public EntryEnumerator(ItemArray items, int state, bool anyBit) { this.items = items; this.state = state; this.anyBit = anyBit; version = items.version; current = -1; }
/// <summary> /// Creates a new enumerator that will enumerate over the given state. /// </summary> public EntryEnumerator(ItemArray items, int state, bool anyBit) { _items = items; _state = state; _anyBit = anyBit; _version = items.Version; _current = -1; }