public ApplicationCanvas() { var r0shadow = new Rectangle(); r0shadow.Opacity = 0.5; r0shadow.Fill = Brushes.Black; r0shadow.AttachTo(this); var r1shadow = new Rectangle(); r1shadow.Opacity = 0.5; r1shadow.Fill = Brushes.Black; r1shadow.AttachTo(this); var rcontent = new Canvas().AttachTo(this); var r0 = new Rectangle(); r0.Opacity = 0.8; r0.Fill = Brushes.DarkGreen; r0.AttachTo(rcontent); var r1 = new Rectangle(); r1.Opacity = 0.8; r1.Fill = Brushes.DarkGreen; r1.AttachTo(rcontent); r1.MoveTo(0, 96); r0.SizeTo(500, 96 - 16); r1.SizeTo(500, 230); r0shadow.SizeTo(500, 96 - 16); r1shadow.SizeTo(500, 230); var t = new TextBox(); t.IsReadOnly = true; // type: System.Windows.Controls.TextBlock //method: Void set_Foreground(System.Windows.Media.Brush) t.Foreground = Brushes.Yellow; t.AttachTo(rcontent); t.AcceptsReturn = true; t.Text = "You have found a shop.\nSee something you like?"; t.Background = Brushes.Transparent; t.BorderThickness = new Thickness(0); t.FontSize = 24; t.MoveTo(8, 8); t2 = new TextBox(); t2.IsReadOnly = true; // type: System.Windows.Controls.TextBlock //method: Void set_Foreground(System.Windows.Media.Brush) t2.Foreground = Brushes.Yellow; t2.AttachTo(rcontent); t2.AcceptsReturn = true; t2.Text = "! First we will log you in to FACEBOOK and then to PAYPAL, takes a few..."; t2.Background = Brushes.Transparent; t2.BorderThickness = new Thickness(0); t2.MoveTo(8, 290); t2o = t2.ToAnimatedOpacity(); t2o.Opacity = 0.2; bg_ammo = new Rectangle(); bg_ammo.Fill = Brushes.Yellow; bg_ammo.AttachTo(rcontent); bg_ammo.SizeTo(400, 48); bg_ammo.MoveTo(50, 128 + 32 - 8); var ammo = new Avalon.Images.avatars_ammo(); ammo.AttachTo(rcontent); ammo.MoveTo(32 + 32, 128 + 32); overlay_ammo.Fill = Brushes.Yellow; overlay_ammo.Opacity = 0; overlay_ammo.AttachTo(rcontent); overlay_ammo.SizeTo(400, 48); overlay_ammo.MoveTo(50, 128 + 32 - 8); var bg_ammo_opacity = bg_ammo.ToAnimatedOpacity(); overlay_ammo.Cursor = Cursors.Hand; bg_ammo_opacity.Opacity = 0.5; overlay_ammo.MouseEnter += delegate { bg_ammo_opacity.Opacity = 1.0; }; overlay_ammo.MouseLeave += delegate { bg_ammo_opacity.Opacity = 0.5; }; overlay_ammo.MouseLeftButtonUp += delegate { t2o.Opacity = 1; if (BuyAmmo != null) BuyAmmo(); }; bg_shotgun.Opacity = 0.5; bg_shotgun.Fill = Brushes.Yellow; bg_shotgun.AttachTo(rcontent); bg_shotgun.SizeTo(400, 48); bg_shotgun.MoveTo(50, 128 + 64 + 32); var shotgun = new Avalon.Images.avatars_shotgun(); shotgun.AttachTo(rcontent); shotgun.MoveTo(32 + 32, 128 + 64 + 32 + 8); var overlay_shotgun = new Rectangle(); overlay_shotgun.Opacity = 0; overlay_shotgun.Fill = Brushes.Yellow; overlay_shotgun.AttachTo(rcontent); overlay_shotgun.SizeTo(400, 48); overlay_shotgun.MoveTo(50, 128 + 64 + 32); var bg_shotgun_opacity = bg_shotgun.ToAnimatedOpacity(); overlay_shotgun.Cursor = Cursors.Hand; bg_shotgun_opacity.Opacity = 0.5; overlay_shotgun.MouseEnter += delegate { bg_shotgun_opacity.Opacity = 1.0; }; overlay_shotgun.MouseLeave += delegate { bg_shotgun_opacity.Opacity = 0.5; }; overlay_shotgun.MouseLeftButtonUp += delegate { t2o.Opacity = 1; if (BuyShotgun != null) BuyShotgun(); }; this.SizeChanged += (s, e) => { r0shadow.MoveTo((this.Width - 500) / 2 + 4, (this.Height - 400) / 2 + 4); r1shadow.MoveTo((this.Width - 500) / 2 + 4, (this.Height - 400) / 2 + 4 + 96); rcontent.MoveTo((this.Width - 500) / 2, (this.Height - 400) / 2); }; var rclose_shadow = new Rectangle(); //rclose.Opacity = 0.8; rclose_shadow.Fill = Brushes.Black; rclose_shadow.AttachTo(rcontent); rclose_shadow.Opacity = 0.3; rclose_shadow.SizeTo(32, 32); var rclose = new Rectangle(); rclose.Fill = Brushes.Red; rclose.AttachTo(rcontent); rclose.Cursor = Cursors.Hand; rclose.SizeTo(32, 32); var rclosemagin = -8; rclose.MoveTo(500 - 32 - rclosemagin, rclosemagin); rclose_shadow.MoveTo(500 - 32 - rclosemagin + 4, rclosemagin + 4); rclose.MouseLeftButtonUp += delegate { if (Close != null) Close(); }; }