPoint = new Point(5, 0) }; figure.Segments.Add(firstLine); figure.Segments.Add(secondLine); figure.Freeze(); triangle = new PathGeometry(); triangle.Figures.Add(figure); triangle.Freeze(); }
/// <summary> /// Create the pen and triangle in a static constructor and freeze them to improve performance. /// </summary> static InsertionAdorner() { Pen = new Pen { Brush = Brushes.SkyBlue, Thickness = LineThickness }; Pen.Freeze(); var firstLine = new LineSegment(new Point(0, -TriangleWidth), false); firstLine.Freeze(); var secondLine = new LineSegment(new Point(0, TriangleWidth), false); secondLine.Freeze(); var figure = new PathFigure {StartPoint = new Point(TriangleWidth, 0)}; figure.Segments.Add(firstLine); figure.Segments.Add(secondLine); figure.Freeze(); Triangle = new PathGeometry(); Triangle.Figures.Add(figure); Triangle.Freeze(); }
static InsertionAdorner() { InsertionAdorner.pen.Freeze(); LineSegment lineSegment1 = new LineSegment(new Point(0.0, -5.0), false); lineSegment1.Freeze(); LineSegment lineSegment2 = new LineSegment(new Point(0.0, 5.0), false); lineSegment2.Freeze(); PathFigure pathFigure = new PathFigure() { StartPoint = new Point(5.0, 0.0) }; pathFigure.Segments.Add((PathSegment) lineSegment1); pathFigure.Segments.Add((PathSegment) lineSegment2); pathFigure.Freeze(); InsertionAdorner.triangle = new PathGeometry(); InsertionAdorner.triangle.Figures.Add(pathFigure); InsertionAdorner.triangle.Freeze(); }
/// <summary> /// Initializes static members of the <see cref="InsertionAdorner" /> class. /// </summary> static InsertionAdorner() { // Create the pen and triangle in a static constructor and freeze them to improve performance. Pen = new Pen { Brush = Brushes.Gray, Thickness = 2 }; Pen.Freeze(); var firstLine = new LineSegment(new Point(0, -5), false); firstLine.Freeze(); var secondLine = new LineSegment(new Point(0, 5), false); secondLine.Freeze(); var figure = new PathFigure { StartPoint = new Point(5, 0) }; figure.Segments.Add(firstLine); figure.Segments.Add(secondLine); figure.Freeze(); Triangle = new PathGeometry(); Triangle.Figures.Add(figure); Triangle.Freeze(); }
static InsertionAdorner() { Pen = new Pen { Brush = new SolidColorBrush(Color.FromRgb(48, 48, 48)), Thickness = 2 }; Pen.Freeze(); var firstLine = new LineSegment(new Point(0, -5), false); firstLine.Freeze(); var secondLine = new LineSegment(new Point(0, 5), false); secondLine.Freeze(); var figure = new PathFigure { StartPoint = new Point(5, 0) }; figure.Segments.Add(firstLine); figure.Segments.Add(secondLine); figure.Freeze(); Triangle = new PathGeometry(); Triangle.Figures.Add(figure); Triangle.Freeze(); }
static DropTargetInsertionAdorner() { // Create the pen and triangle in a static constructor and freeze them to improve performance. const int triangleSize = 3; m_Pen = new Pen(Brushes.Gray, 2); m_Pen.Freeze(); LineSegment firstLine = new LineSegment(new Point(0, -triangleSize), false); firstLine.Freeze(); LineSegment secondLine = new LineSegment(new Point(0, triangleSize), false); secondLine.Freeze(); PathFigure figure = new PathFigure { StartPoint = new Point(triangleSize, 0) }; figure.Segments.Add(firstLine); figure.Segments.Add(secondLine); figure.Freeze(); m_Triangle = new PathGeometry(); m_Triangle.Figures.Add(figure); m_Triangle.Freeze(); }
static DropTargetMetroInsertionAdorner() { // Create the pen and triangle in a static constructor and freeze them to improve performance. const int triangleSize = 5; var color = (Color) ThemeManager.DetectAppStyle(Application.Current).Item2.Resources["AccentColor"]; m_Pen = new Pen(new SolidColorBrush(color), 2); m_Pen.Freeze(); var firstLine = new LineSegment(new Point(0, -triangleSize), false); firstLine.Freeze(); var secondLine = new LineSegment(new Point(0, triangleSize), false); secondLine.Freeze(); var figure = new PathFigure {StartPoint = new Point(triangleSize, 0)}; figure.Segments.Add(firstLine); figure.Segments.Add(secondLine); figure.Freeze(); m_Triangle = new PathGeometry(); m_Triangle.Figures.Add(figure); m_Triangle.Freeze(); }
static LineSegment MakeLineSegment(double x, double y) { LineSegment ls = new LineSegment(new Point(x, y), true); ls.Freeze(); return ls; }
