internal DigitalRuneFixedJoint(FixedJointDescriptor descriptor)
        {
            WrappedFixedJoint = new FixedJoint();

            #region set RigidBodies
            if (!(descriptor.RigidBodyA is RigidBody))
                throw new ArgumentException(String.Format("The type of the property 'RigidBodyA' must be '{0}'.", typeof(RigidBody)));
            WrappedFixedJoint.BodyA = ((RigidBody)descriptor.RigidBodyA).WrappedRigidBody;
            _rigidBodyA = descriptor.RigidBodyA;

            if (!(descriptor.RigidBodyB is RigidBody))
                throw new ArgumentException("The type of the property 'RigidBodyB' must be 'System.Physics.DigitalRune.RigidBody'.");
            WrappedFixedJoint.BodyB = ((RigidBody)descriptor.RigidBodyB).WrappedRigidBody;
            _rigidBodyB = descriptor.RigidBodyB;
            #endregion
            WrappedFixedJoint.AnchorPoseALocal = descriptor.AnchorPoseALocal.ToDigitalRune();
            WrappedFixedJoint.AnchorPoseBLocal = descriptor.AnchorPoseBLocal.ToDigitalRune(); 



            Descriptor = descriptor;
        }
예제 #2
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 public static IFixedJoint CreateFixedJoint(this IFactory<IConstraint> factory,
                               FixedJointDescriptor descriptor)
 {
     return factory.Create<IFixedJoint, FixedJointDescriptor>(descriptor);
 }
예제 #3
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 public DefaultFixedJoint(FixedJointDescriptor descriptor)
 {
     Descriptor = descriptor;
 }