public SelectAction(Hotkey hotkey) { InitializeComponent(); _hotkey = hotkey; _actions = hotkey.Actions; _actionContainer = new ActionContainer(); }
/// <summary> /// Add a Global Hotkey /// </summary> /// <param name="hotkey">Hotkey</param> /// <returns>True on success</returns> public bool Add(Hotkey hotkey) { int id = 0; // Add hotkey to settings try { Settings.Default.HotKeys.Add(hotkey); Logger.Instance.WriteGlobal("Register hotkey: {0} - {1}+{2}", hotkey.Name, hotkey.Modifier.ToString().Replace(", ", "+"), hotkey.Key); id = _keyboardHook.RegisterHotKey(hotkey.Modifier, hotkey.Key); hotkey.HookId = id; foreach (Action action in hotkey.Actions) { Debug.WriteLine("Initialize Hotkey: {0} {1}", action.Name, action.Version); ActionContainer.GetAction(action.Name, action.Version).OnInitialize(hotkey); } } catch (Exception ex) { Logger.Instance.WriteGlobal("Failed to register hotkey with message: " + ex.Message); DebugHelper.Exception(ex); } return id >= 1; }
public NewHotkey(Hotkey hotkey) { InitializeComponent(); Text = "Edit Hotkey"; textBox1.Text = hotkey.Name; textBox2.Text = string.Format("{0}+{1}", hotkey.Modifier.ToString().Replace(", ", "+"), hotkey.Key); HotkeyNew = hotkey; }
/// <summary> /// Binds a <see cref="Hotkey"/> to a <see cref="HotkeyCallback"/>. /// </summary> /// <exception cref="HotkeyAlreadyBoundException"></exception> /// <exception cref="ArgumentNullException"></exception> public HotkeyCallback Bind(Hotkey hotkeyCombo) { if (hotkeyCombo == null) throw new ArgumentNullException("hotkeyCombo"); HotkeyCallback callback = new HotkeyCallback(); container.Add(hotkeyCombo, callback); RegisterHotkey(hotkeyCombo); return callback; }
public static void Register(IWin32Window owner, int id, Hotkey hotkey) { if(hotkey == null) return; uint modifiers = 0; if(hotkey.Alt) modifiers |= 0x0001; if(hotkey.Control) modifiers |= 0x0002; if(hotkey.Shift) modifiers |= 0x0004; RegisterHotKey(owner.Handle, id, modifiers, (uint) hotkey.KeyCode); }
protected override void OnKeyDown(KeyEventArgs e) { if (e.KeyCode == Keys.Back) { Reset(); return; } var converter = new HotkeyConverter(); Hotkey = (Hotkey) converter.ConvertFrom(e.KeyData); RenderText(); }
public HotkeyHandle Map(Hotkey hotkey, HotkeyHandler action) { var mapping = new HotkeyMapping { Hotkey = hotkey, Action = action, Id = Interlocked.Increment(ref _idCounter) }; _agent.AddMapping(mapping); return HotkeyHandle.Create(() => _agent.RemoveMappingByHotkey(hotkey)); }
private void mOkButton_Click(object sender, EventArgs e) { List<Hotkey> hotkeyList = new List<Hotkey>(); for (int i = 0; i < _hotkeyControls.Count; i++) { Hotkey hotkey = new Hotkey(_hotkeyControls[i].HotkeyName, _hotkeyControls[i].HotkeyEnabled, _hotkeyControls[i].HotkeyKey); hotkeyList.Add(hotkey); } SmartVolManagerPackage.BgMusicManager.MuteFmConfig.Hotkeys = hotkeyList.ToArray(); MuteFmConfigUtil.Save(SmartVolManagerPackage.BgMusicManager.MuteFmConfig); this.Close(); }
///<summary> /// Call first ///</summary> public PathControl(PathProfile pathProfile) { InitializeComponent(); DoubleBuffered = true; GraphView.BringToFront(); _pathProfile = pathProfile; _pathLoadedThread = new Thread(LoadPath) {IsBackground = true}; _pathLoadedThread.Start(); if (LazySettings.SetupUseHotkeys) { _f7 = new Hotkey(); _f7.KeyCode = Keys.F7; _f7.Windows = false; _f7.Pressed += delegate { AddSpot(); }; try { if (!_f7.GetCanRegister(this)) { Logging.Write("Cannot register F7 as hotkey"); } else { _f7.Register(this); } } catch { Logging.Write("Cannot register F7 as hotkey"); } _f8 = new Hotkey(); _f8.KeyCode = Keys.F8; _f8.Windows = false; _f8.Pressed += delegate { AddNode(); }; try { if (!_f8.GetCanRegister(this)) { Logging.Write("Cannot register F8 as hotkey"); } else { _f8.Register(this); } } catch { Logging.Write("Cannot register F8 as hotkey"); } } }