/// <summary> /// Draw the hatches and the transparent area where isn't covering the elements. /// </summary> /// <param name="drawingContext"></param> private void DrawBackgound(DrawingContext drawingContext) { PathGeometry hatchGeometry = null; Geometry rectGeometry = null; int count = _elementsBounds.Count; if ( count != 0 ) { // Create a union collection of the element regions. for ( int i = 0; i < count; i++ ) { Rect hatchRect = _elementsBounds[i]; if ( hatchRect.IsEmpty ) { continue; } hatchRect.Inflate(HatchBorderMargin / 2, HatchBorderMargin / 2); if ( hatchGeometry == null ) { PathFigure path = new PathFigure(); path.StartPoint = new Point(hatchRect.Left, hatchRect.Top); PathSegmentCollection segments = new PathSegmentCollection(); PathSegment line = new LineSegment(new Point(hatchRect.Right, hatchRect.Top), true); line.Freeze(); segments.Add(line); line = new LineSegment(new Point(hatchRect.Right, hatchRect.Bottom), true); line.Freeze(); segments.Add(line); line = new LineSegment(new Point(hatchRect.Left, hatchRect.Bottom), true); line.Freeze(); segments.Add(line); line = new LineSegment(new Point(hatchRect.Left, hatchRect.Top), true); line.Freeze(); segments.Add(line); segments.Freeze(); path.Segments = segments; path.IsClosed = true; path.Freeze(); hatchGeometry = new PathGeometry(); hatchGeometry.Figures.Add(path); } else { rectGeometry = new RectangleGeometry(hatchRect); rectGeometry.Freeze(); hatchGeometry = Geometry.Combine(hatchGeometry, rectGeometry, GeometryCombineMode.Union, null); } } } // Then, create a region which equals to "SelectionFrame - element1 bounds - element2 bounds - ..." GeometryGroup backgroundGeometry = new GeometryGroup( ); GeometryCollection geometryCollection = new GeometryCollection(); // Add the entile rectanlge to the group. rectGeometry = new RectangleGeometry(new Rect(0, 0, RenderSize.Width, RenderSize.Height)); rectGeometry.Freeze(); geometryCollection.Add(rectGeometry); // Add the union of the element rectangles. Then the group will do oddeven operation. Geometry outlineGeometry = null; if ( hatchGeometry != null ) { hatchGeometry.Freeze(); outlineGeometry = hatchGeometry.GetOutlinedPathGeometry(); outlineGeometry.Freeze(); if ( count == 1 && ((InkCanvasInnerCanvas)AdornedElement).InkCanvas.GetSelectedStrokes().Count == 0 ) { geometryCollection.Add(outlineGeometry); } } geometryCollection.Freeze(); backgroundGeometry.Children = geometryCollection; backgroundGeometry.Freeze(); // Then, draw the region which may contain holes so that the elements cannot be covered. // After that, the underneath elements can receive the messages. #if DEBUG_OUTPUT // Draw the debug feedback drawingContext.DrawGeometry(new SolidColorBrush(Color.FromArgb(128, 255, 255, 0)), null, backgroundGeometry); #else drawingContext.DrawGeometry(Brushes.Transparent, null, backgroundGeometry); #endif // At last, draw the hatch borders if ( outlineGeometry != null ) { drawingContext.DrawGeometry(null, _hatchPen, outlineGeometry); } }
private void RenderTheme(DrawingContext dc) { Size size = RenderSize; bool isClickable = IsClickable && IsEnabled; bool isPressed = isClickable && IsPressed; ListSortDirection? sortDirection = SortDirection; bool isSorted = sortDirection != null; bool horizontal = Orientation == Orientation.Horizontal; Brush background = EnsureControlBrush(); Brush light = SystemColors.ControlLightBrush; Brush dark = SystemColors.ControlDarkBrush; bool shouldDrawRight = true; bool shouldDrawBottom = true; bool usingSeparatorBrush = false; Brush darkDarkRight = null; if (!horizontal) { if (SeparatorVisibility == Visibility.Visible && SeparatorBrush != null) { darkDarkRight = SeparatorBrush; usingSeparatorBrush = true; } else { shouldDrawRight = false; } } else { darkDarkRight = SystemColors.ControlDarkDarkBrush; } Brush darkDarkBottom = null; if (horizontal) { if (SeparatorVisibility == Visibility.Visible && SeparatorBrush != null) { darkDarkBottom = SeparatorBrush; usingSeparatorBrush = true; } else { shouldDrawBottom = false; } } else { darkDarkBottom = SystemColors.ControlDarkDarkBrush; } EnsureCache((int)ClassicFreezables.NumFreezables); // Draw the background dc.DrawRectangle(background, null, new Rect(0.0, 0.0, size.Width, size.Height)); if ((size.Width > 3.0) && (size.Height > 3.0)) { // Draw the border if (isPressed) { dc.DrawRectangle(dark, null, new Rect(0.0, 0.0, size.Width, 1.0)); dc.DrawRectangle(dark, null, new Rect(0.0, 0.0, 1.0, size.Height)); dc.DrawRectangle(dark, null, new Rect(0.0, Max0(size.Height - 1.0), size.Width, 1.0)); dc.DrawRectangle(dark, null, new Rect(Max0(size.Width - 1.0), 0.0, 1.0, size.Height)); } else { dc.DrawRectangle(light, null, new Rect(0.0, 0.0, 1.0, Max0(size.Height - 1.0))); dc.DrawRectangle(light, null, new Rect(0.0, 0.0, Max0(size.Width - 1.0), 1.0)); if (shouldDrawRight) { if (!usingSeparatorBrush) { dc.DrawRectangle(dark, null, new Rect(Max0(size.Width - 2.0), 1.0, 1.0, Max0(size.Height - 2.0))); } dc.DrawRectangle(darkDarkRight, null, new Rect(Max0(size.Width - 1.0), 0.0, 1.0, size.Height)); } if (shouldDrawBottom) { if (!usingSeparatorBrush) { dc.DrawRectangle(dark, null, new Rect(1.0, Max0(size.Height - 2.0), Max0(size.Width - 2.0), 1.0)); } dc.DrawRectangle(darkDarkBottom, null, new Rect(0.0, Max0(size.Height - 1.0), size.Width, 1.0)); } } } if (isSorted && (size.Width > 14.0) && (size.Height > 10.0)) { // If sorted, draw an arrow on the right TranslateTransform positionTransform = new TranslateTransform(size.Width - 15.0, (size.Height - 5.0) * 0.5); positionTransform.Freeze(); dc.PushTransform(positionTransform); bool ascending = (sortDirection == ListSortDirection.Ascending); PathGeometry arrowGeometry = (PathGeometry)GetCachedFreezable(ascending ? (int)ClassicFreezables.ArrowUpGeometry : (int)ClassicFreezables.ArrowDownGeometry); if (arrowGeometry == null) { arrowGeometry = new PathGeometry(); PathFigure arrowFigure = new PathFigure(); if (ascending) { arrowFigure.StartPoint = new Point(0.0, 5.0); LineSegment line = new LineSegment(new Point(5.0, 0.0), false); line.Freeze(); arrowFigure.Segments.Add(line); line = new LineSegment(new Point(10.0, 5.0), false); line.Freeze(); arrowFigure.Segments.Add(line); } else { arrowFigure.StartPoint = new Point(0.0, 0.0); LineSegment line = new LineSegment(new Point(10.0, 0.0), false); line.Freeze(); arrowFigure.Segments.Add(line); line = new LineSegment(new Point(5.0, 5.0), false); line.Freeze(); arrowFigure.Segments.Add(line); } arrowFigure.IsClosed = true; arrowFigure.Freeze(); arrowGeometry.Figures.Add(arrowFigure); arrowGeometry.Freeze(); CacheFreezable(arrowGeometry, ascending ? (int)ClassicFreezables.ArrowUpGeometry : (int)ClassicFreezables.ArrowDownGeometry); } dc.DrawGeometry(SystemColors.GrayTextBrush, null, arrowGeometry); dc.Pop(); // Position Transform } }
private void RenderTheme(DrawingContext dc) { Size size = RenderSize; bool horizontal = Orientation == Orientation.Horizontal; bool isClickable = IsClickable && IsEnabled; bool isHovered = isClickable && IsHovered; bool isPressed = isClickable && IsPressed; ListSortDirection? sortDirection = SortDirection; bool isSorted = sortDirection != null; bool isSelected = IsSelected; EnsureCache((int)RoyaleFreezables.NumFreezables); if (horizontal) { // When horizontal, rotate the rendering by -90 degrees Matrix m1 = new Matrix(); m1.RotateAt(-90.0, 0.0, 0.0); Matrix m2 = new Matrix(); m2.Translate(0.0, size.Height); MatrixTransform horizontalRotate = new MatrixTransform(m1 * m2); horizontalRotate.Freeze(); dc.PushTransform(horizontalRotate); double temp = size.Width; size.Width = size.Height; size.Height = temp; } // Draw the background RoyaleFreezables backgroundType = isPressed ? RoyaleFreezables.PressedBackground : isHovered ? RoyaleFreezables.HoveredBackground : RoyaleFreezables.NormalBackground; LinearGradientBrush background = (LinearGradientBrush)GetCachedFreezable((int)backgroundType); if (background == null) { background = new LinearGradientBrush(); background.StartPoint = new Point(); background.EndPoint = new Point(0.0, 1.0); if (isPressed) { background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xB9, 0xB9, 0xC8), 0.0)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xEC, 0xEC, 0xF3), 0.1)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xEC, 0xEC, 0xF3), 1.0)); } else if (isHovered || isSelected) { background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xFE, 0xFE, 0xFE), 0.0)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xFE, 0xFE, 0xFE), 0.85)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xBD, 