예제 #1
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 public RibbonOrbAdornerGlyph(BehaviorService behaviorService, RibbonDesigner designer, Ribbon ribbon)
     : base(new RibbonOrbAdornerGlyphBehavior())
 {
     _behaviorService   = behaviorService;
     _componentDesigner = designer;
     _ribbon            = ribbon;
 }
 public RibbonQuickAccessToolbarGlyph(BehaviorService behaviorService, RibbonDesigner designer, Ribbon ribbon)
     : base(new RibbonQuickAccessGlyphBehavior(designer, ribbon))
 {
     _behaviorService   = behaviorService;
     _componentDesigner = designer;
     _ribbon            = ribbon;
 }
 public RibbonQuickAccessToolbarGlyph(BehaviorService behaviorService, RibbonDesigner designer, Ribbon ribbon)
     : base(new RibbonQuickAccessGlyphBehavior(designer, ribbon))
 {
     _behaviorService = behaviorService;
     _componentDesigner = designer;
     _ribbon = ribbon;
 }
 public RibbonTabGlyph(BehaviorService behaviorService, RibbonDesigner designer, Ribbon ribbon)
    : base(new RibbonTabGlyphBehavior(designer, ribbon))
 {
    _behaviorService = behaviorService;
    _componentDesigner = designer;
    _ribbon = ribbon;
 }
예제 #5
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 public RibbonTabGlyph(BehaviorService behaviorService, RibbonDesigner designer, Ribbon ribbon)
     : base(new RibbonTabGlyphBehavior(designer, ribbon), behaviorService)
 {
     _componentDesigner = designer;
     _ribbon            = ribbon;
     size = new Size(60, 16);
 }
 /// <summary>
 /// Clean up any resources being used.
 /// </summary>
 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
 protected override void Dispose(bool disposing)
 {
     base.Dispose(disposing);
     if (Current == this)
     {
         Current = null;
     }
 }
예제 #7
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 public RibbonTabGlyphBehavior(RibbonDesigner designer, Ribbon ribbon)
 {
     _designer = designer;
     _ribbon   = ribbon;
 }
예제 #8
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 public RibbonQuickAccessGlyphBehavior(RibbonDesigner designer, Ribbon ribbon)
 {
     _designer = designer;
     _ribbon   = ribbon;
 }
 public RibbonDesigner()
 {
     Current = this;
 }
예제 #10
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 public RibbonTabGlyphBehavior(RibbonDesigner designer, Ribbon ribbon)
 {
     _designer = designer;
     _ribbon = ribbon;
 }
예제 #11
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 public RibbonDesigner()
 {
     Current = this;
 }
예제 #12
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 public RibbonQuickAccessGlyphBehavior(RibbonDesigner designer, Ribbon ribbon)
 {
     _designer = designer;
     _ribbon = ribbon;
 }