internal GenericSeekableNavigator(GenericSeekableNavigator navigator) { this.navigator = navigator.navigator.Clone(); this.nodes = new QueryBuffer<XPathNavigator>(); this.currentPosition = navigator.currentPosition; this.dom = navigator.dom; }
internal GenericSeekableNavigator(XPathNavigator navigator) { this.navigator = navigator; this.nodes = new QueryBuffer<XPathNavigator>(4); this.currentPosition = -1L; this.dom = this; }
internal GenericSeekableNavigator(XPathNavigator navigator) { this.navigator = navigator; this.nodes = new QueryBuffer <XPathNavigator>(4); this.currentPosition = -1; this.dom = this; }
internal GenericSeekableNavigator(GenericSeekableNavigator navigator) { this.navigator = navigator.navigator.Clone(); this.nodes = default(QueryBuffer <XPathNavigator>); this.currentPosition = navigator.currentPosition; this.dom = navigator.dom; }
public override bool IsSamePosition(XPathNavigator other) { GenericSeekableNavigator nav = other as GenericSeekableNavigator; if (null != nav) { return(this.navigator.IsSamePosition(nav.navigator)); } return(false); }
public override bool IsDescendant(XPathNavigator navigator) { if (navigator == null) { return(false); } GenericSeekableNavigator navigator2 = navigator as GenericSeekableNavigator; return((navigator2 != null) && this.navigator.IsDescendant(navigator2.navigator)); }
public override bool MoveTo(XPathNavigator other) { GenericSeekableNavigator navigator = other as GenericSeekableNavigator; if ((navigator != null) && this.navigator.MoveTo(navigator.navigator)) { this.currentPosition = navigator.currentPosition; return(true); } return(false); }
public override XmlNodeOrder ComparePosition(XPathNavigator navigator) { if (navigator != null) { GenericSeekableNavigator navigator2 = navigator as GenericSeekableNavigator; if (navigator2 != null) { return(this.navigator.ComparePosition(navigator2.navigator)); } } return(XmlNodeOrder.Unknown); }
public override bool IsDescendant(XPathNavigator navigator) { if (navigator == null) { return(false); } GenericSeekableNavigator nav = navigator as GenericSeekableNavigator; if (null != nav) { return(this.navigator.IsDescendant(nav.navigator)); } return(false); }
public override bool IsSamePosition(XPathNavigator other) { GenericSeekableNavigator navigator = other as GenericSeekableNavigator; return((navigator != null) && this.navigator.IsSamePosition(navigator.navigator)); }
public override object Invoke(XsltContext xsltContext, object[] args, XPathNavigator docContext) { string actor = ToString(args[0]); string e = string.Format(CultureInfo.InvariantCulture, "/s11:Envelope/s11:Header/*[@s11:actor='{0}'] | /s12:Envelope/s12:Header/*[@s12:role='{1}']", actor, actor); XPathExpression expr = docContext.Compile(e); expr.SetContext(xsltContext); return docContext.Evaluate(expr); #if NO // PERF, [....], I drafted this implementation before we found out that a bug in the Fx implementation would // prevent us from constructing an XPathNodeIterator that they would accept. I'm keeping it // around in the hope that I will be able to use it by M5.4. If not, it will be deleted. XPathNavigator basicNav = docContext.Clone(); SeekableXPathNavigator nav = basicNav as SeekableXPathNavigator; if(nav == null) { nav = new GenericSeekableNavigator(basicNav); } string actor = (string)args[0]; NodeSequence seq = new NodeSequence(); XPathNodeIterator result = new NodeSequenceIterator(seq); nav.MoveToRoot(); if(!nav.MoveToFirstChild()) { return result; } if(nav.LocalName != "Envelope") { return result; } if(nav.NamespaceURI == XPathMessageContext.S11NS) { // Move to Header if(nav.MoveToFirstChild() && nav.LocalName == "Header" && nav.NamespaceURI == XPathMessageContext.S11NS) { // Move to first Header block if(nav.MoveToFirstChild()) { // Iterate over header blocks do { if(nav.MoveToAttribute("actor", XPathMessageContext.S11NS)) { if(nav.Value == actor) { seq.Add(nav); } nav.MoveToParent(); } } while(nav.MoveToNext()); } } } else if(nav.NamespaceURI == XPathMessageContext.S12NS) { // Move to Header if(nav.MoveToFirstChild() && nav.LocalName == "Header" && nav.NamespaceURI == XPathMessageContext.S12NS) { // Move to first Header block if(nav.MoveToFirstChild()) { // Iterate over header blocks do { if(nav.MoveToAttribute("role", XPathMessageContext.S12NS)) { if(nav.Value == actor) { seq.Add(nav); } nav.MoveToParent(); } } while(nav.MoveToNext()); } } } return result; #endif }