0xBE, 0xCE), 1.0)); } else { background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xF9, 0xFA, 0xFD), 0.0)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xF9, 0xFA, 0xFD), 0.85)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xBD, 0xBE, 0xCE), 1.0)); } background.Freeze(); CacheFreezable(background, (int)backgroundType); } dc.DrawRectangle(background, null, new Rect(0.0, 0.0, size.Width, size.Height)); if (isHovered && !isPressed && (size.Width >= 6.0) && (size.Height >= 4.0)) { // When hovered, there is a colored tab at the bottom TranslateTransform positionTransform = new TranslateTransform(0.0, size.Height - 3.0); positionTransform.Freeze(); dc.PushTransform(positionTransform); PathGeometry tabGeometry = new PathGeometry(); PathFigure tabFigure = new PathFigure(); tabFigure.StartPoint = new Point(0.5, 0.5); LineSegment line = new LineSegment(new Point(size.Width - 0.5, 0.5), true); line.Freeze(); tabFigure.Segments.Add(line); ArcSegment arc = new ArcSegment(new Point(size.Width - 2.5, 2.5), new Size(2.0, 2.0), 90.0, false, SweepDirection.Clockwise, true); arc.Freeze(); tabFigure.Segments.Add(arc); line = new LineSegment(new Point(2.5, 2.5), true); line.Freeze(); tabFigure.Segments.Add(line); arc = new ArcSegment(new Point(0.5, 0.5), new Size(2.0, 2.0), 90.0, false, SweepDirection.Clockwise, true); arc.Freeze(); tabFigure.Segments.Add(arc); tabFigure.IsClosed = true; tabFigure.Freeze(); tabGeometry.Figures.Add(tabFigure); tabGeometry.Freeze(); Pen tabStroke = (Pen)GetCachedFreezable((int)RoyaleFreezables.TabStroke); if (tabStroke == null) { SolidColorBrush tabStrokeBrush = new SolidColorBrush(Color.FromArgb(0xFF, 0xF8, 0xA9, 0x00)); tabStrokeBrush.Freeze(); tabStroke = new Pen(tabStrokeBrush, 1.0); tabStroke.Freeze(); CacheFreezable(tabStroke, (int)RoyaleFreezables.TabStroke); } LinearGradientBrush tabFill = (LinearGradientBrush)GetCachedFreezable((int)RoyaleFreezables.TabFill); if (tabFill == null) { tabFill = new LinearGradientBrush(); tabFill.StartPoint = new Point(); tabFill.EndPoint = new Point(1.0, 0.0); tabFill.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xFC, 0xE0, 0xA6), 0.0)); tabFill.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xF6, 0xC4, 0x56), 0.1)); tabFill.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xF6, 0xC4, 0x56), 0.9)); tabFill.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xDF, 0x97, 0x00), 1.0)); tabFill.Freeze(); CacheFreezable(tabFill, (int)RoyaleFreezables.TabFill); } dc.DrawGeometry(tabFill, tabStroke, tabGeometry); dc.Pop(); // Translate Transform } if (isPressed && (size.Width >= 2.0) && (size.Height >= 2.0)) { // When pressed, there is a border on the left and bottom SolidColorBrush border = (SolidColorBrush)GetCachedFreezable((int)RoyaleFreezables.PressedBorder); if (border == null) { border = new SolidColorBrush(Color.FromArgb(0xFF, 0x80, 0x80, 0x99)); border.Freeze(); CacheFreezable(border, (int)RoyaleFreezables.PressedBorder); } dc.DrawRectangle(border, null, new Rect(0.0, 0.0, 1.0, size.Height)); dc.DrawRectangle(border, null, new Rect(0.0, Max0(size.Height - 1.0), size.Width, 1.0)); } if (!isPressed && !isHovered && (size.Width >= 4.0)) { if (SeparatorVisibility == Visibility.Visible) { Brush sideBrush; if (SeparatorBrush != null) { sideBrush = SeparatorBrush; } else { // When not pressed or hovered, draw the resize gripper LinearGradientBrush gripper = (LinearGradientBrush)GetCachedFreezable((int)(horizontal ? RoyaleFreezables.HorizontalGripper : RoyaleFreezables.VerticalGripper)); if (gripper == null) { gripper = new LinearGradientBrush(); gripper.StartPoint = new Point(); gripper.EndPoint = new Point(1.0, 0.0); Color highlight = Color.FromArgb(0xFF, 0xFF, 0xFF, 0xFF); Color shadow = Color.FromArgb(0xFF, 0xC7, 0xC5, 0xB2); if (horizontal) { gripper.GradientStops.Add(new GradientStop(highlight, 0.0)); gripper.GradientStops.Add(new GradientStop(highlight, 0.25)); gripper.GradientStops.Add(new GradientStop(shadow, 0.75)); gripper.GradientStops.Add(new GradientStop(shadow, 1.0)); } else { gripper.GradientStops.Add(new GradientStop(shadow, 0.0)); gripper.GradientStops.Add(new GradientStop(shadow, 0.25)); gripper.GradientStops.Add(new GradientStop(highlight, 0.75)); gripper.GradientStops.Add(new GradientStop(highlight, 1.0)); } gripper.Freeze(); CacheFreezable(gripper, (int)(horizontal ? RoyaleFreezables.HorizontalGripper : RoyaleFreezables.VerticalGripper)); } sideBrush = gripper; } dc.DrawRectangle(sideBrush, null, new Rect(horizontal ? 