예제 #1
0
        private static string TryExpandShortFileName(StringBuffer outputBuffer, string originalPath)
        {
            // We guarantee we'll expand short names for paths that only partially exist. As such, we need to find the part of the path that actually does exist. To
            // avoid allocating like crazy we'll create only one input array and modify the contents with embedded nulls.

            Debug.Assert(!PathInternal.IsRelative(outputBuffer), "should have resolved by now");
            Debug.Assert(!PathInternal.IsExtended(outputBuffer), "expanding short names expects normal paths");

            // Add the extended prefix before expanding to allow growth over MAX_PATH
            StringBuffer inputBuffer = null;
            ulong rootLength = PathInternal.GetRootLength(outputBuffer);
            bool isUnc = IsUnc(outputBuffer);

            ulong rootDifference = GetInputBuffer(outputBuffer, isUnc, out inputBuffer);
            rootLength += rootDifference;
            ulong inputLength = inputBuffer.Length;

            bool success = false;
            ulong foundIndex = inputBuffer.Length - 1;

            while (!success)
            {
                uint result = Interop.mincore.GetLongPathNameW(inputBuffer.GetHandle(), outputBuffer.GetHandle(), (uint)outputBuffer.CharCapacity);

                // Replace any temporary null we added
                if (inputBuffer[foundIndex] == '\0') inputBuffer[foundIndex] = '\\';

                if (result == 0)
                {
                    // Look to see if we couldn't find the file
                    int error = Marshal.GetLastWin32Error();
                    if (error != Interop.mincore.Errors.ERROR_FILE_NOT_FOUND && error != Interop.mincore.Errors.ERROR_PATH_NOT_FOUND)
                    {
                        // Some other failure, give up
                        break;
                    }

                    // We couldn't find the path at the given index, start looking further back in the string.
                    foundIndex--;

                    for (; foundIndex > rootLength && inputBuffer[foundIndex] != '\\'; foundIndex--) ;
                    if (foundIndex == rootLength)
                    {
                        // Can't trim the path back any further
                        break;
                    }
                    else
                    {
                        // Temporarily set a null in the string to get Windows to look further up the path
                        inputBuffer[foundIndex] = '\0';
                    }
                }
                else if (result > outputBuffer.CharCapacity)
                {
                    // Not enough space. The result count for this API does not include the null terminator.
                    outputBuffer.EnsureCharCapacity(result);
                    result = Interop.mincore.GetLongPathNameW(inputBuffer.GetHandle(), outputBuffer.GetHandle(), (uint)outputBuffer.CharCapacity);
                }
                else
                {
                    // Found the path
                    success = true;
                    outputBuffer.Length = result;
                    if (foundIndex < inputLength - 1)
                    {
                        // It was a partial find, put the non-existant part of the path back
                        outputBuffer.Append(inputBuffer, foundIndex, inputBuffer.Length - foundIndex);
                    }
                }
            }

            // Strip out the prefix and return the string
            StringBuffer bufferToUse = success ? outputBuffer : inputBuffer;
            string returnValue = null;

            int newLength = (int)(bufferToUse.Length - rootDifference);
            if (isUnc)
            {
                // Need to go from \\?\UNC\ to \\?\UN\\
                bufferToUse[(ulong)PathInternal.UncExtendedPathPrefix.Length - 1] = '\\';
            }

            if (bufferToUse.SubstringEquals(originalPath, rootDifference, newLength))
            {
                // Use the original path to avoid allocating
                returnValue = originalPath;
            }
            else
            {
                returnValue = bufferToUse.Substring(rootDifference, newLength);
            }

            inputBuffer.Dispose();
            return returnValue;
        }
예제 #2
0
        private static string NewGetCurrentDirectory()
        {
            using (StringBuffer buffer = new StringBuffer(PathInternal.MaxShortPath))
            {
                uint result = 0;
                while ((result = Win32Native.GetCurrentDirectoryW(buffer.CharCapacity, buffer.GetHandle())) > buffer.CharCapacity)
                {
                    // Reported size is greater than the buffer size. Increase the capacity.
                    // The size returned includes the null only if more space is needed (this case).
                    buffer.EnsureCharCapacity(result);
                }

                if (result == 0)
                    __Error.WinIOError();

                buffer.Length = result;

#if !PLATFORM_UNIX
                if (buffer.Contains('~'))
                    return LongPathHelper.GetLongPathName(buffer);
#endif

                return buffer.ToString();
            }
        }
예제 #3
0
        private static void GetFullPathName(string path, StringBuffer fullPath)
        {
            // If the string starts with an extended prefix we would need to remove it from the path before we call GetFullPathName as
            // it doesn't root extended paths correctly. We don't currently resolve extended paths, so we'll just assert here.
            Debug.Assert(PathInternal.IsRelative(path) || !PathInternal.IsExtended(path));

