private extern static void Interrupt_internal (InternalThread thread);
private extern static void Suspend_internal(InternalThread thread);
private Thread (InternalThread it) { internal_thread = it; }
private extern static void SetName_internal (InternalThread thread, String name);
private static void SetName_internal (InternalThread thread, String name) { throw new System.NotImplementedException(); }
extern private static void ClrState(InternalThread thread, ThreadState clr);
private static void ClrState(InternalThread thread, ThreadState clr) { throw new System.NotImplementedException(); }
private static void ClrState (InternalThread thread, ThreadState clr) { throw new System.NotImplementedException(); }
private static bool Join_internal(InternalThread thread, int ms, IntPtr handle) { throw new System.NotImplementedException(); }
private static void Suspend_internal(InternalThread thread) { throw new System.NotImplementedException(); }
private static void Abort_internal(InternalThread thread, object stateInfo) { throw new System.NotImplementedException(); }
private static void SetName_internal(InternalThread thread, String name) { throw new System.NotImplementedException(); }
private static string GetName_internal(InternalThread thread) { throw new System.NotImplementedException(); }
extern private static void ClrState (InternalThread thread, ThreadState clr);
private static ThreadState GetState(InternalThread thread) { throw new System.NotImplementedException(); }
private static CultureInfo GetCachedCurrentUICulture(InternalThread thread) { throw new System.NotImplementedException(); }
private static CultureInfo GetCachedCurrentUICulture (InternalThread thread) { throw new System.NotImplementedException(); }
private extern static int GetPriority(InternalThread thread);
private extern static void SetPriority (InternalThread thread, int priority);
private extern static void SetPriority(InternalThread thread, int priority);
extern private static ThreadState GetState(InternalThread thread);
private extern static string GetName_internal (InternalThread thread);
private extern static bool Join_internal(InternalThread thread, int ms, IntPtr handle);
private extern static void Abort_internal (InternalThread thread, object stateInfo);
private extern static CultureInfo GetCachedCurrentCulture (InternalThread thread);
extern private static void SetState (InternalThread thread, ThreadState set);
private Thread(InternalThread it) { internal_thread = it; }
extern private static ThreadState GetState (InternalThread thread);
private extern static string GetName_internal(InternalThread thread);
private extern static void SetName_internal(InternalThread thread, String name);
private static ThreadState GetState (InternalThread thread) { throw new System.NotImplementedException(); }
private extern static void Abort_internal(InternalThread thread, object stateInfo);
private static string GetName_internal (InternalThread thread) { throw new System.NotImplementedException(); }
extern private static void SetState(InternalThread thread, ThreadState set);
private static void Abort_internal (InternalThread thread, object stateInfo) { throw new System.NotImplementedException(); }
private extern static int GetPriority (InternalThread thread);