0.0 : Max0(size.Width - 2.0), 4.0, 2.0, Max0(size.Height - 8.0))); } } if (isSorted && (size.Width > 14.0) && (size.Height > 10.0)) { // When sorted, draw an arrow on the right TranslateTransform positionTransform = new TranslateTransform(size.Width - 15.0, (size.Height - 5.0) * 0.5); positionTransform.Freeze(); dc.PushTransform(positionTransform); bool ascending = (sortDirection == ListSortDirection.Ascending); PathGeometry arrowGeometry = (PathGeometry)GetCachedFreezable(ascending ? (int)RoyaleFreezables.ArrowUpGeometry : (int)RoyaleFreezables.ArrowDownGeometry); if (arrowGeometry == null) { arrowGeometry = new PathGeometry(); PathFigure arrowFigure = new PathFigure(); if (ascending) { arrowFigure.StartPoint = new Point(0.0, 5.0); LineSegment line = new LineSegment(new Point(5.0, 0.0), false); line.Freeze(); arrowFigure.Segments.Add(line); line = new LineSegment(new Point(10.0, 5.0), false); line.Freeze(); arrowFigure.Segments.Add(line); } else { arrowFigure.StartPoint = new Point(0.0, 0.0); LineSegment line = new LineSegment(new Point(10.0, 0.0), false); line.Freeze(); arrowFigure.Segments.Add(line); line = new LineSegment(new Point(5.0, 5.0), false); line.Freeze(); arrowFigure.Segments.Add(line); } arrowFigure.IsClosed = true; arrowFigure.Freeze(); arrowGeometry.Figures.Add(arrowFigure); arrowGeometry.Freeze(); CacheFreezable(arrowGeometry, ascending ? (int)RoyaleFreezables.ArrowUpGeometry : (int)RoyaleFreezables.ArrowDownGeometry); } SolidColorBrush arrowFill = (SolidColorBrush)GetCachedFreezable((int)RoyaleFreezables.ArrowFill); if (arrowFill == null) { arrowFill = new SolidColorBrush(Color.FromArgb(0xFF, 0xAC, 0xA8, 0x99)); arrowFill.Freeze(); CacheFreezable(arrowFill, (int)RoyaleFreezables.ArrowFill); } dc.DrawGeometry(arrowFill, null, arrowGeometry); dc.Pop(); // Position Transform } if (horizontal) { dc.Pop(); // Horizontal Rotate } }
private void RenderAeroNormalColor(DrawingContext dc) { Size size = RenderSize; bool horizontal = Orientation == Orientation.Horizontal; bool isClickable = IsClickable && IsEnabled; bool isHovered = isClickable && IsHovered; bool isPressed = isClickable && IsPressed; ListSortDirection? sortDirection = SortDirection; bool isSorted = sortDirection != null; bool isSelected = IsSelected; bool hasBevel = (!isHovered && !isPressed && !isSorted && !isSelected); EnsureCache((int)AeroFreezables.NumFreezables); if (horizontal) { // When horizontal, rotate the rendering by -90 degrees Matrix m1 = new Matrix(); m1.RotateAt(-90.0, 0.0, 0.0); Matrix m2 = new Matrix(); m2.Translate(0.0, size.Height); MatrixTransform horizontalRotate = new MatrixTransform(m1 * m2); horizontalRotate.Freeze(); dc.PushTransform(horizontalRotate); double temp = size.Width; size.Width = size.Height; size.Height = temp; } if (hasBevel) { // This is a highlight that can be drawn by just filling the background with the color. // It will be seen through the gab between the border and the background. LinearGradientBrush bevel = (LinearGradientBrush)GetCachedFreezable((int)AeroFreezables.NormalBevel); if (bevel == null) { bevel = new LinearGradientBrush(); bevel.StartPoint = new Point(); bevel.EndPoint = new Point(0.0, 1.0); bevel.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xFF, 0xFF, 0xFF), 0.0)); bevel.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xFF, 0xFF, 0xFF), 0.4)); bevel.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xFC, 0xFC, 0xFD), 0.4)); bevel.