            // Historically we would skip leading spaces *only* if the path started with a drive " C:" or a UNC " \\"
            int startIndex = PathInternal.PathStartSkip(path);

            fixed (char* pathStart = path)
            {
                uint result = 0;
                while ((result = Interop.mincore.GetFullPathNameW(pathStart + startIndex, (uint)fullPath.CharCapacity, fullPath.GetHandle(), IntPtr.Zero)) > fullPath.CharCapacity)
                {
                    // Reported size (which does not include the null) is greater than the buffer size. Increase the capacity.
                    fullPath.EnsureCharCapacity(result);
                }

                if (result == 0)
                {
                    // Failure, get the error and throw
                    int errorCode = Marshal.GetLastWin32Error();
                    if (errorCode == 0)
                        errorCode = Interop.mincore.Errors.ERROR_BAD_PATHNAME;
                    throw Win32Marshal.GetExceptionForWin32Error(errorCode, path);
                }

                fullPath.Length = result;
            }
        }
예제 #4
0
        private static string TryExpandShortFileName(StringBuffer outputBuffer, string originalPath)
        {
            // We guarantee we'll expand short names for paths that only partially exist. As such, we need to find the part of the path that actually does exist. To
            // avoid allocating like crazy we'll create only one input array and modify the contents with embedded nulls.

            Debug.Assert(!PathInternal.IsPartiallyQualified(outputBuffer), "should have resolved by now");

            // We'll have one of a few cases by now (the normalized path will have already:
            //
            //  1. Dos path (C:\)
            //  2. Dos UNC (\\Server\Share)
            //  3. Dos device path (\\.\C:\, \\?\C:\)
            //
            // We want to put the extended syntax on the front if it doesn't already have it, which may mean switching from \\.\.
            //
            // Note that we will never get \??\ here as GetFullPathName() does not recognize \??\ and will return it as C:\??\ (or whatever the current drive is).

            uint rootLength = PathInternal.GetRootLength(outputBuffer);
            bool isDevice = PathInternal.IsDevice(outputBuffer);

            StringBuffer inputBuffer = null;
            bool isDosUnc = false;
            uint rootDifference = 0;
            bool wasDotDevice = false;

            // Add the extended prefix before expanding to allow growth over MAX_PATH
            if (isDevice)
            {
                // We have one of the following (\\?\ or \\.\)
                inputBuffer = new StringBuffer();
                inputBuffer.Append(outputBuffer);

                if (outputBuffer[2] == '.')
                {
                    wasDotDevice = true;
                    inputBuffer[2] = '?';
                }
            }
            else
            {
                isDosUnc = IsDosUnc(outputBuffer);
                rootDifference = GetInputBuffer(outputBuffer, isDosUnc, out inputBuffer);
            }

            rootLength += rootDifference;
            uint inputLength = inputBuffer.Length;

            bool success = false;
            uint foundIndex = inputBuffer.Length - 1;

            while (!success)
            {
                uint result = Interop.mincore.GetLongPathNameW(inputBuffer.GetHandle(), outputBuffer.GetHandle(), outputBuffer.CharCapacity);

                // Replace any temporary null we added
                if (inputBuffer[foundIndex] == '\0') inputBuffer[foundIndex] = '\\';

                if (result == 0)
                {
                    // Look to see if we couldn't find the file
                    int error = Marshal.GetLastWin32Error();
                    if (error != Interop.mincore.Errors.ERROR_FILE_NOT_FOUND && error != Interop.mincore.Errors.ERROR_PATH_NOT_FOUND)
                    {
                        // Some other failure, give up
                        break;
                    }

                    // We couldn't find the path at the given index, start looking further back in the string.
                    foundIndex--;

                    for (; foundIndex > rootLength && inputBuffer[foundIndex] != '\\'; foundIndex--) ;
                    if (foundIndex == rootLength)
                    {
                        // Can't trim the path back any further
                        break;
                    }
                    else
                    {
                        // Temporarily set a null in the string to get Windows to look further up the path
                        inputBuffer[foundIndex] = '\0';
                    }
                }
                else if (result > outputBuffer.CharCapacity)
                {
                    // Not enough space. The result count for this API does not include the null terminator.
                    outputBuffer.EnsureCharCapacity(result);
                    result = Interop.mincore.GetLongPathNameW(inputBuffer.GetHandle(), outputBuffer.GetHandle(), outputBuffer.CharCapacity);
                }
                else
                {
                    // Found the path
                    success = true;
                    outputBuffer.Length = result;
                    if (foundIndex < inputLength - 1)
                    {
                        // It was a partial find, put the non-existent part of the path back
                        outputBuffer.Append(inputBuffer, foundIndex, inputBuffer.Length - foundIndex);
                    }
                }
            }

            // Strip out the prefix and return the string
            StringBuffer bufferToUse = success ? outputBuffer : inputBuffer;
            if (wasDotDevice)
                bufferToUse[2] = '.';

            string returnValue = null;

            int newLength = (int)(bufferToUse.Length - rootDifference);
            if (isDosUnc)
            {
                // Need to go from \\?\UNC\ to \\?\UN\\
                bufferToUse[(uint)PathInternal.UncExtendedPathPrefix.Length - 1] = '\\';
            }

            // We now need to strip out any added characters at the front of the string
            if (bufferToUse.SubstringEquals(originalPath, rootDifference, newLength))
            {
                // Use the original path to avoid allocating
                returnValue = originalPath;
            }
            else
            {
                returnValue = bufferToUse.Substring(rootDifference, newLength);
            }

            inputBuffer.Dispose();
            return returnValue;
        }
예제 #5
0
        private unsafe static string TryExpandShortFileName(StringBuffer outputBuffer, string originalPath)
        {
            // We guarantee we'll expand short names for paths that only partially exist. As such, we need to find the part of the path that actually does exist. To
            // avoid allocating like crazy we'll create only one input array and modify the contents with embedded nulls.

