예제 #1
0
        internal IntPtr ConvertToMemory()
        {
            int size = Marshal.SizeOf(typeof(EncoderParameter));

            Debug.Assert(size == (16 + 4 + 4 + 4), "wrong size! (" + size + ")");

            IntPtr memory = (IntPtr)((long)Marshal.AllocHGlobal(param.Length * size + Marshal.SizeOf(typeof(Int32))));

            if (memory == IntPtr.Zero)
            {
                throw SafeNativeMethods.StatusException(SafeNativeMethods.OutOfMemory);
            }

            Marshal.WriteInt32(memory, param.Length);

            for (int i = 0; i < param.Length; i++)
            {
                Marshal.StructureToPtr(param[i], (IntPtr)((long)memory + Marshal.SizeOf(typeof(Int32)) + i * size), false);
            }

            return(memory);
        }
예제 #2
0
        /// <devdoc>
        ///     Copy the EncoderParameters data into a chunk of memory to be consumed by native GDI+ code.
        ///
        ///     We need to marshal the EncoderParameters info from/to native GDI+ ourselve since the definition of the managed/unmanaged classes
        ///     are different and the native class is a bit weird. The native EncoderParameters class is defined in GDI+ as follows:
        ///
        ///      class EncoderParameters {
        ///          UINT Count;                      // Number of parameters in this structure
        ///          EncoderParameter Parameter[1];   // Parameter values
        ///      };
        ///
        ///     We don't have the 'Count' field since the managed array contains it. In order for this structure to work with more than one
        ///     EncoderParameter we need to preallocate memory for the extra n-1 elements, something like this:
        ///
        ///         EncoderParameters* pEncoderParameters = (EncoderParameters*) malloc(sizeof(EncoderParameters) + (n-1) * sizeof(EncoderParameter));
        ///
        ///     Also, in 64-bit platforms, 'Count' is aligned in 8 bytes (4 extra padding bytes) so we use IntPtr instead of Int32 to account for
        ///     that (See VSW#451333).
        /// </devdoc>
        internal IntPtr ConvertToMemory()
        {
            int size = Marshal.SizeOf(typeof(EncoderParameter));

            int    length = param.Length;
            IntPtr memory = Marshal.AllocHGlobal(checked (length * size + Marshal.SizeOf(typeof(IntPtr))));

            if (memory == IntPtr.Zero)
            {
                throw SafeNativeMethods.Gdip.StatusException(SafeNativeMethods.Gdip.OutOfMemory);
            }

            Marshal.WriteIntPtr(memory, (IntPtr)length);

            long arrayOffset = checked ((long)memory + Marshal.SizeOf(typeof(IntPtr)));

            for (int i = 0; i < length; i++)
            {
                Marshal.StructureToPtr(param[i], (IntPtr)(arrayOffset + i * size), false);
            }

            return(memory);
        }
예제 #3
0
 public SafeHGlobalHandle(object value) : this(Marshal.SizeOf(value))
 {
     Marshal.StructureToPtr(value, handle, false);
 }