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xFB, 0xFC, 0xFC), 1.0)); bevel.Freeze(); CacheFreezable(bevel, (int)AeroFreezables.NormalBevel); } dc.DrawRectangle(bevel, null, new Rect(0.0, 0.0, size.Width, size.Height)); } // Fill the background AeroFreezables backgroundType = AeroFreezables.NormalBackground; if (isPressed) { backgroundType = AeroFreezables.PressedBackground; } else if (isHovered) { backgroundType = AeroFreezables.HoveredBackground; } else if (isSorted || isSelected) { backgroundType = AeroFreezables.SortedBackground; } LinearGradientBrush background = (LinearGradientBrush)GetCachedFreezable((int)backgroundType); if (background == null) { background = new LinearGradientBrush(); background.StartPoint = new Point(); background.EndPoint = new Point(0.0, 1.0); switch (backgroundType) { case AeroFreezables.NormalBackground: background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xFF, 0xFF, 0xFF), 0.0)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xFF, 0xFF, 0xFF), 0.4)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xF7, 0xF8, 0xFA), 0.4)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xF1, 0xF2, 0xF4), 1.0)); break; case AeroFreezables.PressedBackground: background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xBC, 0xE4, 0xF9), 0.0)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xBC, 0xE4, 0xF9), 0.4)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x8D, 0xD6, 0xF7), 0.4)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x8A, 0xD1, 0xF5), 1.0)); break; case AeroFreezables.HoveredBackground: background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xE3, 0xF7, 0xFF), 0.0)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xE3, 0xF7, 0xFF), 0.4)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xBD, 0xED, 0xFF), 0.4)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xB7, 0xE7, 0xFB), 1.0)); break; case AeroFreezables.SortedBackground: background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xF2, 0xF9, 0xFC), 0.0)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xF2, 0xF9, 0xFC), 0.4)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xE1, 0xF1, 0xF9), 0.4)); background.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xD8, 0xEC, 0xF6), 1.0)); break; } background.Freeze(); CacheFreezable(background, (int)backgroundType); } dc.DrawRectangle(background, null, new Rect(0.0, 0.0, size.Width, size.Height)); if (size.Width >= 2.0) { // Draw the borders on the sides AeroFreezables sideType = AeroFreezables.NormalSides; if (isPressed) { sideType = AeroFreezables.PressedSides; } else if (isHovered) { sideType = AeroFreezables.HoveredSides; } else if (isSorted || isSelected) { sideType = AeroFreezables.SortedSides; } if (SeparatorVisibility == Visibility.Visible) { Brush sideBrush; if (SeparatorBrush != null) { sideBrush = SeparatorBrush; } else { sideBrush = (Brush)GetCachedFreezable((int)sideType); if (sideBrush == null) { LinearGradientBrush lgBrush = null; if (sideType != AeroFreezables.SortedSides) { lgBrush = new LinearGradientBrush(); lgBrush.StartPoint = new Point(); lgBrush.EndPoint = new Point(0.0, 1.0); sideBrush = lgBrush; } switch (sideType) { case AeroFreezables.NormalSides: lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xF2, 0xF2, 0xF2), 0.0)); lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xEF, 0xEF, 0xEF), 0.4)); lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xE7, 0xE8, 0xEA), 0.4)); lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xDE, 0xDF, 0xE1), 1.0)); break; case AeroFreezables.PressedSides: lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x7A, 0x9E, 0xB1), 0.0)); lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x7A, 0x9E, 0xB1), 0.4)); lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x50, 0x91, 0xAF), 0.4)); lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x4D, 0x8D, 0xAD), 1.0)); break; case AeroFreezables.HoveredSides: lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x88, 0xCB, 0xEB), 0.0)); lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x88, 0xCB, 0xEB), 0.4)); lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x69, 0xBB, 0xE3), 0.4)); lgBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x69, 0xBB, 0xE3), 1.0)); break; case AeroFreezables.SortedSides: sideBrush = new SolidColorBrush(Color.FromArgb(0xFF, 0x96, 0xD9, 0xF9)); break; } sideBrush.Freeze(); CacheFreezable(sideBrush, (int)sideType); } } dc.DrawRectangle(sideBrush, null, new Rect(0.0, 0.0, 1.0, Max0(size.Height - 0.95))); dc.DrawRectangle(sideBrush, null, new Rect(size.Width - 1.0, 0.0, 1.0, Max0(size.Height - 0.95))); } } if (isPressed && (size.Width >= 4.0) && (size.Height >= 4.0)) { // When pressed, there are added borders on the left and top LinearGradientBrush topBrush = (LinearGradientBrush)GetCachedFreezable((int)AeroFreezables.PressedTop); if (topBrush == null) { topBrush = new LinearGradientBrush(); topBrush.StartPoint = new Point(); topBrush.EndPoint = new Point(0.0, 1.0); topBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x86, 0xA3, 0xB2), 0.0)); topBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x86, 0xA3, 0xB2), 0.1)); topBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xAA, 0xCE, 0xE1), 0.9)); topBrush.