public void AssignNullAfterDispose()
 {
     var d = new SingleAssignmentDisposable ();
     d.Dispose ();
     d.Disposable = null; // should not result in NRE, nor treated as if it assigned an instance.
     d.Disposable = Disposable.Create (() => {});
 }
 public void AssignMultipleOnceAfterDispose()
 {
     var d = new SingleAssignmentDisposable ();
     d.Disposable = Disposable.Create (() => {});
     d.Dispose ();
     d.Disposable = Disposable.Create (() => {});
 }
예제 #3
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        public void SingleAssignmentDisposable_DisposeAfterSet()
        {
            var disposed = false;

            var d = new SingleAssignmentDisposable();
            var dd = Disposable.Create(() => { disposed = true; });
            d.Disposable = dd;

            Assert.AreSame(dd, d.Disposable);

            Assert.IsFalse(disposed);
            d.Dispose();
            Assert.IsTrue(disposed);
            d.Dispose();
            Assert.IsTrue(disposed);

            Assert.IsTrue(d.IsDisposed);
        }
예제 #4
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        public void SingleAssignmentRxOfficial()
        {
            var d = new SingleAssignmentDisposable();
            d.IsDisposed.IsFalse();
            var id1 = new IdDisp(1);
            var id2 = new IdDisp(2);
            var id3 = new IdDisp(3);

            // dispose first
            d.Dispose();
            d.IsDisposed.IsTrue();

            d.Disposable = id1; id1.IsDisposed.IsTrue();
            d.Disposable = id2; id2.IsDisposed.IsTrue();
            d.Disposable = id3; id3.IsDisposed.IsTrue();

            // normal flow
            d = new SingleAssignmentDisposable();
            id1 = new IdDisp(1);
            id2 = new IdDisp(2);
            id3 = new IdDisp(3);

            d.Disposable = id1; id1.IsDisposed.IsFalse();
            d.Dispose();
            id1.IsDisposed.IsTrue();
            d.Disposable = id2; id2.IsDisposed.IsTrue();
            d.Disposable = id3; id3.IsDisposed.IsTrue();

            // exception flow
            d = new SingleAssignmentDisposable();
            id1 = new IdDisp(1);
            id2 = new IdDisp(2);
            id3 = new IdDisp(3);
            d.Disposable = id1;
            AssertEx.Catch<InvalidOperationException>(() => d.Disposable = id2);

            // null
            d = new SingleAssignmentDisposable();
            id1 = new IdDisp(1);
            d.Disposable = null;
            d.Dispose();
            d.Disposable = null;
        }
예제 #5
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        private static void Impl()
        {
            var rand = new Random();

            for (int i = 0; i < 1000; i++)
            {
                var d = new SingleAssignmentDisposable();
                var e = new ManualResetEvent(false);
                var cd = new CountdownEvent(2);

                var sleep1 = rand.Next(0, 1) == 0 ? 0 : rand.Next(2, 100);
                var sleep2 = rand.Next(0, 1) == 0 ? 0 : rand.Next(2, 100);

                ThreadPool.QueueUserWorkItem(_ =>
                {
                    Helpers.SleepOrSpin(sleep1);

                    Console.Write("{DB} ");
                    d.Dispose();
                    Console.Write("{DE} ");

                    cd.Signal();
                });

                ThreadPool.QueueUserWorkItem(_ =>
                {
                    Helpers.SleepOrSpin(sleep2);

                    Console.Write("{AB} ");
                    d.Disposable = Disposable.Create(() => e.Set());
                    Console.Write("{AE} ");

                    cd.Signal();
                });

                e.WaitOne();
                cd.Wait();

                Console.WriteLine(".");
            }
        }
예제 #6
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파일: FromEvent.cs 프로젝트: Givennn/Rx.NET
        private static void RefCountWithPost_(IEnumerable<Tuple<int, int>> parameters)
        {
            var worker = new Thread(() =>
            {
                SynchronizationContext.SetSynchronizationContext(new MySyncCtx());

                foreach (var p in parameters)
                {
                    var N = p.Item1;
                    var M = p.Item2;

                    Console.Write("N = {0}, M = {1} - ", N, M);

                    var bar = new Bar();

                    var foo = Observable.FromEventPattern<FooEventArgs>(h => { /*Console.Write("+");*/ bar.Foo += h; }, h => { bar.Foo -= h; /*Console.Write("-"); */});

                    var e = new ManualResetEvent(false);

                    var cd = new CountdownEvent(M * 2);
                    for (int i = 0; i < M; i++)
                    {
                        var f = new SingleAssignmentDisposable();

                        ThreadPool.QueueUserWorkItem(_ =>
                        {
                            f.Disposable = foo.Subscribe(__ => { /*Console.Write("!");*/ });
                            cd.Signal();
                        });

                        ThreadPool.QueueUserWorkItem(_ =>
                        {
                            f.Dispose();
                            cd.Signal();
                        });
                    }

                    var hasObserved = 0;

                    Console.Write("{SB}");

                    var d = foo.Subscribe(x =>
                    {
                        //
                        // [on BARTDE-M6500 with CPU and RAM pressure]
                        //
                        // Up to 8K concurrent observers, we typically don't see a time gap (expected worst-case behavior).
                        // The code below uses an event to check the desired behavior of eventually tuning in to the event stream.
                        //
                        Console.Write("&" + x.EventArgs.Qux);
                        e.Set();
                        Interlocked.Exchange(ref hasObserved, 1);
                    });

                    Console.Write("{SE}");

                    var t = new Thread(() =>
                    {
                        Console.Write("{TB}");

