예제 #1
0
            // Resume is called on the copy on some completing thread, whereupon work continues on that thread.
            // BusyCount is Decremented as the copy is now complete
            public void Resume(out bool alreadyResumedNoLock)
            {
                try
                {
                    alreadyResumedNoLock = _alreadyResumed;
                    _alreadyResumed      = true;

                    _rpc._switchedThreads = true;
                    if (_rpc.Process(false) && !_rpc.InvokeNotification.DidInvokerEnsurePump)
                    {
                        _rpc.EnsureReceive();
                    }
                }
                finally
                {
                    _rpc.DecrementBusyCount();
                }
            }
예제 #2
0
        private void ProcessMessage41(ref MessageRpc rpc)
        {
            rpc.NextProcessor = _processMessage5;

            // This needs to happen after LockInstance--LockInstance guarantees
            // in-order delivery, so we can't receive the next message until we
            // have acquired the lock.
            //
            // This also needs to happen after BindThread, since
            // running on UI thread should guarantee in-order delivery if
            // the SynchronizationContext is single threaded.
            if (_concurrency.IsConcurrent(ref rpc))
            {
                rpc.EnsureReceive();
            }

            _instance.EnsureServiceInstance(ref rpc);

            if (!rpc.IsPaused)
            {
                this.ProcessMessage5(ref rpc);
            }
        }
        void ProcessMessage41(ref MessageRpc rpc)
        {
            rpc.NextProcessor = this.processMessage5;

            // This needs to happen after LockInstance--LockInstance guarantees
            // in-order delivery, so we can't receive the next message until we
            // have acquired the lock.
            //
            // This also needs to happen after BindThread, since EricZ believes
            // that running on UI thread should guarantee in-order delivery if
            // the SynchronizationContext is single threaded.
            // Note: for IManualConcurrencyOperationInvoker, the invoke assumes full control over pumping.
            if (this.concurrency.IsConcurrent(ref rpc) && !(rpc.Operation.Invoker is IManualConcurrencyOperationInvoker))
            {
                rpc.EnsureReceive();
            }

            this.instance.EnsureServiceInstance(ref rpc);

            if (!rpc.IsPaused)
            {
                this.ProcessMessage5(ref rpc);
            }
            else if (this.isOnServer && DiagnosticUtility.ShouldTraceInformation && !this.didTraceProcessMessage41)
            {
                this.didTraceProcessMessage41 = true;

                TraceUtility.TraceEvent(
                    TraceEventType.Information,
                    TraceCode.MessageProcessingPaused,
                    SR.GetString(SR.TraceCodeProcessMessage4Paused,
                    rpc.Channel.DispatchRuntime.EndpointDispatcher.ContractName,
                    rpc.Channel.DispatchRuntime.EndpointDispatcher.EndpointAddress));
            }
        }
예제 #4
0
        private void ProcessMessage41(ref MessageRpc rpc)
        {
            rpc.NextProcessor = _processMessage5;

            // This needs to happen after LockInstance--LockInstance guarantees
            // in-order delivery, so we can't receive the next message until we
            // have acquired the lock.
            //
            // This also needs to happen after BindThread, since
            // running on UI thread should guarantee in-order delivery if
            // the SynchronizationContext is single threaded.
            if (_concurrency.IsConcurrent(ref rpc))
            {
                rpc.EnsureReceive();
            }

            _instance.EnsureServiceInstance(ref rpc);

            if (!rpc.IsPaused)
            {
                this.ProcessMessage5(ref rpc);
            }
        }
 private void ProcessMessage41(ref MessageRpc rpc)
 {
     rpc.NextProcessor = this.processMessage5;
     if (this.concurrency.IsConcurrent(ref rpc) && !(rpc.Operation.Invoker is IManualConcurrencyOperationInvoker))
     {
         rpc.EnsureReceive();
     }
     this.instance.EnsureServiceInstance(ref rpc);
     if (!rpc.IsPaused)
     {
         this.ProcessMessage5(ref rpc);
     }
     else if ((this.isOnServer && DiagnosticUtility.ShouldTraceInformation) && !this.didTraceProcessMessage41)
     {
         this.didTraceProcessMessage41 = true;
         TraceUtility.TraceEvent(TraceEventType.Information, 0x80027, System.ServiceModel.SR.GetString("TraceCodeProcessMessage4Paused", new object[] { rpc.Channel.DispatchRuntime.EndpointDispatcher.ContractName, rpc.Channel.DispatchRuntime.EndpointDispatcher.EndpointAddress }));
     }
 }