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xAA, 0xCE, 0xE1), 1.0)); topBrush.Freeze(); CacheFreezable(topBrush, (int)AeroFreezables.PressedTop); } dc.DrawRectangle(topBrush, null, new Rect(0.0, 0.0, size.Width, 2.0)); LinearGradientBrush pressedBevel = (LinearGradientBrush)GetCachedFreezable((int)AeroFreezables.PressedBevel); if (pressedBevel == null) { pressedBevel = new LinearGradientBrush(); pressedBevel.StartPoint = new Point(); pressedBevel.EndPoint = new Point(0.0, 1.0); pressedBevel.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xA2, 0xCB, 0xE0), 0.0)); pressedBevel.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xA2, 0xCB, 0xE0), 0.4)); pressedBevel.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x72, 0xBC, 0xDF), 0.4)); pressedBevel.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x6E, 0xB8, 0xDC), 1.0)); pressedBevel.Freeze(); CacheFreezable(pressedBevel, (int)AeroFreezables.PressedBevel); } dc.DrawRectangle(pressedBevel, null, new Rect(1.0, 0.0, 1.0, size.Height - 0.95)); dc.DrawRectangle(pressedBevel, null, new Rect(size.Width - 2.0, 0.0, 1.0, size.Height - 0.95)); } if (size.Height >= 2.0) { // Draw the bottom border AeroFreezables bottomType = AeroFreezables.NormalBottom; if (isPressed) { bottomType = AeroFreezables.PressedOrHoveredBottom; } else if (isHovered) { bottomType = AeroFreezables.PressedOrHoveredBottom; } else if (isSorted || isSelected) { bottomType = AeroFreezables.SortedBottom; } SolidColorBrush bottomBrush = (SolidColorBrush)GetCachedFreezable((int)bottomType); if (bottomBrush == null) { switch (bottomType) { case AeroFreezables.NormalBottom: bottomBrush = new SolidColorBrush(Color.FromArgb(0xFF, 0xD5, 0xD5, 0xD5)); break; case AeroFreezables.PressedOrHoveredBottom: bottomBrush = new SolidColorBrush(Color.FromArgb(0xFF, 0x93, 0xC9, 0xE3)); break; case AeroFreezables.SortedBottom: bottomBrush = new SolidColorBrush(Color.FromArgb(0xFF, 0x96, 0xD9, 0xF9)); break; } bottomBrush.Freeze(); CacheFreezable(bottomBrush, (int)bottomType); } dc.DrawRectangle(bottomBrush, null, new Rect(0.0, size.Height - 1.0, size.Width, 1.0)); } if (isSorted && (size.Width > 14.0) && (size.Height > 10.0)) { // Draw the sort arrow TranslateTransform positionTransform = new TranslateTransform((size.Width - 8.0) * 0.5, 1.0); positionTransform.Freeze(); dc.PushTransform(positionTransform); bool ascending = (sortDirection == ListSortDirection.Ascending); PathGeometry arrowGeometry = (PathGeometry)GetCachedFreezable(ascending ? (int)AeroFreezables.ArrowUpGeometry : (int)AeroFreezables.ArrowDownGeometry); if (arrowGeometry == null) { arrowGeometry = new PathGeometry(); PathFigure arrowFigure = new PathFigure(); if (ascending) { arrowFigure.StartPoint = new Point(0.0, 4.0); LineSegment line = new LineSegment(new Point(4.0, 0.0), false); line.Freeze(); arrowFigure.Segments.Add(line); line = new LineSegment(new Point(8.0, 4.0), false); line.Freeze(); arrowFigure.Segments.Add(line); } else { arrowFigure.StartPoint = new Point(0.0, 0.0); LineSegment line = new LineSegment(new Point(8.0, 0.0), false); line.Freeze(); arrowFigure.Segments.Add(line); line = new LineSegment(new Point(4.0, 4.0), false); line.Freeze(); arrowFigure.Segments.Add(line); } arrowFigure.IsClosed = true; arrowFigure.Freeze(); arrowGeometry.Figures.Add(arrowFigure); arrowGeometry.Freeze(); CacheFreezable(arrowGeometry, ascending ? (int)AeroFreezables.ArrowUpGeometry : (int)AeroFreezables.ArrowDownGeometry); } // Draw two arrows, one inset in the other. This is to achieve a double gradient over both the border and the fill. LinearGradientBrush arrowBorder = (LinearGradientBrush)GetCachedFreezable((int)AeroFreezables.ArrowBorder); if (arrowBorder == null) { arrowBorder = new LinearGradientBrush(); arrowBorder.StartPoint = new Point(); arrowBorder.EndPoint = new Point(1.0, 1.0); arrowBorder.