/// <summary> /// Indicates whether a <see cref="Hotkey"/> has been bound already either /// by this application or another application. /// </summary> /// <param name="hotkeyCombo"> /// The <see cref="Hotkey"/> to evaluate. /// </param> /// <returns> /// <c>true</c> if the <see cref="Hotkey"/> has not been previously bound /// and is available to be bound; otherwise, <c>false</c>. /// </returns> public bool IsHotkeyAlreadyBound(Hotkey hotkeyCombo) { bool successful = NativeMethods.RegisterHotKey( hotkeyWindow.Handle, hotkeyCombo.GetHashCode(), (uint)hotkeyCombo.Modifier, (uint)hotkeyCombo.Key); if (!successful) return true; NativeMethods.UnregisterHotKey( hotkeyWindow.Handle, hotkeyCombo.GetHashCode()); return false; }
private void lbActions_SelectedIndexChanged(object sender, EventArgs e) { UpdateHotkey(); this.currentSelectedHotkey = lbActions.SelectedItem as Hotkey; txtHotkeyKeys.Text = this.currentSelectedHotkey.Shortcut; }
private void Start() { if (_firstTime) { LoadFirstTime(); _firstTime = false; } if (File.Exists(OurDirectory + "\\Rotations\\" + RotationSettings.LoadedRotationManager + ".xml")) { RotationManagerController = new RotationManagerController(); RotationManagerController.Load(OurDirectory + "\\Rotations\\" + RotationSettings.LoadedRotationManager + ".xml"); } foreach (Rotation rotation in RotationManagerController.Rotations.Where(r => r.Active)) { try { CheckBuffAndKeys(rotation.Rules.GetRules); var hotkey = new Hotkey(); hotkey.Windows = rotation.Windows; hotkey.Shift = rotation.Shift; hotkey.Alt = rotation.Alt; hotkey.Control = rotation.Ctrl; Rotation rotation1 = rotation; hotkey.KeyCode = (Keys) RotationSettings.KeysList.FirstOrDefault(k => k.Text == rotation1.Key).Code; hotkey.Pressed += delegate { StartRotation(rotation1.Name); }; if (!hotkey.GetCanRegister(this)) { Logging.Write("Cannot register {0} as hotkey", rotation.Key); } else { hotkey.Register(this); _hotKeys.Add(hotkey); } } catch { Logging.Write("Cannot register {0} as hotkey", rotation.Key); } } }
public CatchHotkey(NewHotkey parent) { InitializeComponent(); _parent = parent; _hotkey = parent.HotkeyNew; }
/// <summary> /// loads the HotKeys /// </summary> public void LoadHotKeys() { _hotkeyPlayPause = new Hotkey(); _hotkeyStop = new Hotkey(); _hotkeyNext = new Hotkey(); _hotkeyPrev = new Hotkey(); _hotkeyOverlay = new Hotkey(); _hotkeyVolUp = new Hotkey(); _hotkeyVolDown = new Hotkey(); _hotkeyPlayPause.APlayControler = APlayControler; _hotkeyStop.APlayControler = APlayControler; _hotkeyNext.APlayControler = APlayControler; _hotkeyPrev.APlayControler = APlayControler; _hotkeyOverlay.APlayControler = APlayControler; _hotkeyVolUp.APlayControler = APlayControler; _hotkeyVolDown.APlayControler = APlayControler; _hotkeyPlayPause.SetHotkey(AConfiguration.HotkeyPlay.MAlt, AConfiguration.HotkeyPlay.MCtrl, AConfiguration.HotkeyPlay.MShift, false, AConfiguration.HotkeyPlay.HKey); _hotkeyNext.SetHotkey(AConfiguration.HotkeyNext.MAlt, AConfiguration.HotkeyNext.MCtrl, AConfiguration.HotkeyNext.MShift, false, AConfiguration.HotkeyNext.HKey); _hotkeyPrev.SetHotkey(AConfiguration.HotkeyPrev.MAlt, AConfiguration.HotkeyPrev.MCtrl, AConfiguration.HotkeyPrev.MShift, false, AConfiguration.HotkeyPrev.HKey); _hotkeyStop.SetHotkey(AConfiguration.HotkeyStop.MAlt, AConfiguration.HotkeyStop.MCtrl, AConfiguration.HotkeyStop.MShift, false, AConfiguration.HotkeyStop.HKey); _hotkeyOverlay.SetHotkey(AConfiguration.HotkeyOverlay.MAlt, AConfiguration.HotkeyOverlay.MCtrl, AConfiguration.HotkeyOverlay.MShift, false, AConfiguration.HotkeyOverlay.HKey); _hotkeyVolUp.SetHotkey(AConfiguration.HotkeyVolUp.MAlt, AConfiguration.HotkeyVolUp.MCtrl, AConfiguration.HotkeyVolUp.MShift, false, AConfiguration.HotkeyVolUp.HKey); _hotkeyVolDown.SetHotkey(AConfiguration.HotkeyVolDown.MAlt, AConfiguration.HotkeyVolDown.MCtrl, AConfiguration.HotkeyVolDown.MShift, false, AConfiguration.HotkeyVolDown.HKey); _hotkeyPlayPause.HotkeyPressed += HotkeyPlayPauseHotkeyPressed; _hotkeyStop.HotkeyPressed += HotkeyStopHotkeyPressed; _hotkeyNext.HotkeyPressed += HotkeyNextHotkeyPressed; _hotkeyPrev.HotkeyPressed += HotkeyPrevHotkeyPressed; _hotkeyOverlay.HotkeyPressed += HotkeyOverlayHotkeyPressed; _hotkeyVolUp.HotkeyPressed += HotkeyVolUpHotkeyPressed; _hotkeyVolDown.HotkeyPressed += HotkeyVolDownHotkeyPressed; try { _hotkeyPlayPause.Enabled = AConfiguration.HotkeyPlay.IsEnabled; _hotkeyStop.Enabled = AConfiguration.HotkeyStop.IsEnabled; _hotkeyNext.Enabled = AConfiguration.HotkeyNext.IsEnabled; _hotkeyPrev.Enabled = AConfiguration.HotkeyPrev.IsEnabled; _hotkeyOverlay.Enabled = AConfiguration.HotkeyOverlay.IsEnabled; _hotkeyVolUp.Enabled = AConfiguration.HotkeyVolUp.IsEnabled; _hotkeyVolDown.Enabled = AConfiguration.HotkeyVolDown.IsEnabled; } catch (HotkeyAlreadyInUseException) { //new Error("Could not register a hotkey (already in use).",_anAppHandle,false,this); } }
private void UnregisterHotkey(Hotkey hotkeyCombo) { bool successful = NativeMethods.UnregisterHotKey( hotkeyWindow.Handle, hotkeyCombo.GetHashCode()); if (!successful) throw new HotkeyNotBoundException(Marshal.GetLastWin32Error()); }
private Hotkey SetHotKey(Keys keys, bool shift, bool control, bool alt, bool windows, ClipboardInfo selectedInfo) { try { int index = selectedInfo.INDEX; Hotkey hk = new Hotkey(); hk.KeyCode = keys; hk.Shift = shift; hk.Control = control; hk.Alt = alt; hk.Windows = windows; switch (index) { case 1: hk.Pressed += new HandledEventHandler(hk_Pressed1); break; case 2: hk.Pressed += new HandledEventHandler(hk_Pressed2); break; case 3: hk.Pressed += new HandledEventHandler(hk_Pressed3); break; case 4: hk.Pressed += new HandledEventHandler(hk_Pressed4); break; case 5: hk.Pressed += new HandledEventHandler(hk_Pressed5); break; case 6: hk.Pressed += new HandledEventHandler(hk_Pressed6); break; case 7: hk.Pressed += new HandledEventHandler(hk_Pressed7); break; case 8: hk.Pressed += new HandledEventHandler(hk_Pressed8); break; case 9: hk.Pressed += new HandledEventHandler(hk_Pressed9); break; case 10: hk.Pressed += new HandledEventHandler(hk_Pressed0); break; default: break; } if (hk.GetCanRegister(this)) { hk.Register(this); return hk; } return null; } catch (Exception ex) { ConsoleLib.ConsoleLib.WriteFormatted(ex.ToString() + " ", t); ConsoleLib.ConsoleLib.WriteLine(Environment.NewLine); return null; } }
private void RegisterHotkey(Hotkey hotkeyCombo) { bool successful = NativeMethods.RegisterHotKey( hotkeyWindow.Handle, hotkeyCombo.GetHashCode(), (uint)hotkeyCombo.Modifier, (uint)hotkeyCombo.Key); if (!successful) throw new Win32Exception(Marshal.GetLastWin32Error()); }
private void RegisterHotKeys() { if (LazySettings.SetupUseHotkeys && !_hotKeysLoaded) { _f10 = new Hotkey(); _f10.KeyCode = Keys.F10; _f10.Windows = false; _f10.Pressed += delegate { PauseBot(); }; try { if (!_f10.GetCanRegister(this)) { Logging.Write("Cannot register F10 as hotkey"); } else { _f10.Register(this); } } catch { Logging.Write("Cannot register F10 as hotkey"); } _f9 = new Hotkey(); _f9.KeyCode = Keys.F9; _f9.Windows = false; _f9.Pressed += delegate { StartStopBotting(); }; try { if (!_f9.GetCanRegister(this)) { Logging.Write("Cannot register F9 as hotkey"); } else { _f9.Register(this); } } catch { Logging.Write("Cannot register F9 as hotkey"); } _hotKeysLoaded = true; } }
private void ButtonClearOnClick(object sender, EventArgs e) { Hotkey = null; }
public void RemoveMappingByHotkey(Hotkey hotkey) { for(var i = 0; i < _mappings.Count; i++) { if(_mappings[i].Hotkey == hotkey) { UnregisterMapping(_mappings[i]); _mappings.RemoveAt(i); break; } } }