            Contract.Assert(!PathInternal.IsPartiallyQualified(outputBuffer), "should have resolved by now");

            using (StringBuffer inputBuffer = new StringBuffer(outputBuffer))
            {
                bool success = false;
                uint lastIndex = outputBuffer.Length - 1;
                uint foundIndex = lastIndex;
                uint rootLength = PathInternal.GetRootLength(outputBuffer);

                while (!success)
                {
                    uint result = Win32Native.GetLongPathNameW(inputBuffer.GetHandle(), outputBuffer.GetHandle(), outputBuffer.CharCapacity);

                    // Replace any temporary null we added
                    if (inputBuffer[foundIndex] == '\0') inputBuffer[foundIndex] = '\\';

                    if (result == 0)
                    {
                        // Look to see if we couldn't find the file
                        int error = Marshal.GetLastWin32Error();
                        if (error != Win32Native.ERROR_FILE_NOT_FOUND && error != Win32Native.ERROR_PATH_NOT_FOUND)
                        {
                            // Some other failure, give up
                            break;
                        }

                        // We couldn't find the path at the given index, start looking further back in the string.
                        foundIndex--;

                        for (; foundIndex > rootLength && inputBuffer[foundIndex] != '\\'; foundIndex--) ;
                        if (foundIndex == rootLength)
                        {
                            // Can't trim the path back any further
                            break;
                        }
                        else
                        {
                            // Temporarily set a null in the string to get Windows to look further up the path
                            inputBuffer[foundIndex] = '\0';
                        }
                    }
                    else if (result > outputBuffer.CharCapacity)
                    {
                        // Not enough space. The result count for this API does not include the null terminator.
                        outputBuffer.EnsureCharCapacity(result);
                    }
                    else
                    {
                        // Found the path
                        success = true;
                        outputBuffer.Length = result;
                        if (foundIndex < lastIndex)
                        {
                            // It was a partial find, put the non-existant part of the path back
                            outputBuffer.Append(inputBuffer, foundIndex, inputBuffer.Length - foundIndex);
                        }
                    }
                }

                StringBuffer bufferToUse = success ? outputBuffer : inputBuffer;

                if (bufferToUse.SubstringEquals(originalPath))
                {
                    // Use the original path to avoid allocating
                    return originalPath;
                }

                return bufferToUse.ToString();
            }
        }
예제 #6
0
        unsafe internal static string GetLongPathName(string path)
        {
            using (StringBuffer outputBuffer = new StringBuffer((uint)path.Length))
            {
                uint result = 0;
                while ((result = Win32Native.GetLongPathNameW(path, outputBuffer.GetHandle(), outputBuffer.CharCapacity)) > outputBuffer.CharCapacity)
                {
                    // Reported size (which does not include the null) is greater than the buffer size. Increase the capacity.
                    outputBuffer.EnsureCharCapacity(result);
                }

                if (result == 0)
                {
                    // Failure, get the error and throw
                    GetErrorAndThrow(path);
                }

                outputBuffer.Length = result;
                return outputBuffer.ToString();
            }
        }
예제 #7
0
파일: Directory.cs 프로젝트: kouvel/coreclr
         /*===============================CurrentDirectory===============================
        **Action:  Provides a getter and setter for the current directory.  The original
        **         current DirectoryInfo is the one from which the process was started.  
        **Returns: The current DirectoryInfo (from the getter).  Void from the setter.
        **Arguments: The current DirectoryInfo to which to switch to the setter.
        **Exceptions: 
        ==============================================================================*/
        public static String GetCurrentDirectory()
        {
            // Start with a buffer the size of MAX_PATH
            using (StringBuffer buffer = new StringBuffer(260))
            {
                uint result = 0;
                while ((result = Win32Native.GetCurrentDirectoryW(buffer.CharCapacity, buffer.GetHandle())) > buffer.CharCapacity)
                {
                    // Reported size is greater than the buffer size. Increase the capacity.
                    // The size returned includes the null only if more space is needed (this case).
                    buffer.EnsureCharCapacity(result);
                }

                if (result == 0)
                    __Error.WinIOError();

                buffer.Length = result;

#if !PLATFORM_UNIX
                if (buffer.Contains('~'))
                    return Path.GetFullPath(buffer.ToString());
#endif

                return buffer.ToString();
            }
        }