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x3C, 0x5E, 0x72), 0.0)); arrowBorder.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x3C, 0x5E, 0x72), 0.1)); arrowBorder.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xC3, 0xE4, 0xF5), 1.0)); arrowBorder.Freeze(); CacheFreezable(arrowBorder, (int)AeroFreezables.ArrowBorder); } dc.DrawGeometry(arrowBorder, null, arrowGeometry); LinearGradientBrush arrowFill = (LinearGradientBrush)GetCachedFreezable((int)AeroFreezables.ArrowFill); if (arrowFill == null) { arrowFill = new LinearGradientBrush(); arrowFill.StartPoint = new Point(); arrowFill.EndPoint = new Point(1.0, 1.0); arrowFill.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x61, 0x96, 0xB6), 0.0)); arrowFill.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0x61, 0x96, 0xB6), 0.1)); arrowFill.GradientStops.Add(new GradientStop(Color.FromArgb(0xFF, 0xCA, 0xE6, 0xF5), 1.0)); arrowFill.Freeze(); CacheFreezable(arrowFill, (int)AeroFreezables.ArrowFill); } // Inset the fill arrow inside the border arrow ScaleTransform arrowScale = (ScaleTransform)GetCachedFreezable((int)AeroFreezables.ArrowFillScale); if (arrowScale == null) { arrowScale = new ScaleTransform(0.75, 0.75, 3.5, 4.0); arrowScale.Freeze(); CacheFreezable(arrowScale, (int)AeroFreezables.ArrowFillScale); } dc.PushTransform(arrowScale); dc.DrawGeometry(arrowFill, null, arrowGeometry); dc.Pop(); // Scale Transform dc.Pop(); // Position Transform } if (horizontal) { dc.Pop(); // Horizontal Rotate } }
/// <summary> /// Custom StrokeEraser Drawing /// </summary> /// <returns></returns> private static Drawing CreateStrokeEraserDrawing() { DrawingGroup drawingGroup = new DrawingGroup(); DrawingContext dc = null; try { dc = drawingGroup.Open(); LinearGradientBrush brush1 = new LinearGradientBrush( Color.FromRgb(240, 242, 255), // Start Color Color.FromRgb(180, 207, 248), // End Color 45f // Angle ); brush1.Freeze(); SolidColorBrush brush2 = new SolidColorBrush(Color.FromRgb(180, 207, 248)); brush2.Freeze(); Pen pen1 = new Pen(Brushes.Gray, 0.7); pen1.Freeze(); PathGeometry pathGeometry = new PathGeometry(); PathFigure path = new PathFigure(); path.StartPoint = new Point(5, 5); LineSegment segment = new LineSegment(new Point(16, 5), true); segment.Freeze(); path.Segments.Add(segment); segment = new LineSegment(new Point(26, 15), true); segment.Freeze(); path.Segments.Add(segment); segment = new LineSegment(new Point(15, 15), true); segment.Freeze(); path.Segments.Add(segment); segment = new LineSegment(new Point(5, 5), true); segment.Freeze(); path.Segments.Add(segment); path.IsClosed = true; path.Freeze(); pathGeometry.Figures.Add(path); path = new PathFigure(); path.StartPoint = new Point(5, 5); segment = new LineSegment(new Point(5, 10), true); segment.Freeze(); path.Segments.Add(segment); segment = new LineSegment(new Point(15, 19), true); segment.Freeze(); path.Segments.Add(segment); segment = new LineSegment(new Point(15, 15), true); segment.Freeze(); path.Segments.Add(segment); segment = new LineSegment(new Point(5, 5), true); segment.Freeze(); path.Segments.Add(segment); path.IsClosed = true; path.Freeze(); pathGeometry.Figures.Add(path); pathGeometry.Freeze(); PathGeometry pathGeometry1 = new PathGeometry(); path = new PathFigure(); path.StartPoint = new Point(15, 15); segment = new LineSegment(new Point(15, 19), true); segment.Freeze(); path.Segments.Add(segment); segment = new LineSegment(new Point(26, 19), true); segment.Freeze(); path.Segments.Add(segment); segment = new LineSegment(new Point(26, 15), true); segment.Freeze(); path.Segments.Add(segment); segment.Freeze(); segment = new LineSegment(new Point(15, 15), true); path.Segments.Add(segment); path.IsClosed = true; path.Freeze(); pathGeometry1.Figures.Add(path); pathGeometry1.Freeze(); dc.DrawGeometry(brush1, pen1, pathGeometry); dc.DrawGeometry(brush2, pen1, pathGeometry1); dc.DrawLine(pen1, new Point(5, 5), new Point(5, 0)); dc.DrawLine(pen1, new Point(5, 5), new Point(0, 5)); dc.DrawLine(pen1, new Point(5, 5), new Point(2, 2)); dc.DrawLine(pen1, new Point(5, 5), new Point(8, 2)); dc.DrawLine(pen1, new Point(5, 5), new Point(2, 8)); } finally { if ( dc != null ) { dc.Close(); } } return drawingGroup; }