public void OnInitialize(Hotkey hotkey) { _hotkey = hotkey; }
/// <summary> /// Unbinds a previously bound <see cref="Hotkey"/>. /// </summary> /// <exception cref="HotkeyNotBoundException"></exception> /// <exception cref="ArgumentNullException"></exception> public void Unbind(Hotkey hotkeyCombo) { container.Remove(hotkeyCombo); UnregisterHotkey(hotkeyCombo); }
public void Dispose() { if (null != _hotKey) { _hotKey.Dispose(); _hotKey = null; } if (null != _notify) { _notify.Visible = false; _notify.Dispose(); _notify = null; } }
public NewHotkey() { InitializeComponent(); HotkeyNew = new Hotkey(); }
// Récupération du raccourci de la hotkey private void registerHotkey(String raccourci, ref Hotkey hotkey, HotkeyMethodDelegate callback) { //Récupération et ajout des touches spéciales if (raccourci.Contains("CTRL")) hotkey.Control = true; if (raccourci.Contains("ALT")) hotkey.Alt = true; if (raccourci.Contains("MAJ")) hotkey.Shift = true; if (raccourci.Contains("WIN")) hotkey.Windows = true; //Récupération de la lettre String lettre = raccourci.Substring(raccourci.LastIndexOf("+") + 1); //Si lettre reconnue, ajout de celle-ci et enregistrement de la combinaison if (!Enum.IsDefined(typeof(Keys), lettre)) afficheMessage("Hotkey", "Erreur de formatage du fichier de config"); else { hotkey.KeyCode = (Keys)Enum.Parse(typeof(Keys), lettre, false); hotkey.Pressed += new System.ComponentModel.HandledEventHandler(callback); if (!hotkey.GetCanRegister(invokeControl)) afficheMessage("Hotkey", "Impossible d'enregistrer le raccourci"); else hotkey.Register(invokeControl); } }
/// <summary> /// Activate CtrlCVMaster Shortcut Key /// </summary> public void ActivateShortcutKey(Keys keys, bool shift, bool control, bool alt, bool windows) { try { if (this.activateKey != null) this.activateKey.Unregister(); this.activateKey = new Hotkey(); activateKey.KeyCode = keys; activateKey.Shift = shift; activateKey.Control = control; activateKey.Alt = alt; activateKey.Windows = windows; activateKey.Pressed += new HandledEventHandler(activateHk_Pressed); if (activateKey.GetCanRegister(this)) activateKey.Register(this); } catch (Exception ex) { ConsoleLib.ConsoleLib.WriteFormatted(ex.ToString() + " ", t); ConsoleLib.ConsoleLib.WriteLine(Environment.NewLine); } }
private void TextBoxOnKeyDown(object sender, KeyEventArgs e) { Hotkey = Hotkey.FromEventArgs(e); e.SuppressKeyPress = true; }
private void Reset() { Hotkey = new Hotkey(Modifiers.None, Keys.None); Text = "None"; }
/// <summary> /// The internal method used to handle hotkeys that are pressed. This will subsequently call the Trigger method /// provided the various checks and balances pass. /// </summary> private void KeyIsPressed(Hotkey hotKey) { // Ability Chain Check... placing a "Paws_" prefix ensures that no other registered hotkeys are messed with in the system. var abilityChain = AbilityChains.SingleOrDefault(o => "Paws_" + o.Name == hotKey.Name); if (abilityChain == null) return; if (StyxWoW.Me.Specialization == abilityChain.Specialization) { // We have a triggered Ability Chain Trigger(abilityChain); } else { Log.AbilityChain( string.Format( "Hotkey detected, but your specialization must be {0} to trigger the {1} ability chain.", abilityChain.Specialization.ToString().Replace("Druid", string.Empty), hotKey.Name)); } }
private void Form1_Load(object sender, System.EventArgs e) { this.TopMost = false; //skinEngine1.SkinFile = Application.StartupPath + @"\MacOS.ssk"; notifyIcon1.Visible = false; Hotkey hotkey; hotkey = new Hotkey(this.Handle); //定义快键(Ctrl + F1) Hotkey1 = hotkey.RegisterHotkey(System.Windows.Forms.Keys.F12, Hotkey.KeyFlags.MOD_CONTROL); hotkey.OnHotkey += new HotkeyEventHandler(OnHotkey); }