                        var i = 0;
                        while (Thread.VolatileRead(ref hasObserved) == 0)
                            bar.OnFoo(i++);

                        Console.Write("{TE}");
                    });

                    t.Start();
                    t.Join();

                    cd.Wait();

                    e.WaitOne();
                    d.Dispose();

                    Console.WriteLine(".");
                }
            });

            worker.Start();
            worker.Join();
        }
예제 #7
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파일: FromEvent.cs 프로젝트: Givennn/Rx.NET
        private static void RefCount_(IEnumerable<Tuple<int, int>> parameters)
        {
            foreach (var p in parameters)
            {
                var N = p.Item1;
                var M = p.Item2;

                Console.Write("N = {0}, M = {1} - ", N, M);

                var bar = new Bar();

                var foo = Observable.FromEventPattern<FooEventArgs>(h => { Console.Write("+"); bar.Foo += h; }, h => { bar.Foo -= h; Console.Write("-"); });

                var res = new List<int>();
                var n = 0;
                var e = new ManualResetEvent(false);

                var cd = new CountdownEvent(M * 2);
                for (int i = 0; i < M; i++)
                {
                    var f = new SingleAssignmentDisposable();

                    ThreadPool.QueueUserWorkItem(_ =>
                    {
                        f.Disposable = foo.Subscribe(__ => { Console.Write("!"); });
                        cd.Signal();
                    });

                    ThreadPool.QueueUserWorkItem(_ =>
                    {
                        f.Dispose();
                        cd.Signal();
                    });
                }

                Console.Write("{SB}");

                var d = foo.Subscribe(x =>
                {
                    //Console.Write("&");

                    if (++n == N)
                        e.Set();

                    res.Add(x.EventArgs.Qux);
                });

                Console.Write("{SE}");

                var t = new Thread(() =>
                {
                    Console.Write("{TB}");

                    for (int i = 0; i < N; i++)
                        bar.OnFoo(i);

                    Console.Write("{TE}");
                });

                t.Start();
                t.Join();

                cd.Wait();

                e.WaitOne();
                d.Dispose();

                if (!res.SequenceEqual(Enumerable.Range(0, N)))
                {
                    Console.WriteLine("Panic!");
                    break;
                }

                Console.WriteLine(".");
            }
        }
예제 #8
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        public void SingleAssignmentDisposable_DisposeBeforeSet()
        {
            var disposed = false;

            var d = new SingleAssignmentDisposable();
            var dd = Disposable.Create(() => { disposed = true; });

            Assert.IsFalse(disposed);
            d.Dispose();
            Assert.IsFalse(disposed);
            Assert.IsTrue(d.IsDisposed);

            d.Disposable = dd;
            Assert.IsTrue(disposed);
            //Assert.IsNull(d.Disposable); // BREAKING CHANGE v2 > v1.x - Undefined behavior after disposal.
            d.Disposable.Dispose();        // This should be a nop.

            d.Dispose();
            Assert.IsTrue(disposed);
        }
        public void SchedulePeriodic()
        {
            var evt = new ManualResetEvent(false);

            var id = Thread.CurrentThread.ManagedThreadId;

            var disp = DispatcherHelpers.EnsureDispatcher();
            var sch = new DispatcherScheduler(disp);

            var d = new SingleAssignmentDisposable();

            d.Disposable = sch.SchedulePeriodic(1, TimeSpan.FromSeconds(0.1), n =>
            {
                Assert.AreNotEqual(id, Thread.CurrentThread.ManagedThreadId);

                if (n == 3)
                {
                    d.Dispose();

                    sch.Schedule(TimeSpan.FromSeconds(0.2), () =>
                    {
                        Assert.AreNotEqual(id, Thread.CurrentThread.ManagedThreadId);
                        evt.Set();
                    });
                }

                if (n > 3)
                {
                    Assert.Fail();
                }

                return n + 1;
            });

            evt.WaitOne();
            disp.InvokeShutdown();
        }
예제 #10
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        public void SchedulePeriodic_Nested()
        {
            var evt = new ManualResetEvent(false);

            var id = Thread.CurrentThread.ManagedThreadId;

            var lbl = CreateLabel();
            var sch = new ControlScheduler(lbl);

            sch.Schedule(() =>
            {
                lbl.Text = "Okay";

                var d = new SingleAssignmentDisposable();

                d.Disposable = sch.SchedulePeriodic(1, TimeSpan.FromSeconds(0.1), n =>
                {
                    lbl.Text = "Okay " + n;
                    Assert.NotEqual(id, Thread.CurrentThread.ManagedThreadId);

                    if (n == 3)
                    {
                        d.Dispose();

                        sch.Schedule(TimeSpan.FromSeconds(0.2), () =>
                        {
                            Assert.Equal("Okay 3", lbl.Text);
                            Assert.NotEqual(id, Thread.CurrentThread.ManagedThreadId);
                            evt.Set();
                        });
                    }

                    return n + 1;
                });
            });

            evt.WaitOne();
            Application.Exit();
        }
예제 #11
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			public void Start(IHostController hostController) {
				AppHosting.SetupChannel();
				var d = new SingleAssignmentDisposable();
				if (keepAlive) {
					d.Disposable = Observable.Interval(TimeSpan.FromMilliseconds(500))
						.Subscribe(i => {
							try {
								if (!hostController.isAlive()) {
									d.Dispose();
									Process.GetCurrentProcess().Kill();
								}
							} catch (Exception err) {
								dbg.Error(err);
								Process.GetCurrentProcess().Kill();
							}
						});
				}

				var live555 = new Live555(videoBuffer, metadataReceiver);
				live555.Play(mediaStreamInfo, playbackController);
				d.Dispose();
			}